Difference between revisions of "User:FoxHound/Scheme ideas"
From Worms Knowledge Base
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=== Variant schemes === | === Variant schemes === | ||
− | ''Ideas that are inspired on one or more schemes, have some similarities to them, but offer a different way to play them (implementing a new concept). Variants are too original to be a simple variation, but have too many similar aspects with particular schemes.'' | + | ''Ideas that are inspired on one or more schemes, have some similarities to them, but offer a different way to play them (implementing a new concept). Variants are too original to be a simple variation, but have too many similar aspects with particular schemes to be considered 100% original concept scheme.'' |
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Latest revision as of 08:16, 2 November 2020
This is a Scheme ideas experimental proposal under construction. Note that many schemes at Original section and at Variations section have not yet been evaluated and may migrate to Variants section.
The purpose of this page is to gather different scheme ideas around Worms 2D community. If you want to add a scheme to the list, become an editor of this wiki or ask to an editor if he/she can create and edit the desired scheme article. If the scheme gains enough notability, it will go to the Schemes page. Please write information about the scheme in its own article, and just add the link here. Don't forget to put the author of the scheme here and in the article.
Original schemes
Ideas with completely inovative gameplay.
Conventional |
RubberWorm
|
Variant schemes
Ideas that are inspired on one or more schemes, have some similarities to them, but offer a different way to play them (implementing a new concept). Variants are too original to be a simple variation, but have too many similar aspects with particular schemes to be considered 100% original concept scheme.
Variation schemes
Slightly modifications to a scheme, gameplay is almost the same.
Conventional
|
RubberWorm
|