Difference between revisions of "Schemes"

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(Ghost Knocking does not use the rope in every turn, at least not in the example replay.)
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=== Roping ===
 
=== Roping ===
''Schemes in which skillful use of the [[ninja rope]] is required every turn.''
+
''Schemes in which skillful use of the [[ninja rope]] is required in nearly every turn.''
 
* [[Shopper]] / Shoppa
 
* [[Shopper]] / Shoppa
 
** [[Wall-X-Wall Shopper]] / WxW
 
** [[Wall-X-Wall Shopper]] / WxW

Revision as of 22:04, 22 July 2020

This page lists notable schemes played on WormNET.

Conventional gameplay

Weapon specific

Schemes which revolve around just one or two weapons and have little else.

Racing

Schemes in which victory is attained by reaching a finish line on a special map.

Roping

Schemes in which skillful use of the ninja rope is required in nearly every turn.

Other schemes

RubberWorm schemes

Schemes which depend on some of the features of RubberWorm.

Unspecified schemes

Schemes for which articles have not yet been written include:

See also

External links

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