Difference between revisions of "Schemes"
From Worms Knowledge Base
(+ WWP's Sheep Glitch scheme (which most of the scheme info is already on Launching_multiple_Super_Sheep_at_the_same_time)) |
m |
||
Line 111: | Line 111: | ||
* [[Rowy]] | * [[Rowy]] | ||
* [[Kill The King]] | * [[Kill The King]] | ||
− | * [[Sheep Glitch (scheme)]] | + | * [[Sheep Glitch (scheme)|Sheep Glitch]] |
== See also == | == See also == |
Revision as of 22:33, 27 March 2021
This page lists notable schemes played on WormNET.
Note: Schemes are text files. Some browsers may open them for you to read (appearing bizarre characters) instead of downloading them. If this happens, just right click on the download link, then select "save link as" and the file will be downloaded successfully.
Conventional gameplay
Weapon specificSchemes which revolve around just one or two weapons and have little else. |
RacingSchemes in which victory is attained by reaching a finish line on a special map.
RopingSchemes in which skillful use of the ninja rope is required in nearly every turn.
|
Other schemes
RubberWorm schemesSchemes which depend on some of the features of RubberWorm. |
Unspecified schemes
Schemes for which articles have not yet been written include:
- AIDS War
- WormsLeagueAM / AM
- WormsLeaguePRO / Pro
- Shotgun Race
- Battyrope Race
- Sheep Fort
- Axis vs. Allies / AvA
- Worms: Total War
- Rubber BnG
- Big Knocker
- Board Game
- Retro
- Beat The Sheep
- Elemental
- Rowy
- Kill The King
- Sheep Glitch