Schemes

From Worms Knowledge Base

Revision as of 22:39, 27 March 2021 by FoxHound (Talk | contribs) (I moved Clockworm Orange to Conventional gameplay category and put CTF as a Fort variation)

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This page lists notable schemes played on WormNET.

Note: Schemes are text files. Some browsers may open them for you to read (appearing bizarre characters) instead of downloading them. If this happens, just right click on the download link, then select "save link as" and the file will be downloaded successfully.

Conventional gameplay

Weapon specific

Schemes which revolve around just one or two weapons and have little else.

Racing

Schemes in which victory is attained by reaching a finish line on a special map.

Roping

Schemes in which skillful use of the ninja rope is required in nearly every turn.

Other schemes

RubberWorm schemes

Schemes which depend on some of the features of RubberWorm.

Unspecified schemes

Schemes for which articles have not yet been written include:

See also

External links

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