Difference between revisions of "Schemes"
From Worms Knowledge Base
(I never played this scheme (Kill The King), but it has 2 pages of maps on WMDB so I think it should be here.) |
(I removed Dominator from the list, since the person who added the scheme here is the author of the scheme and it has only 3 maps made by the same player. The scheme is already on Scheme ideas page. I added Power Prodder since it has a WMDB section for it.) |
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Line 99: | Line 99: | ||
* [[Sheep Fort]] | * [[Sheep Fort]] | ||
* [[Axis vs. Allies]] / AvA | * [[Axis vs. Allies]] / AvA | ||
− | * [[ | + | * [[Power Prodder]] |
* [[Worms: Total War]] | * [[Worms: Total War]] | ||
* [[Rubber BnG]] | * [[Rubber BnG]] |
Revision as of 07:20, 20 September 2020
This page lists notable schemes played on WormNET.
Conventional gameplay
Weapon specificSchemes which revolve around just one or two weapons and have little else. |
RacingSchemes in which victory is attained by reaching a finish line on a special map.
RopingSchemes in which skillful use of the ninja rope is required in nearly every turn.
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Other schemes
RubberWorm schemesSchemes which depend on some of the features of RubberWorm. |
Unspecified schemes
Schemes for which articles have not yet been written include:
- AIDS War
- WormsLeagueAM / AM
- WormsLeaguePRO / Pro
- Shotgun Race
- Battyrope Race
- Sheep Fort
- Axis vs. Allies / AvA
- Power Prodder
- Worms: Total War
- Rubber BnG
- Big Knocker
- Board Game
- Retro
- Beat The Sheep
- Elemental
- Rowy
- Kill The King