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  • ...writing this page, Team17's WA WormNET server is running ''2.8/hybrid-6.3.1(20020418_1)'' and ''Apache/2.0.54'' + ''PHP/4.3.10-16'' on ''Debian GNU/Lin ...only reply to HTTP clients that identify themselves with the '''T17Client/1.2''' user-agent or newer. You can quickly switch user agents with the [http
    6 KB (888 words) - 19:48, 4 January 2024
  • #define HASH_SIZE (1 << HASH_BITS) sum = ((sum << 1) % HASH_SIZE) | (sum >> (HASH_BITS - 1) & 1);
    2 KB (258 words) - 16:38, 17 April 2017
  • * Binary Value (0 and 1's) * DWORD Value (numbers between 0 and 4,294,967,295 [2<sup>32</sup> – 1])
    2 KB (289 words) - 14:47, 20 February 2020
  • | {{SoftwareEx|W2|WA|WWP|OW|WWPA}} || uint8 || 1 || Bits Per Pixel || Usually 8 (256 colors). | {{SoftwareEx|W2|WA|WWP|OW|WWPA}} || uint8 || 1 || Image Flags || A [[w:Bit field|bit field]] of the following values:
    2 KB (292 words) - 20:14, 30 June 2020
  • :Fixed. Also upgraded to the latest version allowed by my hosting (1.6.8). --[[User:The CyberShadow|Vladimir]] 23:35, 11 July 2006 (MST) ...ons with poison like sudden death? --[[User:Tiku-Orava|Tiku-Orava]] 18:09, 1 July 2010 (UTC)
    22 KB (3,734 words) - 08:10, 29 August 2014
  • * 1-byte red amount of color * 1-byte green amount of color
    4 KB (507 words) - 11:19, 10 August 2012
  • The page still looks borked. This is firefox 1.5, btw. It might work with versions above this. ...ive you "January" in "en" and "janvier" in "fr". The template would expect 1 parameter : language. If not set, language is English. The template would b
    6 KB (972 words) - 22:02, 19 April 2019
  • When making a flag, keep in mind that, during gameplay, the flag will have a 1-pixel-wide inner border, covering whatever pixels are at the edges of the f
    1 KB (184 words) - 11:48, 20 October 2022
  • * '''Version 1''' is the original scheme format that came with the game. It is 221 bytes i ...ed in the [[Worms_Armageddon_ReadMe_(English)/v3.5_Beta_1_Update|v3.5 Beta 1 Update]]. It is 297 bytes in size, and contains the above plus settings for
    31 KB (4,558 words) - 18:05, 23 August 2021
  • line-height: 1.2em; 1) Links when we don't want them to
    3 KB (324 words) - 16:11, 8 December 2010
  • ..., while a BIT file contains these same 40 bytes as a header, followed by a 1-bit monochrome image compressed in the LEADTools proprietary [http://www.le ...-game editor allows modification of this value by selecting an image from "1" to "10". These images correspond to the values (and thus percentages) 0, 1
    9 KB (1,508 words) - 20:36, 19 April 2013
  • |Release dates:||29 January 1999 (UK, Scandinavia)<br />1 February 1999 (France)<br />5 February 1999 (Germany)<br />11 February 1999
    3 KB (404 words) - 21:03, 27 April 2024
  • #set the '''transparency threshold''' to 1 ...e a number '''above 16''', otherwise GIMP will save your PNG as a 4-bit or 1-bit image, instead of an 8-bit image required by W:A.
    13 KB (2,098 words) - 11:52, 30 April 2024
  • ...The first DWORD of the chunk's data specifies the map type - it can be '''1''' for a bitmap (.BIT) [[Monochrome map (.bit)|monochrome map]], '''2''' fo * game type (normal=1, mission=2, training or mission where winning involves a crate=3) (byte)
    20 KB (3,054 words) - 23:16, 29 July 2020
  • |1
    4 KB (628 words) - 18:46, 16 May 2021
  • |1 ...that the number of mad cows fired can be set by pressing a number key from 1 to 5. Once the desired number of cows in the herd is set, pressing space w
    3 KB (479 words) - 01:01, 15 February 2023
  • ...fact only 21 distinct values that it will take (10 for each direction and 1 for no wind at all). | 67 || 107.1%
    5 KB (706 words) - 04:00, 15 April 2023
  • ...of [[Worms_Armageddon_ReadMe_(English)/v3.5_Beta_1_Update|version 3.5 Beta 1]] on 2002-08-09. However, the glitch can optionally be re-enabled through [
    2 KB (288 words) - 20:20, 26 September 2021
  • *[[Patch (Worms 1)]]
    226 bytes (26 words) - 05:33, 3 January 2015
  • ...this game and the likelihood of water deaths, padding can be tweaked from 1 to 5 tiles thick.
    9 KB (1,475 words) - 18:04, 22 August 2020
  • * [[Bonus 1]]
    9 KB (1,163 words) - 21:30, 19 May 2024
  • {{Scheme|title=Surf Race LG v3.8|file=Surf Race LG v3.8.wsc|worms=1 per team (anti-sink on)}} ...Bat RR called '''Crate Race'''. It has more than 15 seconds of turn time, 1 HP worms (but no [[Fall Damage]]) and there are some crates that may help w
    14 KB (2,289 words) - 23:56, 27 November 2023
  • ...4x29 pixels large, with a single pixel bevel in each corner. The v3.5 Beta 1 updated algorithm does not account for these bevels and assumes a rectangul ...will not spawn there. This was inadvertently changed during the v3.5 Beta 1 update (to a square encompassing the original diamond), making crate spawni
    8 KB (1,288 words) - 11:17, 21 June 2020
  • ...Roleplaying Game actual-play podcast ''The Game of Rassilon'' for seasons 1-3, and a Player for seasons 4 and 5.
    5 KB (767 words) - 22:29, 17 August 2023
  • |1
    5 KB (922 words) - 19:17, 1 May 2024
  • [[Image:Hysteria.png|thumb|In Hysteria, the player's turns are only 1 second long.]] ...ach of the function keys, and they all come in infinite supply, except for 1 [[Mad cows|cow]]. Each turn also has 10 seconds of 'hot seat' time before i
    18 KB (3,093 words) - 00:29, 22 August 2023
  • ...nt of the community because it doesn't respect the grammar. SHOPPA RULEZ!1!1!!--[[User:FoxHound|FoxHound]] ([[User talk:FoxHound|talk]]) 16:14, 21 April ...er:TheMadCharles|TheMadCharles]] ([[User talk:TheMadCharles|talk]]) 18:07, 1 May 2023 (UTC)
    12 KB (2,075 words) - 15:59, 19 May 2024
  • ::Ooookay. Most schemes you listed: 1) Schemes that, while not really played on WNet nor famous, has been kept on ...visitors, the primary classification ''must'' be by notability. I suggest: 1) Presently-common schemes 2) Previously common schemes, the popularity of w
    40 KB (6,918 words) - 02:04, 2 February 2022
  • ...antity=Inf|PnuematicDrillQuantity=Inf|GirderQuantity=Inf|NinjaRopeQuantity=1|NinjaRopePower=5|BungeeQuantity=Inf|ParachuteQuantity=Inf|TeleportQuantity=
    6 KB (872 words) - 21:11, 1 May 2024
  • 1) I think these should be split into a new page
    4 KB (704 words) - 13:18, 6 August 2014
  • ...d by the [[Scales of Justice]], or from the having their health reduced to 1 by Sudden Death.
    3 KB (475 words) - 20:55, 16 May 2021
  • </noinclude><div id="contentSub3">(Up to {{{1}}})</div><!-- --><includeonly>{{#if: {{{nocat|}}} | | {{{category|{{#switch: {{{1|}}}
    971 bytes (109 words) - 22:08, 9 February 2014
  • {| border="1" cellspacing="0" class="wikitable" ...W2|WA|WWP|OW|WWPA}} || [[Image file|IMG]] || - || Uncompressed monochrome (1 bpp) image, being the collision mask (black determines collidable pixels).
    4 KB (641 words) - 15:17, 24 December 2022
  • ...Freestyle''' (NLF) is a label created in July 2006 by DJ Kuark on Wormnet 1 & 2 for Team 17 games Worms World Party (WWP) and Worms Armageddon (WA).
    2 KB (389 words) - 13:30, 3 April 2011
  • {{wkb-user|Deadcode|nouserpage=1}}
    692 bytes (100 words) - 23:22, 19 March 2013
  • ...! - We Eat Elites (Lex/Noodles) (This is my current W2 clan. There's only 1 member right now. There were about 12 members in it a long time ago.)
    3 KB (553 words) - 21:21, 29 July 2020
  • ...leased on 5th March 2011 by its author, [[People/lacoste|lacoste]]. Around 1 month later, 3 more maps were made based on this concept (one by [[User:Cue
    1 KB (182 words) - 21:59, 4 September 2020
  • | 0 || Byte || 1 for frontend messages, 2 for ingame (compression ?) | 1 || Byte || (??) may be ignored
    13 KB (1,786 words) - 22:05, 16 April 2022
  • ...ust 8th 2002, when Version 2 schemes were introduced in with the v3.5 Beta 1 patch and became the norm.
    2 KB (294 words) - 19:50, 28 July 2020
  • --[[User:IcePacks|IcePacks]] 17:01, 1 November 2008 (UTC)
    3 KB (525 words) - 16:52, 10 August 2023
  • | [[Crashes on Workbench 1.3 systems]] | 3.5 Beta 1
    47 KB (5,701 words) - 04:58, 3 March 2014
  • ; 1. Island templates{{anchor|islands}} ...main view. Each of the four templates have slightly different attributes (#1 is an enclosed cave; #2 is a dual-layer cave; #3 is open to the water, #4 i
    7 KB (970 words) - 03:17, 19 December 2023
  • ...ge:Team_stats_example.png|thumb|alt=Team energy bars. Top to bottom: 3-UP, 1-UP, 2-UP.|In this picture, 3-UP is the leading team while 2-UP is the last. .../10 2006] to when it ended in [http://2016.wormolympics.com/results?scheme=1 2016], and in [https://www.tus-wa.com/tournaments/search/!QUOTEshopper!QUOT
    21 KB (3,385 words) - 22:30, 19 May 2024
  • ...ey being held down, but the upshot is that input is ignored for one frame (1/50 second). This causes the [[Phases of Worm walking|phase of the walk]] to ...he worm will actually advance more slowly. At best, skipwalking provides a 1.43× speed boost; jumping forward is a faster way to travel when the terrai
    4 KB (631 words) - 05:02, 15 February 2022
  • :The passing doesn't feel like Worms, just like the 1-only-idea for the [[Boomerang]]...
    1 KB (213 words) - 07:51, 2 April 2013
  • ...e (such as worm sprite pixels). This method is explored at the task number 1 of [https://www.wmdb.org/32019 this map] and another map.
    5 KB (795 words) - 08:22, 14 December 2022
  • * 1999-2001: Paul's Games Page ''(hosted on Xoom/NBCi, [[Worms|Worms 1]] content only)''
    2 KB (289 words) - 08:09, 19 May 2024
  • ...WormNet after the game's release. It updates the game from version 1.0 to 1.01. ...m17.com/main.html?page=comm&area=_down_patc Worms World Party Service Pack 1]
    382 bytes (60 words) - 21:32, 31 August 2011
  • ! colspan="2" style="font-size: 150%;" | {{{1|{{PAGENAME}}}}} {{User:Explorer09/Template:Weapon_WU|{{{1}}}|{{{2}}}|{{{3}}}|{{{4}}}}}
    798 bytes (89 words) - 15:17, 16 October 2010
  • The term ''Indian rope trick'' was also used to describe a trick in Worms 1. --[[User:Bloopy|Bloopy]] 03:55, 25 November 2006 (MST)
    346 bytes (56 words) - 11:01, 15 August 2021
  • |F2 (×3)<br />{{i-wdc}} 7 (×1) |1
    3 KB (513 words) - 00:37, 26 January 2021
  • ...would apply, then we'd have to add all other 2D worms too, including Worms 1 (incl. Reinforcements, DC and whatever variants may have been) as well - al ...s 2 and the one in Worms: Open Warfare '''2'''. The one in open warfare '''1''' was rubbish. The only difference I see is a few added physics such as me
    20 KB (3,320 words) - 16:39, 21 July 2016
  • x = x0 + vx0*t + w*t*(t+1)/2 y = y0 + vy0*t + g*t*(t+1)/2
    3 KB (399 words) - 10:13, 2 February 2012
  • ...frames in a cycle will vary. In 3 cycles, 2 cycles will have 17 frames and 1 will have 16 frames. (17 + 17 + 16 = 50) (1 - (15 × 3)/50) × 100% = 10%
    3 KB (509 words) - 15:32, 22 May 2022
  • {| border=1 cellspacing="0" class="sortable" width="100%" | 1 || Mission0.wam || Pumpkin Problems. || 22 || CD:\DATA\Image\
    4 KB (542 words) - 08:27, 23 July 2020
  • === 1. The [Mission] Group === {| border="1" cellspacing="0" class="wikitable"
    34 KB (5,332 words) - 10:18, 31 May 2023
  • * '''Sudden death''' (The ''actual'' sudden death, all worms reduced to 1 health point)
    17 KB (2,697 words) - 17:08, 2 July 2013
  • |1 ...rms standing immediately before it. The Axe can kill a worm if it has only 1 health point.
    3 KB (509 words) - 06:13, 30 August 2022
  • Image:{{{image|{{{1}}}}}}{{#if:{{{size|}}}{{{xsize|}}}{{{width|}}}{{{4|}}}|{{!}}{{{size|{{{xsiz default {{#switch: {{#titleparts:{{{link|{{{2}}}}}}|1|1}}
    2 KB (221 words) - 01:30, 6 November 2010
  • |1
    6 KB (1,044 words) - 10:54, 7 March 2023
  • |1 ...ed in Worms World Party and versions of Worms Armageddon before the 3.6.21.1 Beta update. See [[Dud mine explosion]] for more details.
    7 KB (1,212 words) - 23:33, 5 September 2022
  • ...lso present there during the frame where it checks for nearby worms (every 1/5th of a second). This is most easily achieved by having the mine bounce wh ...ne pixel big, so it was fixed by reducing the activation range further to -1.
    2 KB (328 words) - 23:22, 19 March 2013
  • ...o se desaconseja su uso (el código correcto según la norma ISO&nbsp;3166-1 alpha-2 es "GB"). ...será reiniciada a Media (2) si está fuera de los valores Off (0), Lenta (1), Media (2), Rápida (3). Valores no estándar para esta opción cambian la
    67 KB (12,007 words) - 13:50, 16 March 2011
  • {{WkIncompatible|versioncheck=1|obsolete=1}} RubberWorm3x (3.7.2.1):
    16 KB (2,466 words) - 11:49, 12 May 2024
  • |1
    4 KB (613 words) - 03:00, 30 January 2024
  • |{{i-wdc}} 9 (×1)<br/>{{i-w2}}{{i-wa}}{{i-wwp}} F5 (×4) |1
    5 KB (806 words) - 02:43, 12 September 2022
  • ...lculations per second for the game. Instead, it only checks for them every 1/5th of a second. ..., caused moving mines to poll for nearby worms erratically; much more than 1/5th of a second could go by with no polling being done. (Ironically, the bu
    2 KB (310 words) - 05:18, 27 January 2021
  • ...kill a 17HP worm, causing grave explosion to blow an oil drum that killed 1 worm and almost the other one too. [[Low Gravity]] was used.]]
    2 KB (405 words) - 03:38, 1 February 2024
  • |Latest version:||1.05 / 17 October 1997<br />1.5 Alpha / 2 May 2018 ''(unreleased)'' ...oped under a number of working titles of ''WormsAGA'', ''Worms+'', ''Worms 1.5'', ''Worms: Mad Cow Edition'', ''Worms '97'', and ''Worms: The Next Gener
    3 KB (396 words) - 18:22, 8 January 2022
  • |1-5 |''X-6'' (1-250)
    3 KB (482 words) - 05:01, 30 August 2022
  • |F1 (×4)<br />{{i-wdc}}: 6 (×1) |1
    2 KB (338 words) - 18:49, 16 May 2021
  • * The first number is gravity and can be between 1 and 5, with 1 being very low gravity and 5 being very high. MARS and ALIEN levels have a * The second number is friction and can be between 1 and 5, with 1 being very low friction and 5 being very high. ARCTIC and ALIEN levels have
    6 KB (1,071 words) - 21:00, 10 April 2011
  • ..."OhDear") you now have one filename and a numeric extension (i.e. "ByeBye.1" and "ByeBye.2"). This system allows you to have more files for a particula ...ape generation sequence. You are then presented with a brush and a black 1:1 canvas (position markers are displayed on the map if you are using the v1.0
    4 KB (633 words) - 07:12, 17 May 2012
  • ...s on [[WoRmS.oRg.Ua]], [http://worms.org.ua/forum/viewtopic.php?t=630 part 1] and [http://worms.org.ua/forum/viewtopic.php?p=34388#34388 part 2]
    8 KB (1,300 words) - 05:07, 9 May 2023
  • * Worms 1: offline, since when it came out on Amiga 500
    817 bytes (112 words) - 22:56, 25 December 2014
  • ...ise adjust the game code itself. Despite the front cover including a "Vol. 1" label, no further volumes were ever released.
    2 KB (266 words) - 00:13, 24 July 2023
  • | 1 ...Therefore the actual probability of all bomblets being in perfect sync is 1/32768. There have been at least two known recorded instances of this happen
    4 KB (567 words) - 06:03, 14 February 2022
  • {|border="1" class="wikitable"
    3 KB (405 words) - 02:22, 24 August 2023
  • |1 |1
    7 KB (1,028 words) - 17:32, 9 July 2020
  • {{Anchor|section-1-0}} {{Anchor|version-v3-5-beta-1-update}}
    34 KB (5,246 words) - 12:17, 24 October 2023
  • -->[[Template:{{{1}}}|<span title="View this template" style="{{{fontstyle|}}}"><!-- -->&nbsp;<span style="font-size: 80%;">•</span>&nbsp;[[Template talk:{{{1}}}|<span title="Discuss this template" style="{{{fontstyle|}}}">{{#if:{{{mi
    3 KB (363 words) - 02:46, 22 September 2010
  • ...y applications, is still supported but is deprecated (the correct ISO 3166-1 alpha-2 code is "GB").<br /> ...Rate was reset to Medium (2) if it was anything other than Off (0), Slow (1), Medium (2), or Fast (3). Nonstandard values of this setting change the wa
    71 KB (11,723 words) - 21:03, 25 August 2020
  • ...ns and CTCP commands, because these messages need to be bounded with ASCII 1 signs and you cannot type them manually into the chat.<br>
    8 KB (1,484 words) - 12:43, 29 September 2010
  • |1
    2 KB (292 words) - 00:40, 13 November 2023
  • |1 ...pact, and explodes only after the fuse has expired. The fuse can be set at 1-5 seconds by the player. The player can also set a bounce setting for the g
    3 KB (491 words) - 00:33, 22 August 2023
  • |1||40||85
    3 KB (468 words) - 07:17, 16 July 2023
  • | 1
    4 KB (550 words) - 00:59, 15 February 2023
  • |1
    4 KB (648 words) - 01:01, 15 February 2023
  • |1
    3 KB (438 words) - 01:00, 15 February 2023
  • |7, 3, 2, 1, 1, 1, 1, 0, 0... |10, 5, 3, 2, 2, 1, 1, 1, 1, 1, 0, 0...
    3 KB (368 words) - 11:00, 7 March 2023
  • |1
    2 KB (420 words) - 00:58, 15 February 2023
  • |1||7 hp
    3 KB (548 words) - 06:00, 20 January 2023
  • |1||4||24||47
    2 KB (270 words) - 09:58, 5 January 2022
  • * If you are on ''the latest Windows 10'', pick '''Option 1''' (Settings app). ...or [http://www.mastertronic.com/productSoldOut.asp?pid=267&productLabelID=1 Mastertronic] (former Sold Out Software).
    5 KB (751 words) - 04:38, 21 January 2021
  • ...re experiencing a problem and found a solution to it, it doesn't mean that 1) many other people are experiencing the same problem, making it a truly "Fr
    17 KB (2,732 words) - 12:09, 31 July 2020
  • ...s are places where wormers put their skills against other wormers, in 1-on-1, clan and other battles.
    16 KB (2,233 words) - 09:37, 21 April 2024
  • |1||4||12||49
    2 KB (331 words) - 00:58, 15 February 2023
  • * [[{{FULLPAGENAME}}/v3.5 Beta 1|v3.5 Beta 1]] (09/08/2002) * [[{{FULLPAGENAME}}/v3.6.20.1 Beta|v3.6.20.1 Beta]] (13/07/2004)
    17 KB (2,482 words) - 19:24, 22 August 2013
  • ...p support into the game. The problem is that WWP reads the *.bit's decoded 1-bit *.bmp file 2 bytes sooner than it should. This causes all *.bit maps to ..., and then re-encoding the map back into a *.bit file. A carefully placed, 1 pixel wide vertical line may get cut into the adjusted map to prevent WWP's
    3 KB (532 words) - 09:06, 19 June 2022
  • ...r WWP''', written by [[Annelid]], is a hack that allows the user to select 1 of 128 different WWP sprites to use as your team's grave. However, the prog ...s, and a value of FF signals the use of a custom grave. The program allows 1 of 128 sprites to be used as the grave by allowing you to select a value of
    2 KB (324 words) - 09:04, 19 June 2022
  • *[[{{FULLPAGENAME}}/v3.5 Beta 1 Update|v3.5 Beta 1 Update]] (09.08.2002) *[[{{FULLPAGENAME}}/v3.6.20.1 Beta Update|v3.6.20.1 Beta Update]] (13.07.2004)
    45 KB (1,171 words) - 04:58, 3 March 2014
  • ..., как описано в комментариях к версии 3.6.25.1а. * Ошибка, появившаяся в версии 3.6.25.1: редактор схем в меню настроек нельзя был
    8 KB (82 words) - 16:49, 6 December 2010
  • ...andomly. Namely, I had two teams with the same amount of worms and health, 1-minute round time, and I did several consequent rounds on the same map. Tur '''Test conditions:''' 1 sec round time, trying triggering Sudden Death with 3 different teams, a re
    3 KB (468 words) - 21:28, 2 September 2011
  • ...experimentado un problema y hayas encontrado su solución no significa que 1) muchas otras personas experimenten el mismo problema y eso lo convierta en ...ída se produce por [http://forums.microsoft.com/msdn/ShowPost.aspx?siteid=1&postid=3967411 un problema en la capa de compatibilidad de Windows Vista (e
    22 KB (3,681 words) - 23:23, 19 March 2013
  • ...worms|1}} || {{CPU rank|1}}{{Team worms|1}} || {{CPU rank|1}}{{Team worms|1}} ...worms|2}} || {{CPU rank|1}}{{Team worms|1}} || {{CPU rank|1}}{{Team worms|1}}
    7 KB (984 words) - 16:30, 10 January 2024
  • ...number of losses that decrease the rank, and not every loss. so that'd be 1,3,5,7,9 etc. [[User:TheMadCharles|TheMadCharles]] ([[User talk:TheMadCharle
    4 KB (763 words) - 17:52, 19 May 2024
  • * При эмуляции версии 3.5-бета-1/2/3-пре-1, в случае возникновения ошибки "Будучи от
    16 KB (86 words) - 12:49, 9 December 2010
  • ...he first game).}}}">[[Image:Icon_worms.gif|14px|link=|alt={{{alt|[W]}}}|{{{1|This item applies to Worms (the first game).}}}]]</span></onlyinclude> *'''1''': Tooltip for this icon. (default: "This item applies to Worms (the first
    1 KB (121 words) - 19:38, 30 June 2020
  • ...game).}}}">[[Image:Icon_worms_disabled.png|14px|link=|alt={{{alt|[W]}}}|{{{1|This item does not apply to Worms (the first game).}}}]]</span></onlyinclud *'''1''': Tooltip for this icon. (default: "This item does not apply to Worms (th
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  • === Method 1 === ...A Beta update]] (after a partially failed attempt at fixing it in 3.5 Beta 1).
    3 KB (559 words) - 04:17, 15 February 2022
  • * Step 1: Activate [[Low Gravity]] (Select Low Gravity and hit Space).
    4 KB (642 words) - 09:30, 21 June 2020
  • '''Day 1:'''
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  • * '''/show <1-Enable|0-Disable>''' = showing the all incoming commands from a server. === 2.2.1 Beta ===
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  • ...after hitting space to activate Select Worm and pressing tab, if it's worm 1 time, it will go to number 2, another tab will reach worm 3, etc. ...1, change to worm 8 and end the turn as worm 8, the next worm will be worm 1 again (if it didn't die).
    1 KB (214 words) - 21:45, 16 May 2021
  • ...ve 2 health points from every worm at the end of each turn to a minimum of 1, and like all other poison effects, it is cumulative each time they are poi
    3 KB (567 words) - 07:36, 2 May 2024
  • ...r. It can be enabled or disabled (if used again in the same turn, spending 1 more ammo) in mid-air if the worm does not loose the control.
    1 KB (240 words) - 02:15, 27 July 2020
  • |1 ...ctile weapon. When used, the Minigun fires 20 bullets in quick succession, 1 bullet every 3 frames. It is effectively a faster firing [[Uzi]] that fires
    2 KB (350 words) - 23:44, 10 December 2023
  • ...of them all is available [https://www.tus-wa.com/files/download/file-2769-1/ here]. Additionally, users can save and load scheme settings to the [http: :* Fast (1.5x speed)
    25 KB (3,501 words) - 03:55, 5 March 2023
  • IF [%1]==[] ( ...[[User:Explorer09|Explorer09]] 14:00, 20 October 2009 (UTC) [edited 03:57, 1 February 2010 (UTC)]
    7 KB (1,151 words) - 14:07, 20 August 2012
  • |1 When used, the '''Uzi''' fires 10 bullets in quick succession, 1 bullet every 6 frames. It is effectively a faster firing [[Handgun]] that f
    1 KB (232 words) - 01:44, 14 June 2023
  • ...s through available utilities (by default, the key between Escape, Tab and 1 on all keyboard layouts). | ''1 - 5''
    6 KB (864 words) - 19:59, 14 November 2021
  • ...ge the best for put it? or another page? [[User:FoxHound|FoxHound]] 14:15, 1 June 2010 (UTC)
    1 KB (169 words) - 15:57, 12 January 2022
  • |''Page 1'' Image:WDC_WeaponPanel_Page1.png|Worms DC weapons panel, page 1
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  • |1 |1
    6 KB (929 words) - 13:31, 16 May 2024
  • ...([https://www.wmdb.org/maps/?map%5Btitle%5D=trench examples])|worms=''N''+1 teams for a map with ''N'' drop-zones. 3 worms per team, with a maximum of
    3 KB (420 words) - 22:29, 22 September 2020
  • ==== Grenade Skills Grade 1 ==== [[Image:Grenade-Skills-Grade-1.jpg|140px|right| Grenade Skills Grade 1]]
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  • ...ensive weapons, and [[Sudden Death]] results in all worms being reduced to 1 health point. The scheme has [[Special Weapons|Special Weapon]] mode on, so
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  • ...e speed of flooding at sudden death can be changed to values other than 0, 1, 2, or 3. The following table shows the available flooding speeds and their | 1 || 5
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  • ...geddon to a satisfactory standard. If your wine version starts with 1.4 or 1.5, it is certainly new enough. Please skip ahead to "Using a CD" or "Using ...sion starts with 1.3 and is 1.3.2 or earlier, or it starts with 1.2 and is 1.2.0 or earlier, also carry on with these instructions.
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  • {{#ifeq:{{{1}}}|preview|
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  • * [[Tricks and glitches ({{{1|Second generation}}})|Tricks and glitches]] :1: can be either "First generation" or "Second generation". This changes the
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  • {{{1|{{Game navbox/{{{box1|Releases}}}|{{{param1|}}}}}}}} ====Method 1====
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  • * Bug incompletely fixed in v3.5 Beta 1: Opening a .LEV or .BIT map in the Map Editor rounded off the percentage of * Bug in a feature introduced in v3.6.21.1: If the Export Log function could not create the log file, full screen play
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  • ...Cows, and was fatally injured (most likely by one of the cows) at the same 1/50 second interval when the next cow in the herd would have been released, ** All players in an online game must be using v3.6.25.1 or later to be able to play on a map with holes disabled. If this is not po
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  • * The first fix in the list of v3.6.21.1 Fixes was actually a regression for some people not running Windows XP.<br ...ble spot and a spangle flashes in the new spot. But in a game with v3.6.21.1 as the logic version (i.e., no emulation) this would only look correct on t
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  • {{Languages/3.6.22.1}} * Bug in a feature introduced in v3.6.21.1: The Extract Log feature brings up a console window to show its progress. H
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  • ...nd / Spanish'''</span>: Every time a worm died on land there was at most a 1/38 chance that the game would crash if localised in Spanish.<br /> ...nk, an Indian Nuclear Test, or a Nuke at Sudden Death) there was at most a 1/16 chance that the game would crash if localised in a language other than E
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  • {{Languages/3.6.24.1}} ** Spain: proportions of bars fixed (1:2:1); coat-of-arms added in v3.6.23.0 has been removed<br />
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  • |1 ...th it. Poisoned worms lose health between every turn, down to a minimum of 1 HP (the poison will not kill a worm). The Skunk will automatically detonate
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  • {{ReplayBox|One_of_Everything_Round_1.WAgame|An example match, Round 1|fontsize=90%}}
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  • {| class="wikitable sortable" width="100%" border="1" cellpadding="2" cellspacing="0" style="margin-top: 0.5em;" summary="Member ...te Clan|UC]] || Turkey || || || 2012 || || Played with him only 5 games in 1 day, never saw him later. Probably he is dead. -Triad
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  • Enty started his Worms career around 2000/2001-ish with [[Worms|Worms 1]] and Worms+, playing offline against the computer and his [http://en.wikip
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  • {{wkb-user|Melon|nouserpage=1}}
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  • ...ms_League|WL]], he was asked by [[People/Lex|Lex]] to join the [[A1|Active 1's]], which contrary to what the name suggests, never really got very active
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  • ...ple/FatalFanatic|FFie]] and [[People/DarkOne|DarkOne]] decided to subtract 1 point in the standings for every missing replay. So far, it seems to have d
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  • {| border="1" cellspacing="0" class="wikitable" | 1
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  • {{#if:{{{1|}}}|* {{{1}}} }}{{#if:{{{2|}}}|* {{{2}}} }}{{#if:{{{3|}}}|* {{{3}}} }}{{#if:{{{4|}}}|* <noinclude>* {{{1}}}</noinclude>
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  • * [http://www.wmdb.org/5954 The Evolution of a Roper Map 1]: Compilation dating back to the early days of roping. Details and individu
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  • {| border="1" style="width: 18em; background-color: white; text-align: left; border-coll |'''× 1'''
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  • ...[File:Download.png|{{#if:{{{3|}}}|56px|35px}}|link={{#if:{{{1|}}}|Media:{{{1}}}|:File:Download.png}}|Click to watch (W:A + Beta Update required)]] | style="line-height: 1.5em;" | '''W:A replay''': {{{2}}}{{#if:{{{3|}}}|<br/>{{{3}}}}}
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  • ...}}}|{{{2}}}]] <span class="plainlinks">[[File:Info_circle.png|link=File:{{{1}}}|alt=Info|Info]]</span></includeonly><noinclude> [[File:Download.png|24px|alt=Download|Download]] [[Media:{{{1}}}|{{{2}}}]] [[File:Info_circle.png]]
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  • ...trajectories for projectiles (e.g. [[Bazooka]] shots) the AI players (CPU 1 to 5 in second-generation titles, CPU 0 to 9 in first-generation) use a qui
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  • * Click the '''CD-ROM (IDE 1:1)''' button on the VMware Player toolbar. Your virtual Windows should detect
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  • * Bug introduced in v3.5 Beta 1: The host- and client-side Next Round screens had the old problematic playe ...the ability to load colour maps that were saved in .CUS format using Beta 1/2/3pre1.<br />
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  • ...s. After a header containing the map parameters, the map data follows as a 1-bit-per-pixel bitmap, with the most significant byte being the leftmost pix | The map complexity #1, from 0x00 (min) to 0x64 (max). This cannot be user-edited (without hexedit
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  • : '''[[Media:{{{file|{{{1}}}}}}|Download]]''' : [[:Image:{{{file|{{{1}}}}}}|View scheme settings]]</td></tr>
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  • * Added in RubberWorm3x 0.0.1.3, enabled by /flames command, maximum is 25500. The limit is enlarged, how * Added in RubberWorm3x 0.0.1.7, enabled by /wdca command.
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  • {{wkb-user|Rioter|nouserpage=1}} {{wkb-user|R1ot3r|nouserpage=1}}
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  • ...Pixel. MilesPrower visited, and discovered it was the same website he saw 1 hour ago. Fearful of being abused, he finally decided to join. Now he is on
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  • * Demoman: Grenades (2 stars), Mines, Dynamite (1 star, [1×], 3 turns delay) | None | None * Medic: Skunk (1 star), Scales of Justice ([x1], 6 turns delay) | 3 jetpacks | None
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  • ...style="font-size:6pt">[DC]</span> Bug in a feature introduced in v3.5 Beta 1: In the front end, pasting text from the clipboard could cause a crash late ...n> The previous feature ''"The precise fuse display (introduced in v3.6.20.1) is now disabled at the minimum Info display level (pressing Delete cycles
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  • * Bug in a feature introduced in v3.6.21.1: In an Exported Log, unsuccessful attempts to fire weapons (usually resulti * Bug introduced in v3.6.25.1: The Scheme Editor in the Options menu was unusable due to an inactive Save
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  • ...py text from the front end's scrolling message lists, whereas in v3.5 Beta 1 this was only possible in the front end's line editor.<br /> * Font-chopping bug fixed (in v3.5 Beta 1, the bottom pixel row was being erased from all characters.)<br />
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  • * Bug introduced in v3.5 Beta 1: With Large Fonts (fonts set to something other than 96 dpi), the Map Thumb
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  • ...of health. <span style="color:#ff0000">[This fix was overdone; see v3.6.21.1 for the complete fix.]</span><br />
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  • ...ver directly end the attacking worm's turn, as they could before v3.5 Beta 1.<br />
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  • ...he team (even if nothing was changed), would reset the grave to Gravestone 1.<br /> ...preview). Note, this bug became easier to reproduce by accident in v3.7.2.1, due to the fix that forced the preview to update when the water level was
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  • ...style="font-size:7pt"><span style="color:#808080">(introduced in v3.5 Beta 1, improved in 3.6.30.0, 3.7.0.0)</span></span><br /> ...style="font-size:7pt"><span style="color:#808080">(introduced in v3.5 Beta 1, improved in v3.6.28.0)</span></span><br />
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  • * Bug introduced in v3.5 Beta 1: W:A accepted the WWP CD being in the drive instead of the W:A CD, but did ...Press '''S''' to step through a replay frame by frame. Press a speed key (1-9,0) to resume normal playback. Note: ESC/PageDown/PageUp currently do not
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  • * Select Worm is now disabled for teams that have been reduced to 1 Worm.<br /> * Addition of a tiny brush – 1 pixel in the zoomed-out view, 4 pixels thick on the map<br />
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  • {{Languages/3.6.21.1}} ...f the ways in which W:A didn't work under Windows 2000/XP before v3.5 Beta 1, was that it would hang when switching from the front end to gameplay mode,
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  • {{Languages/3.6.20.1}} * Bug introduced in v3.5 Beta 1: With Large Fonts (fonts set to something other than 96 dpi), certain borde
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  • * Backwards compatibility with previous patches starting at 3.5 Beta 1<br /> ...The progression is geometric in pairs: the keys correspond to multiples of 1×,2×,3×,4×,6×,8×,12×,16×,24×,32×. Holding Shift while pressing a s
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  • ...file=Wascar.wsc|scheme=Wascar|map=Specially designed map|wmdb=wascar|worms=1 or 3}} ...Bat RR called '''Crate Race'''. It has more than 15 seconds of turn time, 1 HP worms (but no [[Fall Damage]]) and there are some crates that may help w
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  • |1 ...er of individual Sheep to be released can be set with the number keys from 1 to 5. Once that has been taken care of, pressing space will commence the re
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  • :1. Because I'm using 1024x768 resolution, and I usually think that the 48x48 :--[[User:Explorer09|Explorer09]] 15:51, 1 August 2009 (UTC)
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  • ...style="font-size:6pt">[DC]</span> Bug in features introduced in v3.5 Beta 1 and v3.6.26.4: The Language and Resolution list boxes in the Options menu w * <span style="font-size:6pt">[DC]</span> Bug introduced in v3.5 Beta 1: If the font "Small Fonts" didn't match the size of the standard English ve
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  • | 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || : || ; || < || = || > || ?
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  • ...r part of the real name field to store the [[w:ISO 3166-1 alpha-2|ISO-3166-1 alpha 2]] country code - if the country is not one of the original 49 prese {| class="wikitable sortable" border=1 cellspacing=0 style="text-align: center" |
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  • ...n your WA installation folder, where WA.exe is located. The option in step 1 causes WA to load these, so any that you don't know about could cause unexp
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  • *1-All the worms in the battle field, no replacements.
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  • ...from the rope or Jet Pack. What happens is that the weapon probably spawns 1 pixel below the center of the worm in play, and then hits the worm (probabl ...e due to [[Clusters through wall]] glitch). So, the weapons probably spawn 1 pixel below the center of the worm, in an unsufficient position to make clu
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  • ...ions and CTCP commands, because these messages need to be bound with ASCII 1 signs and you cannot type them manually into the chat.
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  • ...an&#124;Roulette|worms=1-6 players, typically 1v1 in competitions. Usually 1 worm per team but can be played with more.}}
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  • {{wkb-user|Balee|nouserpage=1}}
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  • ...=Boom Race|map=Specially-designed map|wmdb=boomrace|worms=Usually 1v1 with 1 worm each}} ...eral schemes, but essentially it is played like Unanchored Boom Race, with 1 second turns and WFW rules (interaction with map F-keys spots).
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  • ...k weapons, apart from some utilities - parachute, 1 very short rope (power 1) and laser sight. Fast walk and bungee is added in modern variation.
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  • ...b]]s. [[Cluster Bomb]]s and [[Mortar]]s are fixed at lower power settings (1 and 2 respectively). ...were divided between rope power 1 (no repeat swings) and power 2 (allowing 1 repeat swing). The majority of the leagues at the time listed the power 2 r
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  • ...f the rope is 5 seconds (half than W:A). There is delay in all weapons for 1 turn and there is neither "Bazooka First" rule, nor maps with Water drops.
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  • ...Trial, number of worms determines the number of attempts; in standard race 1 worm}}
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  • ...2|Capture_the_Flag_on_a_very_big_map.WAgame|A 3v3 CTF on a big map.|length=1:32:32}}
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  • {{WkIncompatible|versioncheck=1}} * Boolean values are sometimes stored with 1 byte, sometimes with 4 bytes. Values resulting in 0 represent false, all ot
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  • ...l scheme [[Software|editor]] is needed to set a weapon to any level except 1, 2, 3, 4 and 5. {| border="1" cellspacing="1"
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  • Run 2007.11.05 Added Kinoman's new record for mission 1 |1
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  • {{WkIncompatible|versioncheck=1|obsolete=1}}
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  • {{WkIncompatible|versioncheck=1}} ...t value 1 if overriding), the latter whether it overrides to on (bit value 1) or off (bit value 0).
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  • ...Directors Cut.}}}">[[Image:WDC_icon.png|14px|link=|alt={{{alt|[WDC]}}}|{{{1|This item applies to Worms: The Directors Cut.}}}]]</span></onlyinclude> *'''1''': Tooltip for this icon. (default: "This item applies to Worms: The Direc
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  • | version = 0.1.2 / 25 October 2020 ...= [https://worms2d.info/files/wkFKeyRearrange_0.1.2.zip wkFKeyRearrange_0.1.2.zip (4 kB)]
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  • 1. Access the folder that you have installed the editor to (default is C:\Tea ...sferring speech banks as an individual speech bank typically takes between 1-4 Mb.
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  • | version = v1.1 / 24 March, 1999 ...cheme editors for [[Worms Armageddon]]. It is compatible only with Version 1 W:A schemes, and so effectively became obsolete when Version 2 schemes were
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  • * [http://wormopedia.worms2d.info/{{{1|{{SUBPAGENAMEE}}}}} {{{2|{{SUBPAGENAME}}}}}] on [[Wormopaedia]]<noinclude>
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  • ...uced in [[http://worms2d.info/files/WA_Update-3.6.20.1_Beta.zip W:A 3.6.20.1]], that sometimes changed replays completely, especially if ropes or mines ...an instant replay, it is possible to change its speed to anything between 1/8× and 32×. This speed will not change back to normal as long as W:A thin
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  • ...GB, and I determined that they must've been converted to sRGB from a gamma 1.8 color profile with a larger gamut (but it's not Apple RGB or any well-kno ...at Animo's quirks (such as sharpening edges, and rendering some borders at 1 pixel thick regardless of resolution, especially in the Minigun icon). —[
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  • ''LOAD /maps/?map[type]=shopper&map[feature_graphics]=1''
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  • ...wa33%5D%5B9%5D%5B19.04%5D%5BMr.Bad%5D.wagame &#91;wa33&#93;&#91;9&#93;&#91;1.94&#93;&#91;Mr.Bad&#93;.wagame] ...put this in the right table cell? --[[User:Explorer09|Explorer09]] 19:46, 1 October 2010 (CEST)
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  • <includeonly>{| class="infobox" style="width: {{{width|{{{1|18em}}}}}}; font-size: 90%;"
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  • {{WkIncompatible|versioncheck=1}}
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  • ...' (the scheme) starts the game with [[Sudden Death]] (the phenomenon, with 1 HP for each worm and water rising = level 2). The [[Mine]]s are instant (0 ...e playing an [[Intermediate]], when suddenly the HP of the worms turned to 1. The result was creating a scheme which starts with [[Sudden Death]].
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  • ...d to turn it on), and can has 150-200 HP. The [[Ninja Rope|Rope]] Power is 1 (one short shot per [[Ninja Rope|rope]]) because when someone get a [[Crate
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  • | [[1 vs. 4]] || Other schemes || [[User:Sbs|sbs]] || [https://www.wmdb.org/31510 ...forum/viewtopic.php?t=2920 WoRmS.oRg.Ua], [https://www.wmdb.org/11947 WMDB 1], [https://www.wmdb.org/11970 WMDB 2]
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  • *[[Worms 1]] *[[1 hp histeria]] ''(implausible typo, IMO)''
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  • |width="100%"|{{{1}}} *'''1''': The message body text
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  • 4
    ...ost's scheme and the closest-matching scheme (e.g. "Low gravity ammo: 0 -> 1")
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  • ;July 1, 2007 ;June 1, 2009
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  • {{Special:PrefixIndex/User:Pac-Man/|stripprefix=1}}
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  • ...nt-size: 111%; text-align: center;">[[File:Download.png|24px|link=Media:{{{1}}}|alt=|]]&nbsp; W:A replay</th></tr><!-- ..."text-align: center;">'''[[Media:{{{1}}}|Download]]'''&nbsp;· [[:Image:{{{1}}}|Info]]
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  • ...sily, even with the help of the low gravity. I think with dynamite power = 1 and mine's power = 14 the scheme is perfect. --[[User:FoxHound|FoxHound]] 1 ...his is a "piece of cake" (very easy) - since there're 5 seconds instead of 1.
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  • *[[{{FULLPAGENAME}}/Actualizaciones del Beta 1 v3.5|Actualizaciones del Beta 1 v3.5]] (09.08.2002) ...NAME}}/Actualizaciones del Beta v3.6.20.1|Actualizaciones del Beta v3.6.20.1]] (13.07.2004)
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  • {{WA VersionHistory/core2|lang={{{1|en}}}}}<noinclude> ...be expanded with either '1' or '2' (without quotes). This is for v3.5 Beta 1 and Beta 2, respectively. So,
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  • == Actualizaciones Beta 1 v3.5 (09/08/2002) == * Incluido un pequeño pincel&nbsp;– 1 píxel en la vista previa, 4 píxeles de grosor en el mapa.
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  • ...daño. <span class="readme-red">[Esta corrección se excedió; ver v3.6.21.1 para la corrección completa.]</span>
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  • ...n directamente el turno del worm atacante, como podrían con el Beta&nbsp;1.
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  • -->{{#if:{{{1|}}}|[[{{{2}}}|{{#language:{{{1}}}}}]] <small>({{{1}}})</small>}}<!-- Example 1
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  • ...possibly be, and thus results in a stronger explosion than if it were just 1 pixel away. If it's sufficiently far away then it will be a "negative dista
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  • * {{DC}} Bug dans des fonctionnalités ajoutées en v3.5 Beta 1 et en v3.6.26.4 : Les listes déroulantes des langues et des résolutions d
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  • ...de cargar mapas a color que estaban guardados en formato .CUS usando Beta 1/2/3pre1.
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  • ...bber scheme category at schemes. Also, I noticed that there are only about 1,600 views in scheme ideas page while there are 30300 views in scheme page. ...agree with this too. What do you think? [[User:FoxHound|FoxHound]] 03:06, 1 July 2010 (UTC)
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  • 1. The navigation box is an image map which totally relies on CSS to
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  • * Compatibilidad hacia atrás con previos parches, comenzando en Beta&nbsp;1. Una nueva opción o error corregido que cambia la lógica del juego no ser ...gresión es geométrica en pares: las teclas corresponden a los múltiplos 1×,2×,3×,4×,6×,8×,12×,16×,24×,32×. '''Manteniendo pulsado Mayús'''
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  • {{Languages/3.6.20.1}} == Actualizaciones del Beta v3.6.20.1 (13/07/2004) ==
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  • {{Languages/3.6.21.1}} == Actualizaciones del Beta v3.6.21.1 (23/09/2004) ==
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  • {{Languages/3.6.22.1}} ==Actualizaciones del Beta v3.6.22.1 (06/10/2004)==
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  • * '''[http://www.virtualdub.org/download.html VirtualDub 1.9.10 (or newer)]''', an open source video processing utility. #* '''Frame skip''': If you want the smoothest possible framerate, choose 1 (equals to 50FPS). A value of 2 is acceptable and it will halve used disk s
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  • === Step 1: Download, install and open Wireshark ===
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  • | waver = 3.6.31.0 / 3.7.0.0 / 3.7.2.1 [Both] / 3.8.0 [Both] / 3.8.1 (unofficial) [Both] ...s-armageddon/wkindimask-4435/?action=dlattach;attach=195910 Unofficial 3.8.1 version]
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  • <nowiki>: [[:Image:{{{file|{{{1}}}}}}|View scheme settings]]</td></tr> {{#if:{{{map|}}}|{{Map example|isInTable=1|map={{{map}}}|wmdb={{{wmdb|}}}|</nowiki>'''<nowiki>screenshot={{{screenshot
    9 KB (1,568 words) - 17:17, 28 August 2020
  • '''DAMAGE = INT(((VSPEED - 8 + 1/65536) * FDCOEF + 18) / 18)''' '''DAMAGE = INT(((32 - 8 + 1/65536) * 50 + 18) / 18) = 67'''
    4 KB (588 words) - 01:15, 14 February 2022
  • ...ique graphic file formats are stored with their image data compressed into 1 or more data streams. The exact compression algorithm used has not been mad while ((cmd = b.ReadByte()) != -1)
    3 KB (383 words) - 06:17, 30 June 2020
  • {| border="1" cellspacing="0" class="wikitable" {| border="1" cellspacing="0" class="wikitable"
    4 KB (522 words) - 17:08, 9 August 2012
  • 41 KB (362 words) - 16:50, 6 December 2010
  • ...oints per turn. The poisoning eventually drops the worm's health points to 1, but cannot kill a worm by itself. It can be cured from a worm by picking u
    2 KB (325 words) - 07:29, 2 May 2024

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