Difference between revisions of "Schemes"
From Worms Knowledge Base
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− | ÷ behind a scheme name indicates | + | ÷ behind a scheme name indicates that the article content is currently inconsistent with the title of the article (eg. 'Bows and arrows' used in the [[Bow and Arrows]] article) |
Revision as of 14:42, 30 June 2008
There is a number of schemes or game types played by the members of the second-generation Worms community.
Default (Schemes that use the standard method of playing Worms)
Roping (Schemes based on the usage of the Ninja Rope)
Shopper (Rope-based schemes that focus on collecting weapons from crates)
Weapon-specific (Schemes based on a very limited weapon set)
- Bazookas and grenades / BnG ÷
- Bows and arrows / BnA ÷
- Holy war
- Super sheep Race / SSR ÷
- AIDS War
- Banana Zone
- Burning girders ÷
- Comet dodging race wee / CDRW ÷
- HominG
- Jetpack BnG / JPBnG
- Mole shopper ÷
- Russian Roulette
- Sheep Fort
- Sheeper
Races (Schemes in which the objective is to reach the finish line)
- Battle Race / BR
- Boom Race
- Bungee race ÷
- Jetpack Race / JPR
- Rope Race / RR
- Super sheep race / SSR ÷
Other
- Axis vs. Allies / AvA
- Bricks
- Capture The Flag / CTF
- Dice
- Fort
- Hysteria
- Russian Roulette
- Trench Warfare
- Walk For Weapons / WFW
- Worms Basketball
- Worms Golf
... add more schemes as you think of them...
÷ behind a scheme name indicates that the article content is currently inconsistent with the title of the article (eg. 'Bows and arrows' used in the Bow and Arrows article)