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Date Name Thumbnail Size Description Versions
07:36, 2 June 2021 Plopper.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy250
Turn time5 seconds
Round time1 minute
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★★★0 turns0%
Mortar1★★★0 turns0%
Grenade★★★★★0 turns0%
Cluster bomb30 turns0%
Petrol bomb3★★★0 turns0%
Banana bomb3★★0 turns0%
Blowtorch★★★0 turns0%
Girder5★★★0 turns0%
Parachute★★★0 turns0%
Teleport1★★★0 turns0%
Low gravity★★★0 turns0%
221 bytes   1
19:28, 9 December 2023 Parachute Game.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability10%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (8)
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time15 seconds
Round time25 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Grenade★★★0 turns0%
Banana bomb00 turns5%
Handgun0 turns0%
Longbow0 turns0%
Fire punch0 turns0%
Blowtorch0 turns0%
Drill0 turns0%
Girder★★★★★0 turns0%
Parachute0 turns0%
Teleport0 turns0%
221 bytes Parachute Game scheme taken from [https://www.tus-wa.com/schemes/scheme-5368/ this] TUS scheme page. The upload on the page was made thanks to Albino. 1
23:40, 3 May 2022 Bungee Plop.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (24)
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy100
Turn time30 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Grenade0★★★0 turns4%
Cluster bomb0★★★0 turns1%
Petrol bomb0★★★0 turns1%
Shotgun0★★★0 turns246%
Uzi0★★★0 turns1%
Mine★★★0 turns4%
Fire punch0★★★0 turns1%
Axe0★★★0 turns1%
Drill★★★0 turns0%
Bungee rope0 turns0%
Dynamite0★★0 turns3%
Sheep0★★0 turns3%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns1%
Homing pigeon0★★0 turns3%
Mad cow0★★0 turns2%
Holy hand-grenade0★★★0 turns1%
Old woman0★★0 turns3%
Sheep launcher0★★0 turns3%
Super sheep0★★★0 turns1%
Jet pack0 turns0%
Invisibility00 turns1%
221 bytes Bungee Plop by wormystormy scheme, taken from [https://www.tus-wa.com/schemes/scheme-1161/ this] TUS page. 1
01:42, 5 January 2022 Sheep Wars.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeYes
Stockpiling modeEnabled
Worm select at turn startNo
Round end styleNuclear strike
Sudden death water rise5 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability60%
Health crate energy25
Utility crate probability40%
Hazardous objects8 × Oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time45 seconds
Round time10 minutes
Number of rounds1
Blood enabledNo
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Ninja rope0★★★0 turns1%
Teleport0 turns0%
Super sheep★★★0 turns0%
Jet pack1★★★★★0 turns0%
Invisibility0 turns0%
221 bytes Sheep Wars scheme (precursor of Supersheeper) 1
04:07, 31 July 2023 Race Around a Man.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleDraw
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy150
Turn time30 seconds
Round time120 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★2 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★5 turns1%
Napalm strike0★★★7 turns1%
Mine0★★★0 turns1%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope★★★★★0 turns0%
Parachute0 turns1%
Bungee rope00 turns1%
Teleport00 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
221 bytes Race Around a Man scheme, taken from the [https://www.wmdb.org/14344 original map] on WMDB. 1
14:01, 1 May 2024 Beginner.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeEnabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise5 pixels/turn
Weapon crate probability30%
Donor cardsYes
Health crate probability10%
Health crate energy50
Utility crate probability20%
Hazardous objects8 × Mines
Mine delay3 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy150
Turn time60 seconds
Round time20 minutes
Number of rounds2
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledYes
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★★0 turns0%
Homing missile1★★★0 turns2%
Mortar★★★0 turns0%
Grenade★★★0 turns0%
Cluster bomb★★★0 turns0%
Skunk1★★★2 turns2%
Petrol bomb3★★★0 turns2%
Banana bomb0★★★0 turns3%
Handgun★★★0 turns0%
Shotgun★★★★0 turns0%
Uzi★★★0 turns0%
Minigun0★★★0 turns2%
Longbow★★★0 turns2%
Airstrike1★★★3 turns2%
Napalm strike1★★★5 turns2%
Mine2★★★0 turns2%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze★★★0 turns0%
Prod★★★0 turns0%
Axe1★★★0 turns1%
Blowtorch5★★★0 turns0%
Drill5★★★0 turns0%
Girder5★★★0 turns0%
Ninja rope9★★★★★0 turns2%
Parachute0 turns0%
Bungee rope0 turns0%
Teleport40 turns2%
Dynamite1★★★0 turns3%
Sheep1★★★0 turns3%
Baseball bat2★★★0 turns2%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
221 bytes Biginner intrinsic scheme, taken from [http://proxy.worms2d.info/data/schemes/schemes.xml HostingBuddy's schemes] (number 1). 1
12:11, 4 May 2024 Strategic.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeAnti
Worm select at turn startNo
Round end styleDrop energy to 1
Sudden death water rise5 pixels/turn
Weapon crate probability20%
Donor cardsYes
Health crate probability10%
Health crate energy50
Utility crate probability30%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time60 seconds
Round time15 minutes
Number of rounds2
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledYes
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile0★★★1 turn1%
Mortar5★★★0 turns1%
Grenade★★★0 turns1%
Cluster bomb3★★★0 turns1%
Skunk2★★★2 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Handgun★★★0 turns0%
Shotgun★★★0 turns0%
Uzi★★★0 turns0%
Minigun0★★★0 turns2%
Longbow3★★★0 turns1%
Airstrike0★★★0 turns1%
Napalm strike0★★★0 turns1%
Mine2★★★0 turns1%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze1★★★0 turns0%
Prod★★★0 turns0%
Axe3★★★0 turns1%
Blowtorch9★★★0 turns1%
Drill5★★★0 turns1%
Girder9★★★0 turns1%
Ninja rope9★★★0 turns1%
Parachute20 turns1%
Bungee rope30 turns1%
Teleport30 turns1%
Dynamite1★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat2★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
221 bytes Strategic intrinsic scheme, taken from [http://proxy.worms2d.info/data/schemes/schemes.xml HostingBuddy's schemes] (number 13). 1
20:54, 18 January 2011 Jetpack BnG.wsc (file)
Game options
OptionsSetting
Hot-seat time15 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability100%
Health crate energy15
Utility crate probability0%
Hazardous objectsNone
Mine delay0 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy169
Turn time20 seconds
Round time99 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★2 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★5 turns1%
Napalm strike0★★★7 turns1%
Mine0★★★0 turns1%
Axe0★★★0 turns1%
Blowtorch3★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope0★★★0 turns1%
Parachute00 turns1%
Bungee rope00 turns1%
Teleport30 turns1%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Jet pack★ × 800 turns0%
Low gravity★ × 800 turns0%
221 bytes Jetpack BnG scheme file. 1
04:56, 12 June 2010 Trick Race.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time35 seconds
Round time40 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Ninja rope★ × 60 turns0%
Parachute★★★0 turns0%
221 bytes A Trick Race scheme 1
06:46, 27 January 2022 Banana Show.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time7 seconds
Rope retreat time7 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeEnabled
Worm select at turn startNo
Round end styleDrop energy to 1
Sudden death water rise20 pixels/turn
Weapon crate probability100%
Donor cardsYes
Health crate probability100%
Health crate energy255
Utility crate probability100%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy255
Turn time13 seconds
Round time5 minutes
Number of rounds3
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★★★0 turns1%
Banana bomb★★★★★0 turns0%
Airstrike0★★★★★0 turns1%
Napalm strike0★★★★★0 turns1%
Ninja rope★★★★★0 turns0%
Teleport0 turns0%
Homing pigeon0★★★★★0 turns1%
Super sheep0★★★★★0 turns1%
Jet pack25 turns0%
Fast walk0 turns0%
221 bytes Scheme taken from TUS (Gelio's upload - cup version) 1
19:19, 25 July 2010 The One.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time15 seconds
Round time10 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile1★★★6 turns0%
Mortar★★0 turns0%
Grenade★★★0 turns0%
Cluster bomb3★★0 turns0%
Skunk1★★★0 turns0%
Petrol bomb2★★★2 turns0%
Longbow1★★★0 turns0%
Mine2★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Axe1★★★0 turns0%
Blowtorch★★★0 turns0%
Drill★★★0 turns0%
Girder5★★★0 turns0%
Parachute54 turns0%
Bungee rope0 turns0%
Teleport10 turns0%
Baseball bat1★★★0 turns0%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Fast walk10 turns0%
221 bytes The One scheme taken from the 2010 Worm Olympics tournament. 1
06:33, 16 July 2023 Artillery.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeYes
Stockpiling modeEnabled
Worm select at turn startYes
Round end styleNuclear strike
Sudden death water rise5 pixels/turn
Weapon crate probability20%
Donor cardsNo
Health crate probability10%
Health crate energy50
Utility crate probability20%
Hazardous objects8 × Mines
Mine delay0 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time30 seconds
Round time15 minutes
Number of rounds2
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile2★★★1 turn1%
Mortar★★★0 turns0%
Grenade★★★0 turns0%
Cluster bomb5★★★0 turns0%
Petrol bomb2★★★0 turns1%
Banana bomb1★★5 turns0%
Handgun★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze1★★★0 turns0%
Prod★★★0 turns0%
Blowtorch3★★★0 turns1%
Drill3★★★0 turns0%
Girder0★★★0 turns1%
Ninja rope3★★★0 turns1%
Teleport20 turns1%
Sheep0★★★0 turns1%
221 bytes Artillery scheme (intrinsic), taken from [http://proxy.worms2d.info/data/schemes/schemes.xml HostingBuddy schemes] (number 6). 1
02:33, 31 August 2021 Runaway.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time6 seconds
Round time5 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Grenade20 turns0%
Petrol bomb10 turns0%
Axe★★★★★0 turns0%
Ninja rope★★★★★0 turns0%
Baseball bat★★★★★0 turns0%
221 bytes Scheme taken from [http://worms.org.ua/forum/viewtopic.php?t=2323 a russian website]: WoRmS.oRg.Ua. Upload and post made by Maxxis in 2008. This new version was uploaded to fix the previous one which was not working well. 2
06:42, 16 July 2023 Zwitter's Artillery.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeYes
Stockpiling modeEnabled
Worm select at turn startYes
Round end styleNuclear strike
Sudden death water rise5 pixels/turn
Weapon crate probability20%
Donor cardsNo
Health crate probability10%
Health crate energy50
Utility crate probability20%
Hazardous objects8 × Mines
Mine delay0 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time15 seconds
Round time15 minutes
Number of rounds2
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile2★★★1 turn1%
Mortar★★★0 turns0%
Grenade★★★0 turns0%
Cluster bomb5★★★0 turns0%
Petrol bomb2★★★0 turns1%
Banana bomb1★★5 turns0%
Handgun★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze1★★★0 turns0%
Prod★★★0 turns0%
Blowtorch3★★★0 turns1%
Drill3★★★0 turns0%
Girder0★★★0 turns1%
Ninja rope0★★★0 turns1%
Teleport20 turns1%
Sheep0★★★0 turns1%
221 bytes Zwitter's Artillery WO tournament scheme variation, taken from [http://2014w.wormolympics.com/tournaments/show/1604 this page]. 1
13:02, 21 April 2024 Sudden Sinking.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability20%
Donor cardsNo
Health crate probability10%
Health crate energy25
Utility crate probability10%
Hazardous objects8 × Oil drums
Mine delayRandom
Dud minesYes
Manual worm placementNo
Initial worm energy100
Turn time60 seconds
Round time0 minutes
Number of rounds2
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile2★★★1 turn1%
Mortar3★★★0 turns1%
Grenade5★★★0 turns1%
Cluster bomb3★★★0 turns1%
Skunk1★★★0 turns1%
Petrol bomb1★★★0 turns1%
Banana bomb0★★★0 turns1%
Handgun★★★0 turns0%
Shotgun★★★0 turns0%
Uzi★★★0 turns0%
Minigun0★★★0 turns2%
Longbow3★★★0 turns1%
Airstrike1★★★4 turns1%
Napalm strike1★★★6 turns1%
Mine2★★★0 turns1%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze★★★0 turns0%
Prod★★★0 turns0%
Axe2★★★0 turns1%
Blowtorch4★★★0 turns1%
Drill3★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope5★★★0 turns1%
Parachute30 turns1%
Bungee rope30 turns1%
Teleport20 turns1%
Dynamite1★★★0 turns1%
Sheep1★★★0 turns1%
Baseball bat1★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
221 bytes Sudden Sinking intrinsic scheme, taken from [http://proxy.worms2d.info/data/schemes/schemes.xml HostingBuddy's schemes] (number 14). 1
03:52, 10 September 2020 BWFWHRR.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time15 seconds
Rope retreat time15 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy1
Turn time1 second
Round time120 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeYes
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★★★0 turns0%
Grenade★★★★★0 turns0%
Petrol bomb★★★★★0 turns0%
Shotgun★★★★★0 turns0%
Mine★★★★★0 turns0%
Fire punch★★★★★0 turns0%
Ninja rope★★★★★0 turns0%
Baseball bat★★★★★0 turns0%
Mad cow★★★★★0 turns0%
Holy hand-grenade★★★★★0 turns0%
Low gravity★★★0 turns0%
221 bytes   1
17:44, 17 December 2023 Jetpack Blitz.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability50%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (8)
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy150
Turn time30 seconds
Round time10 minutes
Number of rounds2
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★1 turn5%
Grenade00 turns5%
Cluster bomb00 turns5%
Handgun0★★★0 turns5%
Shotgun0★★★0 turns5%
Uzi0★★★0 turns5%
Minigun0★★★0 turns1%
Airstrike00 turns3%
Napalm strike00 turns2%
Mine00 turns3%
Fire punch0★★★0 turns5%
Dragonball00 turns5%
Prod0 turns0%
Blowtorch★★★0 turns0%
Drill★★★0 turns0%
Dynamite0★★★0 turns2%
Sheep00 turns2%
Baseball bat00 turns3%
Jet pack★ × 560 turns0%
221 bytes Jetpack Blitz scheme, taken from its TUS [https://www.tus-wa.com/schemes/scheme-2296/ scheme page]. 1
00:50, 4 January 2011 Worms Basketball.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time30 seconds
Round time15 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★2 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★5 turns1%
Napalm strike0★★★7 turns1%
Mine0★★★0 turns1%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope★★★★★0 turns1%
Parachute00 turns1%
Bungee rope00 turns1%
Teleport00 turns1%
Dynamite0★★★6 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
221 bytes Worms Basketball scheme. 1
18:20, 9 April 2011 Professional WxW.wsc (file)
Game options
OptionsSetting
Hot-seat time8 seconds
Retreat time3 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDraw
Sudden death water rise253 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability100%
Health crate energy0
Utility crate probability0%
Hazardous objectsNone
Mine delayRandom
Dud minesNo
Manual worm placementNo
Initial worm energy150
Turn time30 seconds
Round time127 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Grenade★★★0 turns0%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Old woman★ × 120 turns0%
Sheep launcher★ × 120 turns0%
Mole bomb★ × 140 turns0%
221 bytes Sudden death now ends the game, because the health crates would disappear. 2
07:20, 23 April 2021 Worms 2 BnG.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy50
Utility crate probability0%
Hazardous objects8 × Unknown (20)
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time15 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Grenade★★★0 turns0%
Shotgun★★★0 turns0%
Fire punch★★★0 turns0%
Blowtorch3★★★0 turns0%
Drill3★★★0 turns0%
Girder1★★★0 turns0%
Teleport0 turns0%
Low gravity0 turns0%
221 bytes   1
01:00, 15 May 2024 Bungee Fight.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time6 seconds
Rope retreat time6 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time30 seconds
Round time99 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Mine0★★★0 turns2%
Bungee rope0 turns0%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns2%
Holy hand-grenade0★★★0 turns1%
Fast walk0 turns0%
221 bytes Bungee Fight scheme file taken directly from Bloopy. 1
07:27, 25 April 2022 Rfw original 1st gen.wsc (file)
Game options
OptionsSetting
Hot-seat time15 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy200
Turn time25 seconds
Round time15 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile★★★0 turns0%
Grenade★★★0 turns0%
Cluster bomb★★★0 turns0%
Petrol bomb★★★0 turns0%
Banana bomb★★0 turns0%
Minigun★★★0 turns0%
Mine★★★0 turns0%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Dynamite★★★0 turns0%
Sheep★★★0 turns0%
Flame thrower★★★0 turns0%
Homing pigeon★★★0 turns0%
Mad cow★★0 turns0%
Holy hand-grenade★★★0 turns0%
Old woman★★★0 turns0%
Sheep launcher★★★0 turns0%
Super sheep★★★0 turns0%
221 bytes Scheme extracted from the replay taken from Deadcode's WO backup. The replay is from [https://web.archive.org/web/20131103203647/http://2008.wormolympics.com/tournaments/show/283#results this 2008 tournament]. 1
20:57, 13 November 2023 WFW vs RFW.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNuclear strike
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability10%
Health crate energy20
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy200
Turn time35 seconds
Round time20 minutes
Number of rounds2
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile★★★0 turns0%
Grenade★★★0 turns0%
Skunk★★★0 turns0%
Petrol bomb★★★0 turns0%
Banana bomb★★★0 turns0%
Shotgun★★★0 turns0%
Minigun★★★0 turns0%
Airstrike★★★0 turns0%
Napalm strike★★★0 turns0%
Mine★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Bungee rope0 turns0%
Teleport0 turns0%
Dynamite★★★0 turns0%
Sheep★★★0 turns0%
Baseball bat★★★0 turns0%
Flame thrower★★★0 turns0%
Homing pigeon★★★0 turns0%
Mad cow★★★0 turns0%
Holy hand-grenade★★★0 turns0%
Old woman★★★0 turns0%
Sheep launcher★★★0 turns0%
Super sheep★★★0 turns0%
Low gravity0 turns0%
Fast walk0 turns0%
Freeze★★★0 turns0%
Super banana bomb★★★0 turns0%
Mine Strike★★★0 turns0%
Earthquake★★★0 turns0%
Scales of justice★★★0 turns0%
Ming vase★★★0 turns0%
Mike's carpet bomb★★★0 turns0%
Magic bullet★★★0 turns0%
Indian nuclear test★★★0 turns0%
Select worm★★★0 turns0%
Salvation army★★★0 turns0%
MB bomb★★★0 turns0%
Sheep strike★★★0 turns0%
Mail strike★★★0 turns0%
Armageddon★★★0 turns0%
297 bytes Walk for Weapons vs Rope for Weapons scheme taken from [https://www.wmdb.org/23463 this map]. It is the first scheme of the Duel of Schemes (series). 1
21:03, 13 November 2023 Parachute Race vs Grenade Race.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy1
Turn time25 seconds
Round time25 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Grenade★★★0 turns0%
Cluster bomb★★★0 turns0%
Parachute0 turns0%
Holy hand-grenade3★★★0 turns0%
Select worm0 turns0%
297 bytes Parachute Race vs. Grenade Race scheme taken from [https://www.wmdb.org/31682 this map]. It is a scheme of the Duel of Schemes (series). 1
22:47, 3 December 2023 4 in a Row.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×0
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy21
Turn time30 seconds
Round time10 minutes
Number of rounds3
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Girder21★ × 2560 turns0%
297 bytes 4 in a Row original scheme file, taken from its [https://www.wmdb.org/31568 original map page]. 1
05:17, 30 September 2021 Rubber Board.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeEnabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability100%
Health crate energy0
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy1
Turn time30 seconds
Round time127 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Grenade★★★0 turns0%
Cluster bomb★★★0 turns0%
Skunk★★★0 turns0%
Banana bomb★★★0 turns0%
Mine★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Ninja rope★★★★★0 turns0%
Parachute★★★0 turns0%
Bungee rope★★★0 turns0%
Teleport★★★0 turns0%
Homing pigeon★★★0 turns0%
Holy hand-grenade★★★0 turns0%
Sheep launcher★★★0 turns0%
Super sheep★★★0 turns0%
Mole bomb★★★0 turns0%
Jet pack0 turns5%
Low gravity★★★0 turns5%
Laser sight0★★★0 turns5%
Fast walk0★★★0 turns5%
Invisibility★★★0 turns5%
Magic bullet0★★★0 turns3%
Mole squadron0★★★0 turns7%
297 bytes Rubber Board scheme taken from the [https://www.wmdb.org/23962 original map]. 1
16:24, 6 August 2023 Pétanque.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (12)
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy255
Turn time15 seconds
Round time40 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Drill2550 turns0%
Ninja rope255★ × 2560 turns0%
297 bytes Pétanque scheme file, taken from [https://www.wmdb.org/9777 the original map] of the scheme, uploaded on 7th August 2009 by admi. 1
21:48, 5 November 2023 Peti's Mineball.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsYes
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (244)
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time25 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Mine★ × 2560 turns0%
Ninja rope★★★★★0 turns0%
Baseball bat★★★0 turns0%
Low gravity0 turns0%
Freeze00 turns83%
Mole squadron00 turns7%
Sheep strike00 turns1%
297 bytes Peti's Mineball 2010 scheme taken from the [https://www.wmdb.org/16578 original map] WMDB page. 1
04:03, 6 July 2021 Sally Shopper 20secs +1HP.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time0 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability100%
Health crate energy1
Utility crate probability0%
Hazardous objects8 × Unknown (32)
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy255
Turn time20 seconds
Round time15 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Ninja rope★★★★★0 turns0%
Parachute★★★★★0 turns0%
Low gravity0 turns0%
Salvation army★★★★★0 turns0%
297 bytes Sally Shopper variation that the author of the scheme made after some suggestions. 1
07:13, 29 March 2021 Worms Chess.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×0
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy255
Turn time60 seconds
Round time127 minutes
Number of rounds2
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Axe★ × 2560 turns0%
Teleport0 turns0%
Flame thrower0★★★1 turn1%
Homing pigeon0★★★2 turns1%
Mad cow0★★★1 turn1%
Holy hand-grenade0★★★4 turns1%
Old woman0★★★1 turn1%
Sheep launcher0★★★1 turn1%
Super sheep0★★★7 turns1%
Mole bomb0★★★★0 turns1%
Select worm0 turns0%
Mole squadron00 turns1%
MB bomb00 turns1%
Concrete donkey00 turns255%
Mail strike00 turns127%
297 bytes   1
20:58, 19 January 2023 BuildConv Pro.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability100%
Health crate energy20
Utility crate probability0%
Hazardous objects8 × Unknown (64)
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy210
Turn time30 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★2 turns0%
Grenade★★★2 turns0%
Mine★★★2 turns0%
Girder★ × 2552 turns0%
Ninja rope★★★★★2 turns0%
Parachute2 turns0%
Teleport11 turn0%
Girder starter pack10 turns0%
297 bytes BuildConv Pro scheme, taken from its TUS [https://www.tus-wa.com/schemes/scheme-2629/ scheme page]. 1
23:12, 8 May 2023 House of Crates.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×0
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability100%
Hazardous objects50 × Mines
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy1
Turn time10 seconds
Round time10 minutes
Number of rounds2
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Teleport★★★0 turns0%
Jet pack★ × 60 turns0%
Earthquake00 turns48%
Magic bullet00 turns50%
Mole squadron00 turns21%
297 bytes House of Crates scheme file, taken from [https://www.wmdb.org/32881 this] WMDB page. 1
15:32, 28 April 2021 Counter-Strike.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time2 seconds
Rope retreat time2 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy40
Utility crate probability0%
Hazardous objects7 × Oil drums
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time23 seconds
Round time20 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Grenade40 turns0%
Petrol bomb40 turns0%
Handgun★★★0 turns0%
Shotgun★★★0 turns0%
Uzi★★★0 turns0%
Minigun1★★★0 turns0%
Mine0 turns0%
Fire punch★★0 turns0%
Dragonball★★0 turns0%
Kamikaze★★0 turns0%
Prod★★0 turns0%
Axe★★0 turns0%
Parachute0 turns0%
Bungee rope0 turns0%
Dynamite0 turns0%
Baseball bat★★0 turns0%
Laser sight30 turns0%
Fast walk30 turns0%
Freeze00 turns83%
297 bytes   1
00:25, 3 February 2021 Original Skinflint Roping.wsc (file)
Game options
OptionsSetting
Hot-seat time15 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×0
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy20
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time20 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns255%
Grenade0★★★0 turns6%
Ninja rope★★★★★0 turns0%
Teleport0 turns0%
297 bytes Taken from the first map of the scheme on WMDB 1
15:01, 24 May 2022 Urban Team17.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeAnti
Worm select at turn startYes
Round end styleNuclear strike
Sudden death water rise5 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy155
Turn time55 seconds
Round time22 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowYes
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns1%
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★0 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Handgun0★★★0 turns1%
Shotgun0★★★0 turns1%
Uzi0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★5 turns1%
Napalm strike0★★★7 turns1%
Mine0★★★0 turns1%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Prod★★★0 turns0%
Axe0★★★0 turns1%
Blowtorch★★★0 turns0%
Drill★★★0 turns0%
Girder★★★0 turns0%
Ninja rope1★★★★★0 turns0%
Parachute0 turns0%
Bungee rope0 turns0%
Teleport0 turns0%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Low gravity10 turns0%
Fast walk20 turns0%
Freeze00 turns83%
Super banana bomb67★ × 7377 turns0%
297 bytes Urban Team17 scheme taken from [http://worms.org.ua/forum/viewtopic.php?t=209 this page] of WoRmS.oRg.Ua (russian website). 1
06:57, 22 May 2011 Highsteria.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time8 seconds
Rope retreat time8 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise5 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy130
Turn time1 second
Round time15 seconds
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile★★★0 turns1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★0 turns1%
Petrol bomb★★★0 turns1%
Banana bomb★ × 110 turns1%
Minigun★ × 110 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★0 turns1%
Napalm strike0★★★0 turns1%
Mine0★★★0 turns1%
Dragonball★★★0 turns0%
Prod★★★0 turns0%
Axe0★★★0 turns1%
Blowtorch★★★0 turns1%
Drill★★★0 turns1%
Girder★★★0 turns1%
Ninja rope0★★★0 turns1%
Parachute00 turns1%
Bungee rope00 turns1%
Teleport0 turns1%
Dynamite0★★★0 turns1%
Sheep1★★★0 turns1%
Baseball bat★★★0 turns1%
Flame thrower★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade10 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb★★★★★0 turns2%
Jet pack0 turns0%
Low gravity0 turns0%
Invisibility115 turns0%
297 bytes A variation of hysteria: Highsteria. 1
22:47, 27 May 2011 Mine Madness.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects250 × Mines
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy100
Turn time25 seconds
Round time127 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Handgun★★★0 turns0%
Shotgun★★★0 turns0%
Minigun1★★★0 turns0%
Longbow★★★0 turns0%
Kamikaze★★★0 turns0%
Ninja rope★★★★★0 turns0%
Parachute★★★0 turns0%
Bungee rope★★★0 turns0%
Teleport★★★0 turns0%
Jet pack★★★0 turns0%
Low gravity★★★0 turns0%
297 bytes Mine Madness scheme. 1
02:03, 3 August 2022 Black Hole Shopper.wsc (file)
Game options
OptionsSetting
Hot-seat time8 seconds
Retreat time3 seconds
Rope retreat time8 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise5 pixels/turn
Weapon crate probability100%
Donor cardsYes
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy200
Turn time30 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★★0 turns0%
Homing missile0★★★0 turns1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns3%
Cluster bomb0★★★0 turns1%
Skunk0★★★0 turns1%
Petrol bomb0★★★0 turns2%
Banana bomb0★★★0 turns2%
Mine0★★★0 turns2%
Ninja rope★★★★★0 turns0%
Parachute★★★0 turns0%
Dynamite0★★★0 turns2%
Sheep0★★★0 turns3%
Flame thrower0★★★0 turns1%
Homing pigeon0★★★0 turns3%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns3%
Jet pack0★★★0 turns2%
Low gravity★★★0 turns2%
Laser sight0★★★0 turns2%
Fast walk0★★★0 turns2%
Invisibility0★★★0 turns2%
Select worm00 turns65%
Mole squadron00 turns8%
Sheep strike00 turns1%
Mail strike00 turns212%
297 bytes This scheme file has all features written on the description of the [https://www.wmdb.org/7435 original Black Hole Shopper map] and it is from 2008 (same year). So it is very likely to be the original Black Hole Shopper scheme. Thanks to [[User:ATM... 1
02:53, 25 June 2011 Snooker.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time3 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (244)
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy200
Turn time60 seconds
Round time127 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka2★★★0 turns60%
Homing missile0★★★0 turns59%
Grenade0★★★0 turns29%
Cluster bomb1★★★2 turns0%
Petrol bomb4★★★0 turns0%
Handgun1★★★3 turns0%
Shotgun0★★★0 turns52%
Minigun0★★★0 turns52%
Napalm strike0★★★0 turns28%
Mine★ × 110 turns0%
Fire punch1★★★0 turns0%
Dragonball3★★★0 turns0%
Kamikaze3★★★0 turns0%
Prod★★★0 turns0%
Axe0★★★0 turns57%
Blowtorch★★★0 turns0%
Girder3★ × 2560 turns0%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Bungee rope0 turns0%
Baseball bat0★★★0 turns42%
Homing pigeon0★★★0 turns58%
Holy hand-grenade0★★★0 turns27%
Sheep launcher0★★★0 turns34%
Super sheep★ × 210 turns0%
Mole bomb0★ × 141 turn49%
Jet pack★ × 60 turns0%
Fast walk0 turns0%
Magic bullet00 turns4%
Indian nuclear test00 turns4%
Select worm0 turns164%
Salvation army00 turns100%
Mole squadron00 turns239%
Concrete donkey00 turns21%
Sheep strike00 turns1%
Mail strike00 turns127%
Armageddon00 turns255%
297 bytes Now with version 1.8 Jet Pack can be used without problems. 3
04:51, 20 August 2020 Beef Race.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time60 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Ninja rope★★★★★0 turns0%
Parachute★★★0 turns0%
Teleport★★★0 turns0%
Mad cow★ × 150 turns0%
Jet pack★★★0 turns0%
Low gravity★★★0 turns0%
Select worm★★★0 turns0%
297 bytes   1
23:45, 1 December 2013 Bungee Race with Teleport.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time30 seconds
Round time45 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bungee rope0 turns0%
Teleport0 turns0%
Dynamite★ × 210 turns0%
Fast walk0 turns0%
297 bytes A variation version of Bungee race with infinite teleport and no explosions. 1
07:02, 25 August 2020 BlastDarts.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time25 seconds
Round time120 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Grenade★★★0 turns0%
Ninja rope★★★★★0 turns0%
Low gravity0 turns0%
Select worm0 turns0%
Mole squadron00 turns128%
297 bytes   1
09:01, 2 February 2022 Worm Golf.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time5 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeEnabled
Worm select at turn startNo
Round end styleNuclear strike
Sudden death water rise245 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability100%
Hazardous objects8 × Mines
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy100
Turn time45 seconds
Round time20 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeYes
Upgraded shotgunYes
Upgraded bananaYes
Upgraded longbowYes
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★ × 100 turns1%
Homing missile★★★1 turn1%
Mortar★ × 150 turns1%
Grenade★★★0 turns1%
Cluster bomb★ × 100 turns1%
Skunk★ × 102 turns1%
Petrol bomb★★★★★0 turns1%
Banana bomb2★ × 130 turns1%
Shotgun★★★0 turns1%
Uzi0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow★★★0 turns1%
Airstrike★ × 105 turns1%
Napalm strike★ × 107 turns1%
Mine0★★★0 turns1%
Fire punch★ × 140 turns1%
Dragonball★ × 140 turns1%
Prod★ × 150 turns0%
Axe0★★★0 turns1%
Blowtorch0★ × 150 turns1%
Drill0★ × 150 turns1%
Ninja rope★★★★★0 turns0%
Parachute★ × 130 turns0%
Dynamite★★★0 turns1%
Sheep★★★0 turns1%
Baseball bat★★★★★0 turns1%
Flame thrower★ × 100 turns2%
Homing pigeon★★★0 turns2%
Mad cow★★★0 turns2%
Holy hand-grenade2★★★0 turns2%
Old woman★★★0 turns2%
Sheep launcher★★★0 turns2%
Super sheep★★★0 turns2%
Mole bomb0★ × 140 turns1%
Jet pack1★ × 140 turns1%
Low gravity7★ × 130 turns2%
Laser sight00 turns2%
Fast walk00 turns2%
Freeze00 turns83%
297 bytes Scheme taken from this page: http://worms.org.ua/forum/viewtopic.php?t=207 1
06:54, 29 August 2009 Sudden Death.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time7 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNuclear strike
Sudden death water rise20 pixels/turn
Weapon crate probability35%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy1
Turn time23 seconds
Round time0 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka1★★★0 turns2%
Mortar1★★★0 turns1%
Grenade2★★★0 turns0%
Cluster bomb2★★★0 turns0%
Petrol bomb2★★★0 turns0%
Handgun★★★0 turns0%
Shotgun2★★★0 turns2%
Uzi1★★★0 turns1%
Longbow1★★★0 turns1%
Mine0★★★0 turns1%
Fire punch★★★0 turns0%
Kamikaze1★★★0 turns0%
Blowtorch★★★0 turns0%
Drill★★★0 turns0%
Girder★★★0 turns0%
Ninja rope1★★★2 turns0%
Parachute10 turns1%
Bungee rope10 turns0%
Teleport10 turns2%
Flame thrower1★★★0 turns1%
Mole bomb1★★★0 turns1%
Jet pack10 turns0%
Low gravity10 turns0%
Fast walk10 turns0%
Freeze10 turns0%
Girder starter pack10 turns0%
Select worm10 turns0%
297 bytes Sudden Death 1
00:22, 18 December 2023 Bananada.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time2 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability100%
Health crate energy100
Utility crate probability80%
Hazardous objects8 × Unknown (12)
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy255
Turn time25 seconds
Round time0 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns5%
Homing missile0★★★0 turns5%
Mortar0★★★0 turns5%
Grenade0★★★0 turns5%
Cluster bomb0★★★0 turns5%
Skunk0★★★0 turns5%
Petrol bomb0★★★0 turns5%
Banana bomb★★★★0 turns0%
Handgun0★★★0 turns5%
Shotgun0★★★0 turns5%
Uzi0★★★0 turns5%
Minigun0★★★0 turns5%
Longbow0★★★0 turns5%
Airstrike0★★★0 turns5%
Napalm strike0★★★0 turns5%
Mine0★★★0 turns5%
Fire punch0★★★0 turns5%
Dragonball0★★★0 turns5%
Kamikaze0★★★0 turns5%
Prod★★★0 turns5%
Axe0★★★0 turns5%
Blowtorch3★★★0 turns5%
Drill3★★★0 turns5%
Girder3★★★0 turns5%
Ninja rope1★★★★★0 turns5%
Parachute★★★0 turns5%
Bungee rope★★★0 turns5%
Teleport0★★★0 turns5%
Dynamite0★★★0 turns5%
Sheep0★★★0 turns5%
Baseball bat0★★★0 turns5%
Flame thrower0★★★0 turns5%
Homing pigeon0★★★0 turns5%
Mad cow0★★★0 turns5%
Holy hand-grenade0★★★0 turns5%
Old woman0★★★0 turns5%
Sheep launcher0★★★0 turns5%
Super sheep0★★★0 turns5%
Mole bomb0★★★0 turns5%
Jet pack0★★★0 turns5%
Low gravity★★★0 turns5%
Laser sight0★★★0 turns5%
Fast walk★★★0 turns5%
Invisibility1★★★0 turns5%
Freeze1★★★0 turns5%
Super banana bomb★★★0 turns5%
Mine Strike0★★★0 turns5%
Girder starter pack2★★★0 turns5%
Earthquake0★★★0 turns5%
Scales of justice1★★★0 turns5%
Ming vase0★★★0 turns5%
Mike's carpet bomb0★★★0 turns5%
Magic bullet0★★★0 turns5%
Indian nuclear test0★★★0 turns5%
Select worm0★★★0 turns5%
Salvation army0★★★0 turns5%
Mole squadron0★★★0 turns5%
MB bomb0★★★0 turns5%
Concrete donkey0★★★0 turns5%
Suicide bomber0★★★0 turns5%
Sheep strike0★★★0 turns5%
Mail strike0★★★0 turns5%
Armageddon0★★★0 turns5%
297 bytes Bananada scheme taken from its TUS [https://www.tus-wa.com/schemes/scheme-424/ scheme page]. 1
04:31, 1 September 2009 Only Crates.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeEnabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise45 pixels/turn
Weapon crate probability127%
Donor cardsYes
Health crate probability20%
Health crate energy50
Utility crate probability50%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time30 seconds
Round time25 minutes
Number of rounds2
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns5%
Homing missile0★★★0 turns2%
Mortar0★★★0 turns1%
Grenade0★★★0 turns2%
Cluster bomb0★★★0 turns2%
Skunk0★★★0 turns1%
Petrol bomb0★★★0 turns2%
Banana bomb0★★★0 turns1%
Handgun0★★★0 turns1%
Shotgun0★★★0 turns4%
Uzi0★★★0 turns4%
Minigun0★★★0 turns2%
Longbow0★★★★0 turns3%
Airstrike0★★★0 turns1%
Napalm strike0★★★0 turns1%
Mine0★★★0 turns3%
Fire punch0★★★★★0 turns5%
Dragonball0★★★★★0 turns5%
Kamikaze0★★★0 turns1%
Axe0★★★0 turns2%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope00 turns1%
Teleport0 turns0%
Dynamite0★★★0 turns2%
Sheep0★★★0 turns2%
Baseball bat0★★★0 turns3%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0 turns0%
Mole squadron00 turns16%
297 bytes   3
11:15, 20 September 2020 Die Pie.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time3 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objectsNone
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time60 seconds
Round time30 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile3★★★7 turns0%
Grenade★★★★1 turn0%
Cluster bomb★★★★★2 turns0%
Banana bomb1★★★★10 turns0%
Shotgun★★★★3 turns0%
Airstrike1★★★★★3 turns0%
Holy hand-grenade1★★★10 turns0%
Super sheep1★★★4 turns0%
Super banana bomb1★★★5 turns0%
Girder starter pack★★★6 turns0%
Mike's carpet bomb1★★★10 turns0%
Mole squadron1★ × 100 turns0%
MB bomb1★★★★★10 turns0%
Sheep strike1★★★0 turns10%
Mail strike3★★★★5 turns0%
297 bytes The scheme file received directly from the author: Cueshark. 1
22:12, 4 November 2021 Realistic for older versions.wsc (file)
Game options
OptionsSetting
Hot-seat time9 seconds
Retreat time6 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startUnknown (2)
Round end styleNuclear strike
Sudden death water rise5 pixels/turn
Weapon crate probability127%
Donor cardsYes
Health crate probability72%
Health crate energy12
Utility crate probability0%
Hazardous objects10 × Mines
Mine delay0 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy51
Turn time27 seconds
Round time9 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★ × 150 turns12%
Homing missile0★ × 150 turns6%
Grenade2★ × 140 turns2%
Petrol bomb1★★★★★0 turns1%
Handgun7★ × 150 turns0%
Shotgun0★ × 150 turns5%
Uzi4★ × 151 turn1%
Minigun0★ × 150 turns7%
Longbow3★★★★0 turns0%
Airstrike1★ × 158 turns1%
Napalm strike1★ × 156 turns1%
Mine1★★1 turn1%
Prod★★0 turns0%
Axe0★★★★★0 turns1%
Blowtorch10 turns0%
Girder00 turns3%
Ninja rope★★★0 turns0%
Parachute★★★0 turns0%
Bungee rope★★0 turns0%
Dynamite1★ × 141 turn3%
Flame thrower0★ × 150 turns5%
Holy hand-grenade0★ × 190 turns1%
Laser sight★★★★0 turns0%
Magic bullet1★★★7 turns0%
Select worm10 turns0%
297 bytes Realistic variation scheme made for older versions of WA, taken from [[https://www.tus-wa.com/schemes/scheme-4108/ TUS]. 1
12:35, 11 May 2024 Petrol on Ice.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×0
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startUnknown (2)
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Mines
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy1
Turn time30 seconds
Round time10 minutes
Number of rounds2
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka2★★★1 turn0%
Mortar2★★★1 turn0%
Grenade2★★★1 turn0%
Cluster bomb2★★★1 turn0%
Petrol bomb0★ × 2560 turns5%
Teleport★★★1 turn0%
Low gravity0 turns0%
Freeze0 turns0%
Earthquake00 turns5%
Magic bullet00 turns1%
Select worm128 turns0%
Mole squadron00 turns5%
297 bytes Petrol on Ice scheme file, taken from [https://www.wmdb.org/32451 this] WMDB page. 1
17:30, 12 January 2011 Arrow Race.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time30 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowYes
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★2 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow★★★★★0 turns1%
Airstrike0★★★5 turns1%
Napalm strike0★★★7 turns1%
Mine0★★★0 turns1%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope0★★★0 turns1%
Parachute00 turns1%
Bungee rope00 turns1%
Teleport0 turns1%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Fast walk20 turns0%
297 bytes Arrow Race scheme. 1
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