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Date Name Thumbnail Size User Description Versions
15:26, 19 December 2024 The Animal Game icon.png (file) 23 KB FoxHound The Animal Game scheme icon, created by FoxHound using Google Gemini, MS Paint and GIMP. The icon was approved by Magnus. 1
02:20, 19 December 2024 The Animal Game historical 2021 game.wagame (file) 275 KB FoxHound The Animal Game historical replay that Magnus presented the scheme to FoxHound in 2021, explaining the rules to him in PT-BR. At the end, they played a game. FoxHound lost. 1
00:03, 19 December 2024 The Animal Game.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleDraw
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time255 seconds
Round time120 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Teleport0 turns0%
Select worm0 turns0%
297 bytes FoxHound The Animal Game scheme file. The original, sent to FoxHound by the author (Magnus). 1
00:00, 19 December 2024 Animal Game positions.png (file) 49 KB FoxHound The Animal Game starting positions. Screenshot taken by Magnus and cropped by FoxHound. 1
20:55, 17 December 2024 Classic.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleDrop energy to 1
Sudden death water rise20 pixels/turn
Weapon crate probability20%
Donor cardsNo
Health crate probability10%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines
Mine delay3 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy100
Turn time60 seconds
Round time15 minutes
Number of rounds2
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile2★★★1 turn3%
Mortar5★★★0 turns0%
Grenade★★★0 turns0%
Cluster bomb5★★★0 turns0%
Petrol bomb2★★★0 turns0%
Banana bomb0★★★0 turns3%
Handgun★★★0 turns0%
Shotgun★★★0 turns0%
Uzi★★★0 turns0%
Airstrike1★★★3 turns2%
Napalm strike1★★★5 turns2%
Mine2★★★0 turns2%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze★★★0 turns0%
Prod★★★0 turns0%
Blowtorch5★★★0 turns0%
Drill3★★★0 turns0%
Girder3★★★0 turns2%
Ninja rope5★★★★★0 turns2%
Parachute20 turns0%
Bungee rope20 turns0%
Teleport20 turns2%
Dynamite1★★★0 turns3%
Sheep1★★★0 turns3%
Baseball bat2★★★0 turns1%
Homing pigeon0★★★1 turn2%
Mad cow0★★★1 turn2%
Holy hand-grenade0★★★1 turn2%
Old woman0★★★1 turn2%
Super sheep0★★★1 turn2%
221 bytes FoxHound Classic intrinsic scheme, taken from [http://proxy.worms2d.info/data/schemes/schemes.xml HostingBuddy's schemes] (number 7). 1
02:55, 15 December 2024 The Darkside.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDrop energy to 1
Sudden death water rise20 pixels/turn
Weapon crate probability30%
Donor cardsNo
Health crate probability10%
Health crate energy25
Utility crate probability20%
Hazardous objects8 × Mines
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time60 seconds
Round time30 minutes
Number of rounds2
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledYes
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile0★★★1 turn1%
Mortar5★★★0 turns0%
Grenade★★★0 turns0%
Cluster bomb3★★★0 turns0%
Banana bomb0★★★0 turns1%
Handgun★★★0 turns0%
Shotgun★★★0 turns0%
Uzi★★★0 turns0%
Longbow3★★★0 turns0%
Airstrike0★★★0 turns1%
Napalm strike0★★★0 turns1%
Mine2★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze1★★★0 turns0%
Prod★★★0 turns0%
Axe3★★★0 turns0%
Blowtorch★★★0 turns0%
Drill★★★0 turns0%
Girder★★★0 turns0%
Ninja rope3★★★0 turns0%
Parachute20 turns0%
Bungee rope40 turns0%
Teleport40 turns0%
Dynamite1★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat2★★★0 turns0%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
221 bytes FoxHound The Darkside (intrinsic scheme), taken from [http://proxy.worms2d.info/data/schemes/schemes.xml HostingBuddy's schemes] (number 9). 1
21:43, 13 December 2024 NetBlitz.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time3 seconds
Rope retreat time3 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeAnti
Worm select at turn startNo
Round end styleNuclear strike
Sudden death water rise20 pixels/turn
Weapon crate probability30%
Donor cardsYes
Health crate probability10%
Health crate energy25
Utility crate probability10%
Hazardous objects8 × Mines & oil drums
Mine delayRandom
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time20 seconds
Round time10 minutes
Number of rounds2
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledYes
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile1★★★1 turn2%
Mortar5★★★0 turns0%
Grenade★★★0 turns0%
Cluster bomb5★★★0 turns0%
Skunk1★★★0 turns2%
Petrol bomb2★★★0 turns0%
Banana bomb0★★★0 turns3%
Handgun★★★0 turns0%
Shotgun★★★0 turns0%
Uzi★★★0 turns0%
Minigun2★★★0 turns2%
Longbow3★★★0 turns0%
Airstrike1★★★2 turns2%
Napalm strike1★★★4 turns2%
Mine1★★★0 turns2%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze★★★0 turns0%
Prod★★★0 turns0%
Axe1★★★0 turns2%
Blowtorch5★★★0 turns0%
Drill3★★★0 turns0%
Girder3★★★0 turns2%
Ninja rope5★★★0 turns2%
Parachute50 turns0%
Bungee rope50 turns0%
Teleport20 turns2%
Dynamite1★★★0 turns3%
Sheep1★★★0 turns3%
Baseball bat2★★★0 turns0%
Flame thrower0★★★1 turn2%
Homing pigeon0★★★1 turn2%
Mad cow0★★★1 turn2%
Holy hand-grenade0★★★2 turns2%
Old woman0★★★1 turn2%
Sheep launcher0★★★1 turn2%
Super sheep0★★★2 turns2%
Mole bomb0★★★1 turn2%
221 bytes FoxHound NetBlitz ("buried" inside the game code) scheme, taken from [http://proxy.worms2d.info/data/schemes/schemes.xml HostingBuddy's schemes] (number 10). 1
13:48, 13 December 2024 Escape.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time5 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise5 pixels/turn
Weapon crate probability20%
Donor cardsNo
Health crate probability10%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy200
Turn time20 seconds
Round time60 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Mortar★★★0 turns0%
Grenade★★★0 turns0%
Cluster bomb★★★0 turns0%
Petrol bomb4★★★0 turns0%
Handgun★★★0 turns0%
Shotgun★★★0 turns0%
Uzi★★★0 turns0%
Minigun0★★★0 turns1%
Longbow★★★0 turns0%
Mine★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Prod★★★0 turns0%
Blowtorch★★★0 turns0%
Drill★★★0 turns0%
Girder5★★★0 turns0%
Ninja rope1★★★★★1 turn0%
Parachute0 turns0%
Bungee rope0 turns0%
Dynamite1★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat1★★★0 turns1%
Flame thrower0★★★0 turns1%
Holy hand-grenade0★★★0 turns1%
Old woman0★★★0 turns1%
Sheep launcher0★★★0 turns1%
Mole bomb★★★0 turns0%
Low gravity40 turns0%
Fast walk40 turns0%
Invisibility10 turns0%
Select worm11 turn0%
297 bytes FoxHound Escape original scheme file by shamballa. It was taken from [https://btp.worms2d.info/file.php?id=3170 this page] of BlameThePixel's worms2d.info archive, opening it with the scheme editor and clicking at the download button. 1
13:41, 13 December 2024 Escape.wagame (file) 644 KB FoxHound An Escape game taken from FoxHound's computer. FoxHound vs. sbs. At the end, FoxHound didn't use Select Worm because he was thinking that the enemy worm should go to the other prison (above) instead of the "start" (below). Tha... 1
02:54, 10 December 2024 Ghost Refuging.wagame (file) 384 KB FoxHound A Ghost Refuging game with sbs, xyz (as User1) and Foxhound. Taken from FoxHound's computer. 1
02:12, 10 December 2024 Ghosts n Snipers.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNuclear strike
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time20 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile3★★★3 turns0%
Grenade★★★0 turns0%
Petrol bomb3★★★0 turns0%
Shotgun★★★0 turns0%
Minigun1★★★0 turns0%
Airstrike1★★★9 turns0%
Mine5★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Parachute0 turns0%
Sheep3★★★0 turns0%
Baseball bat★★★0 turns0%
Homing pigeon1★★★5 turns0%
Holy hand-grenade1★★★0 turns0%
Sheep launcher3★★★0 turns0%
Low gravity0 turns0%
Fast walk30 turns0%
Invisibility0 turns0%
Mine Strike33 turns0%
Magic bullet19 turns0%
Select worm0 turns0%
297 bytes FoxHound Ghosts n' Snipers scheme file, a variation of Ghost Refuging. It was taken from the one attached to [https://www.wmdb.org/36347 this map]. 1
22:07, 9 December 2024 Ghost Refuging.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNuclear strike
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time20 seconds
Round time15 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile3★★★3 turns0%
Grenade★★★0 turns0%
Petrol bomb3★★★0 turns0%
Shotgun★★★0 turns0%
Minigun1★★★0 turns0%
Airstrike1★★★9 turns0%
Mine5★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Parachute0 turns0%
Sheep3★★★0 turns0%
Baseball bat★★★0 turns0%
Homing pigeon1★★★5 turns0%
Holy hand-grenade1★★★0 turns0%
Sheep launcher3★★★0 turns0%
Low gravity0 turns0%
Fast walk30 turns0%
Invisibility0 turns0%
Mine Strike33 turns0%
Magic bullet19 turns0%
Select worm0 turns0%
297 bytes FoxHound Ghost Refuging scheme file, taken from [https://www.wmdb.org/32276 its original map page] on WMDB. 1
13:52, 9 December 2024 Forts after Armageddon.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time10 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise5 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (12)
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy150
Turn time30 seconds
Round time15 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★3 turns0%
Mortar6★★★★3 turns0%
Grenade★★★3 turns0%
Cluster bomb4★★★★3 turns0%
Petrol bomb6★★★3 turns0%
Shotgun6★★★3 turns0%
Minigun2★★★3 turns0%
Longbow6★★★★3 turns0%
Fire punch★★★1 turn0%
Dragonball★★★3 turns0%
Blowtorch★★★1 turn0%
Drill★★★1 turn0%
Girder6★★★1 turn0%
Ninja rope6★★★★★1 turn0%
Parachute1 turn0%
Bungee rope1 turn0%
Teleport21 turn0%
Holy hand-grenade2★★★3 turns0%
Sheep launcher2★★★3 turns0%
Jet pack61 turn0%
Low gravity61 turn0%
Laser sight41 turn0%
Fast walk1 turn0%
Girder starter pack2★★1 turn0%
Select worm30 turns0%
Armageddon10 turns0%
297 bytes FoxHound Forts after Armageddon scheme file, taken from its [https://www.tus-wa.com/schemes/scheme-4114/ scheme page] on The Ultimate Site. 1
13:50, 9 December 2024 Forts after Armageddon.png (file) 9 KB FoxHound Forts after Armageddon scheme icon, taken from its [https://www.tus-wa.com/schemes/scheme-4114/ scheme page] on The Ultimate Site. 1
20:15, 29 November 2024 Knockers.WAgame (file) 172 KB FoxHound A Knockers game with FoxHound and Triad, taken from FoxHound's computer with Triad's authorization. 1
19:38, 29 November 2024 Knockers.wsc (file)
Error creating thumbnail: Unrecognized scheme version.
395 bytes FoxHound Knockers scheme file, taken from its [https://www.tus-wa.com/schemes/scheme-4136/ scheme page] on TUS. 1
19:35, 29 November 2024 Knockers GIF.gif (file) 246 KB FoxHound Knockers scheme GIF, made by SIBASA. It was taken from the [https://www.tus-wa.com/schemes/scheme-4136/ scheme's page] on TUS. 1
19:32, 29 November 2024 Knockers icon.png (file) 8 KB FoxHound Knockers scheme icon, taken from its [https://www.tus-wa.com/schemes/scheme-4136/ page]. 1
02:32, 25 November 2024 Surf Punch icon.png (file) 6 KB FoxHound Surf Punch scheme icon, taken from [https://www.tus-wa.com/schemes/scheme-4418/ its scheme page] on TUS. 1
02:05, 25 November 2024 Surf Punch.WAgame (file) 102 KB FoxHound Surf Punch tutorial replay, taken from [https://www.tus-wa.com/schemes/scheme-4418/ the scheme's page] on TUS. 1
01:51, 25 November 2024 Surf Punch.wsc (file)
Error creating thumbnail: Unrecognized scheme version.
395 bytes FoxHound Surf Punch scheme, taken from [https://www.tus-wa.com/schemes/scheme-4418/ its page] on TUS. 1
23:27, 24 November 2024 Kaos Shopper Round 2.WAgame (file) 156 KB FoxHound Replay file taken from [https://www.tus-wa.com/cups/game-206573/ this match] of the [https://www.tus-wa.com/cups/cup-838/ first Kaos Shopper cup]. This is the second round of Senator vs. Chelsea. 1
23:27, 24 November 2024 Kaos Shopper Round 1.WAgame (file) 140 KB FoxHound Replay file taken from [https://www.tus-wa.com/cups/game-206573/ this match] of the [https://www.tus-wa.com/cups/cup-838/ first Kaos Shopper cup]. This is the first round of Senator vs. Chelsea. 1
05:18, 24 November 2024 -wa17g--3--105.94--DiegoPro-.WAgame (file) 24 KB DiegoPro Credits to RuffledBricks for the baseball bat method, here is the RuffledBricks YouTube channel: https://www.youtube.com/@RuffledBricks. I only came up with the method to get rid of the pair of mines that are near the baseball bat crate. Because you ca... 1
05:05, 24 November 2024 -wa23g--3--52.66--DiegoPro-.WAgame (file) 22 KB DiegoPro Credits to Mablak and Sycotropic, and Deadcode for the TAS method of this mission. Because you cannot upload a file that contains any square brackets in its name, the square brackets were replaced with hyphens. 1
16:02, 22 November 2024 Kaos Shopper icon.jpg (file) 31 KB FoxHound Kaos Shopper icon, taken from its TUS [https://www.tus-wa.com/schemes/scheme-1888/ scheme page]. 1
15:56, 22 November 2024 Kaos Shopper.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeEnabled
Worm select at turn startUnknown (2)
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability100%
Donor cardsYes
Health crate probability0%
Health crate energy30
Utility crate probability0%
Hazardous objects10 × Mines & oil drums
Mine delay3 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy222
Turn time35 seconds
Round time127 minutes
Number of rounds2
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns3%
Homing missile0★★★0 turns3%
Mortar0★★★0 turns2%
Grenade0★★★0 turns4%
Cluster bomb0★★★0 turns4%
Skunk0★★★0 turns1%
Petrol bomb0★★★0 turns1%
Handgun0★★★0 turns1%
Shotgun0★★★0 turns3%
Uzi0★★★0 turns1%
Minigun0★★★0 turns4%
Mine0★★★0 turns4%
Fire punch0★★★0 turns4%
Dragonball0★★★0 turns4%
Axe0★★★0 turns3%
Drill0★★★0 turns2%
Ninja rope★★★★★0 turns0%
Parachute★★★0 turns0%
Dynamite0★★★0 turns3%
Sheep0★★★0 turns4%
Baseball bat0★★★★★0 turns4%
Flame thrower0★★★0 turns3%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns3%
Sheep launcher0★★★0 turns3%
Super sheep0★★★0 turns3%
Low gravity50 turns0%
Magic bullet00 turns5%
Indian nuclear test00 turns5%
Mole squadron00 turns5%
297 bytes FoxHound Kaos Shopper scheme, taken from its TUS [https://www.tus-wa.com/schemes/scheme-1888/ scheme page]. 1
17:26, 12 November 2024 Supermarket Shopper GIF icon.gif (file) 52 KB FoxHound This GIF was submitted by the author of Supermarket Shopper, '''crmm1792''' a.k.a. CAK-RULES, on [https://www.tus-wa.com/schemes/scheme-3814/ its scheme page] on TUS. 1
17:18, 12 November 2024 Supermarket Shopper icon.png (file) 2 KB FoxHound Supermarket Shopper icon, taken from [https://www.tus-wa.com/schemes/scheme-3814/ its scheme page] on TUS. 1
17:16, 12 November 2024 Supermarket Shopper.wsc (file)
Error creating thumbnail: Unrecognized scheme version.
404 bytes FoxHound Supermarket Shopper scheme file, taken from [https://www.tus-wa.com/schemes/scheme-3814/ its scheme page] on TUS. 1
08:59, 5 November 2024 Level dir thing.png (file) 134 KB Qwertyxp2000   1
08:58, 5 November 2024 Text img file location after easyterrain.png (file) 40 KB Qwertyxp2000 even better 3
12:02, 3 November 2024 Prod Warfare.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeEnabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability75%
Donor cardsYes
Health crate probability15%
Health crate energy255
Utility crate probability10%
Hazardous objectsNone
Mine delay3 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy255
Turn time60 seconds
Round time6 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★0 turns1%
Grenade0★★★0 turns1%
Handgun★★★0 turns0%
Shotgun20★★4 turns3%
Uzi0★★0 turns1%
Longbow2★★★3 turns2%
Mine00 turns1%
Fire punch1★★4 turns2%
Dragonball1★★4 turns1%
Kamikaze13 turns2%
Prod★ × 100 turns0%
Girder4★★★2 turns1%
Ninja rope★ × 800 turns0%
Parachute0 turns0%
Bungee rope0 turns0%
Teleport33 turns1%
Baseball bat2★★★5 turns1%
Mole bomb0★★★0 turns2%
Jet pack203 turns0%
Low gravity0 turns0%
Laser sight★ × 800 turns0%
Fast walk0 turns0%
Invisibility30 turns0%
Damage x200 turns1%
221 bytes FoxHound Prod Warfare scheme, taken from [https://web.archive.org/web/20001009050943/http://geocities.com/TimesSquare/Zone/7879/Downloads/Game_Schemes/body_game_schemes.html this snapshot] archive page. 1
00:37, 3 November 2024 -wa23g--3--47.56--DiegoPro-.WAgame (file) 22 KB DiegoPro Credits to Mablak and Sycotropic, and Deadcode for the TAS method of this mission. Because you cannot upload a file that contains any square brackets in its name, the square brackets were replaced with hyphens. 1
00:34, 3 November 2024 -wa17g--3--87.36--DiegoPro-.WAgame (file) 23 KB DiegoPro Credits to RuffledBricks for the baseball bat method, here is the RuffledBricks YouTube channel: https://www.youtube.com/@ RuffledBricks. I only came up with the method to get rid of the pair of mines that are near the baseball bat crate. Because you c... 1
00:29, 3 November 2024 -wa02g--4--50.92--DiegoPro-.WAgame (file) 23 KB DiegoPro I am happy to have achieved this record, since I got the Gold Medal in 4 human turns and 3 CPU turns. Credits to Mablak for the first turn method. Because you cannot upload a file that contains any square brackets in its name, the square brackets were... 1
22:14, 2 November 2024 Fire Punch 2310 damage.gif (file) 220 KB FoxHound GIF made by FoxHound from this replay. 1
21:15, 2 November 2024 Damagewith-LG.png (file) 3 KB FoxHound Image made by Dario, taken from NNN website. It was downloaded from [https://i.postimg.cc/nVy9QWt6/damagewith-LG.png this link]. It shows all the possible damages that a Fire Punch can inflict with standard settings and [[Low G... 1
21:14, 2 November 2024 Fpdistancesanddamage.png (file) 3 KB FoxHound Image made by Dario, taken from NNN website. It was downloaded from [https://i.postimg.cc/Bn0MTg4H/Fpdistancesanddamage.png this link]. It shows all the possible damages that a Fire Punch can inflict with standard settings and... 1
19:53, 2 November 2024 TA 2310 Fire Punch.WAgame (file) 83 KB FoxHound Replay taken from [https://kingbird.myphotos.cc/2022-10-19%2008.48.45%20%7BTA%7D%20%5BOffline%20-%20Fire%20Punch%20maximum%20number%20of%20hits%20on%201%20worm%5D%200xDEADC0DE.WAgame this link] Deadcode shared on [https://discord.co... 1
18:53, 2 November 2024 Kamikaze drowning glitch.gif (file) 527 KB FoxHound Gif made by FoxHound from this replay. 1
04:00, 27 October 2024 AmigaForever-WB3X-Config.png (file) 41 KB Squirminator2k Example of an Amiga Forever 1
23:31, 24 October 2024 After doing the soundbank editor.png (file) 39 KB Qwertyxp2000   1
02:29, 22 October 2024 Space Plop Shopper.wsc (file)
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403 bytes FoxHound Space Plop Shopper scheme file, taken from [https://www.tus-wa.com/schemes/scheme-5413/ this page]. 1
22:35, 21 October 2024 WSOD.WAgame (file) 50 KB FoxHound WSOD scheme: first round of [https://www.tus-wa.com/cups/game-224423/ this match] played by People/SiD and Mega`Adnan of [https://www.tus-wa.com/cups/cup-1059/ this cup] from The Ultimate Site. 1
21:07, 20 October 2024 WSOD.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects6 × Mines
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy100
Turn time30 seconds
Round time120 minutes
Number of rounds3
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Mortar1★★★2 turns0%
Grenade1★★★0 turns0%
Cluster bomb1★★★1 turn0%
Handgun★★★7 turns0%
Uzi1★★★4 turns0%
Parachute0 turns0%
Baseball bat1★★★3 turns0%
Sheep launcher1★★★5 turns0%
Low gravity0 turns0%
Select worm13 turns0%
MB bomb16 turns0%
297 bytes FoxHound WSOD scheme, taken from [https://www.tus-wa.com/schemes/scheme-2579/ this page] on TUS. 1
20:50, 20 October 2024 Spectacular baseball bat in WSOD.gif (file) 747 KB FoxHound GIF made by FoxHound from a replay taken from [https://www.tus-wa.com/schemes/scheme-2579/#msg266766 this post] by SiD. The spectacular Baseball Bat attack was made by SiD. The 5 and almost the 6th and last worm tha... 1
09:55, 20 October 2024 Speech (WA).png (file) 969 bytes Qwertyxp2000   1
15:41, 18 October 2024 Orcs and Humans.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability20%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy200
Turn time45 seconds
Round time5 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★1 turn0%
Mortar★ × 101 turn0%
Grenade★★★3 turns0%
Cluster bomb★ × 103 turns0%
Shotgun★★★0 turns0%
Longbow★★★★0 turns0%
Dragonball★★★★0 turns0%
Axe0 turns0%
Girder★★★★★0 turns0%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
Freeze15 turns0%
Select worm50 turns0%
297 bytes FoxHound Orcs and Humans scheme, taken from this [http://worms.org.ua/forum/viewtopic.php?p=26322#26322 post] on WoRmS.oRg.Ua. 1
15:38, 18 October 2024 Orcs and Humans.WAgame (file) 299 KB FoxHound Orcs and Humans replay taken from [http://worms.org.ua/forum/viewtopic.php?t=2543 this] page. 1
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