Difference between revisions of "Game logic"
From Worms Knowledge Base
(→Weapons) |
(→Worms Armageddon and Worms World Party) |
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* [[Bazooka]], [[Homing Missile]] | * [[Bazooka]], [[Homing Missile]] | ||
− | * [[Grenade]], [[Battle Axe]] | + | * [[Grenade]], [[Cluster Bomb]], [[Battle Axe]] |
− | * [[Shotgun]] | + | * [[Shotgun]], [[Handgun]] |
− | * [[Kamikaze]], [[Prod]] | + | * [[Firepunch]], [[Dragonball]], [[Kamikaze]], [[Prod]] |
* [[Mine]], [[Super Sheep (Aqua Sheep)]] | * [[Mine]], [[Super Sheep (Aqua Sheep)]] | ||
* [[Teleport]] | * [[Teleport]] |
Revision as of 09:49, 27 June 2007
Common information
- Physics Engine
- Tricks and glitches
- Luck
- Environment logic
- Map texturing
- Soundbank logic
- Post-game awards
- Crate Probability
Game-specific information
Worms 2
Worms Armageddon
Worms World Party
Weapons
Worms Armageddon and Worms World Party
This is a list of all the weapons currently written about. If you write an article on one, please enter it into the list here so people know which ones still need to be writen about. When this becomes full it will be changed to an unwritten list, and eventually removed when every weapon contains an article.
Format: see other articles for an example of the format you should use. Copying and pasting the markup for the the infoboxes is probably a good idea.
- Bazooka, Homing Missile
- Grenade, Cluster Bomb, Battle Axe
- Shotgun, Handgun
- Firepunch, Dragonball, Kamikaze, Prod
- Mine, Super Sheep (Aqua Sheep)
- Teleport
- Holy Hand Grenade
- Mad cows
- Freeze
- Jetpack, Fast Walk
- Grenade Launcher
- Sheep-on-a-Rope
Worms 2 Exclusive Weapons
WormsDC Exclusive Weapons
See also: List of weapon names in Monkey Mode