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  • ...ited''' is a project started by [[People/Run|Run]] to group ideas from the Worms community together into a hypothetical game. None of the concepts here are If your suggestion is directly regarding Worms Armageddon, you should use the W:A Feedback forum,
    3 KB (408 words) - 04:15, 9 October 2010
  • Welcome to the '''Worms Knowledge Base'''! ...d generation''. That is, all the games from the original [[Worms]] up to [[Worms World Party]].
    4 KB (510 words) - 07:26, 22 July 2020
  • WormNET is the on-line multi-player system for [[Worms Armageddon]]. See [[Using WormNET]] for a WormNET guide, and [[Etiquette]] for the soc * Worms retrieves '''Login.asp''', which contains a <CONNECT> directive - the IP/Po
    6 KB (888 words) - 19:48, 4 January 2024
  • ...rld Party]], [[Online Worms]], [[Worms World Party Aqua]], [[Worms]], or [[Worms: The Directors Cut]]}} Like most other games, Worms uses many proprietary file formats to store its data.
    3 KB (336 words) - 02:13, 7 March 2022
  • === The keys of Worms:Armageddon === *** Data - Login information for [[WormNET (Worms Armageddon)|WormNet]] is stored here.
    2 KB (289 words) - 14:47, 20 February 2020
  • Worms Armageddon and Worms World Party allow players to use a custom image as their team's flag. The Worms Armageddon will only load the first 156 bitmap flags, sorted alphabetically. Any flags
    1 KB (184 words) - 11:48, 20 October 2022
  • ...layers to use a custom image as their team's grave, shown after any of the worms in that team dies by losing all of its health. The games come with many gr
    1 KB (182 words) - 00:47, 18 September 2015
  • ...inology|worms terminology]]) redirects here. For the scheme contest, see [[Worms Scheme Contest]].'' ...ble to move around by means of walking or jumping. Also known as "anchored worms".
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  • | games = [[Worms Armageddon|W:A]], [[Worms World Party|WWP]] ...February 2004 by version 3.6.19.15 of Worms Armageddon's [[Updates (Worms Armageddon)|Beta update]], written by [[Deadcode]]. This update allowed players to rig
    2 KB (348 words) - 11:00, 29 July 2020
  • | games = [[Worms Armageddon|W:A]], [[Worms World Party|WWP]]
    938 bytes (135 words) - 14:51, 4 April 2011
  • | games = [[Worms Armageddon|W:A]], [[Worms World Party|WWP]]
    962 bytes (139 words) - 14:51, 4 April 2011
  • | games = [[Worms Armageddon|W:A]]
    848 bytes (118 words) - 02:35, 22 August 2020
  • | games = [[Worms Armageddon|W:A]], [[Worms World Party|WWP]] Since the data for cheats unlocked in [[Worms Armageddon]] is stored in the [[Team file|team file]], TeamED made cheat-unlocking pro
    2 KB (297 words) - 16:01, 7 September 2020
  • ...rld Party]]. For the .lev files used in [[Worms 2]], see [[Monochrome map (Worms 2)]].'' ...represent a particular type of terrain playable as a battlefield in Worms Armageddon. Until [[Deadcode]] added [[Colour map|colour .PNG maps]] support to the ga
    9 KB (1,508 words) - 20:36, 19 April 2013
  • {{ParentArticle|[[Worms Knowledge Base]]}} ...Worms Armageddon/fr|ru|Worms Armageddon/ru|de|Worms Armageddon/de|pl|Worms Armageddon/pl}}
    3 KB (404 words) - 21:03, 27 April 2024
  • Support for PNG colour maps were added to Worms Armageddon with the '''v3.6.19.7 Beta Update''' (released on 9 February 2004). ...ted. The majority of the colour space is used for in-game graphics for the Worms, weapons, objects, water, UI elements, etc.
    13 KB (2,098 words) - 23:56, 10 December 2023
  • | games = [[Worms Armageddon|W:A]] '''The Fiddler''' is allegedly [[Fudge Boy]]'s most popular Worms-related creation. The program allows users to tweak many game settings whic
    7 KB (1,147 words) - 14:39, 2 April 2012
  • If other players time-out when trying to join your hosted games in Worms Armageddon, you may need some network set-up. ** Port number: '''17011''' (assuming you didn't change it in Worms Armageddon's network settings)
    8 KB (1,224 words) - 22:44, 20 July 2020
  • Replay (.WAgame) files were introduced to [[Worms Armageddon]] with [[Deadcode]]'s 3.6.19.7 beta update, which was released on 9 Februar ...m seed used for random in-game events (such as random initial placement of worms and objects).
    20 KB (3,054 words) - 23:16, 29 July 2020
  • ...|[[Worms 2]], [[Worms Armageddon]], [[Worms World Party]], [[Worms]], or [[Worms: The Directors Cut]]}} === [[Image:Worms2_icon_orig.gif|14px]] Worms 2 ===
    3 KB (303 words) - 03:06, 1 April 2024
  • Directly from [[Worms Armageddon ReadMe (English)/v3.8 Update|v3.8 ReadMe]]:
    4 KB (628 words) - 18:46, 16 May 2021
  • |Worms DC, Worms 2, W:A, WWP}} ...to Mad Cows that has been fixed in the [[Updates (Worms Armageddon)|Worms Armageddon Beta Updates]]. See [[Cow doubling glitch]] for more information.
    3 KB (479 words) - 01:01, 15 February 2023
  • | name = Worms Armageddon Recorded Game Organiser | games = [[Worms Armageddon|W:A]]
    1 KB (170 words) - 17:54, 17 September 2012
  • ...n for Worms Armageddon. It is likely that this information also applies to Worms World Party, but this has not been confirmed. == Worms Armageddon ==
    5 KB (706 words) - 04:00, 15 April 2023
  • ...oubling glitch''' (or '''Cow doubling glitch''') is a patched bug in Worms Armageddon which allowed a player to release double the number of mad cows than the se
    2 KB (288 words) - 20:20, 26 September 2021
  • | games = [[Worms Armageddon|W:A]] | download = [http://worms.thecybershadow.net/files/wkMagic_MapWizard.zip wkMagic_MapWizard.zip]
    996 bytes (147 words) - 23:00, 18 September 2012
  • {{ParentArticle|[[Worms Knowledge Base]]}} {{Languages|en|Worms World Party|fr|Worms World Party/fr|de|Worms World Party/de}}
    3 KB (392 words) - 00:58, 17 July 2023
  • *[[Patch (Worms 1)]] *[[Patch (Worms 2)]]
    226 bytes (26 words) - 05:33, 3 January 2015
  • ...ageddon Collection is a triple pack containing Worms Armageddon, the Worms Armageddon Screensaver and Addiction Pinball. *[http://wa.team17.com/main.html?page=abou&area=othe Description of Armageddon Collection at WA website]
    576 bytes (84 words) - 23:32, 1 July 2023
  • | games = [[Worms Armageddon|W:A]]
    9 KB (1,475 words) - 18:04, 22 August 2020
  • | games = [[Worms Armageddon|W:A]] ...igned to back up custom files and settings from an installation of [[Worms Armageddon]], to prevent data loss as a result of reinstalling.
    2 KB (294 words) - 19:49, 22 August 2012
  • | games = [[Worms Armageddon|W:A]]
    3 KB (408 words) - 18:20, 27 June 2014
  • {{Languages|en|Worms Triple Pack|fr|Worms Triple Pack/fr}} |name = Worms Triple Pack
    936 bytes (134 words) - 18:12, 11 August 2014
  • |name = Worms Battle Pack |screenshot = Worms-Battle-Pack-Boxart-Front.jpg
    939 bytes (122 words) - 18:33, 11 August 2014
  • {{ParentArticle|[[Worms 2]] or [[Worms Armageddon]] or [[Worms World Party]]}} * [[Worms Basketball]]
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  • '''Rope Race''', also referred to as '''RR''' in [[Terminology|worms terminology]], is a [[Ninja Rope]]-based racing-style scheme where players ...sc|scheme=Rope Race|mappic=Map_maze.svg|map=Specially-designed map|wmdb=rr|worms=One worm per team}}
    14 KB (2,289 words) - 23:56, 27 November 2023
  • {{ParentArticle|[[Worms Unlimited]]}} If Worms Unlimited existed, many changes would have to be made to accommodate the ne
    5 KB (979 words) - 17:24, 22 December 2010
  • {{ParentArticle|[[Worms Unlimited]]}} Real time gameplay is a very hotly debated subject in the normally turn based Worms series. This page serves to discuss some of the pitfalls of this mode as we
    17 KB (3,117 words) - 18:26, 12 February 2023
  • {{ParentArticle|[[Worms Unlimited]]}} This page contains a huge amount of content regarding the editors in Worms and how they could be improved, and what the implications would be. The amo
    3 KB (477 words) - 10:43, 25 September 2008
  • The worms games have a large section of their scheme options dedicated to crates and In [[Worms Armageddon]] and [[Worms World Party]], the respective probabilities for each crate type spawning at
    8 KB (1,288 words) - 11:17, 21 June 2020
  • | games = [[Worms Armageddon|W:A]] | [[Worms World Party|WWP]]
    2 KB (239 words) - 12:22, 17 November 2009
  • ...map=Any open bulky single-island map, either random or artificial|wmdb=bng|worms=One worm per team}} ...layers will often choose very carefully. Artillery mode is switched on, so worms cannot move unless they use one of the few available tools. Terrain can oft
    9 KB (1,514 words) - 03:13, 26 January 2024
  • {{Game setup|file=Team17.wsc|scheme=Team17|map=Random dual-layered cavern|worms=4 recommended}} ...d to be very defensive, with players commonly blocking in their opponent's worms with girders, forcing them to waste a turn firepunching or blowtorching the
    6 KB (870 words) - 15:04, 24 May 2022
  • {{ParentArticle|[[Worms Unlimited]]}} These pages describe some weapons that might feature in Worms Unlimited.
    9 KB (1,194 words) - 19:48, 3 January 2024
  • ==== Earthquake, Armageddon ==== ...t for the Earthquake, no options whatsoever, except for one also shared by Armageddon:
    6 KB (975 words) - 11:37, 5 October 2008
  • {{ParentArticle|[[Weapons (Worms Unlimited)]]}} ...destructiveness. The Alien Invasion would make a good replacement for the Armageddon.
    2 KB (261 words) - 19:11, 15 October 2007
  • ...'''APPDIR'''<ref>By Default, the installer chooses "'''C:\MicroProse\Worms Armageddon\'''" as the installation directory. For the purposes of this article, '''A [HKEY_LOCAL_MACHINE\Software\Team17 Software Ltd.\Worms Armageddon]
    3 KB (403 words) - 16:42, 2 May 2022
  • [HKEY_LOCAL_MACHINE\Software\Team17 Software Ltd.\Worms Armageddon] [HKEY_LOCAL_MACHINE\Software\Team17 Software Ltd.\Worms Armageddon\1.00.000]
    2 KB (293 words) - 15:03, 5 June 2010
  • {{ParentArticle|[[Worms Armageddon]]}} ...en|Patch (Worms Armageddon)|fr|Patch (Worms Armageddon)/fr|de|Patch (Worms Armageddon)/de}}
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  • {{ParentArticle|[[Worms Armageddon]]}} ...Worms Armageddon)|de|Updates (Worms Armageddon)/de|fr|Mises à jour (Worms Armageddon)}}
    6 KB (885 words) - 17:59, 23 December 2020
  • #Redirect [[Updates (Worms Armageddon)]]
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  • ...Kuark on Wormnet 1 & 2 for Team 17 games Worms World Party (WWP) and Worms Armageddon (WA). Losing all worms at the beginning of a game. Why have you watch all along? We rematch immidi
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  • |website=No longer avaliable (WA and W2 merged into the Worms Double pack and are no longer avaliable seperately from sold out software)} [HKEY_LOCAL_MACHINE\Software\Team17 Software Ltd.\Worms Armageddon]
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  • {{ParentArticle|[[Worms Unlimited]]}} I was thinking up so many ideas for Worms that I started to worry about how the editors would cope with the sheer num
    2 KB (395 words) - 02:21, 14 July 2009
  • ...ith his work on [[Silkworm]], he got himself noticed by [[Team17]] and the Worms community. ...rted to show up. Deadcode fixed many bugs and added many features to Worms Armageddon. He was the only person working on the beta updates until [[CyberShadow]] j
    692 bytes (100 words) - 23:22, 19 March 2013
  • ...UwR''') was created by fusion of 2 clans, '''Worms of World''' & '''Empire Worms Squad'''. The idea of fusion was of [[People/CzAjNiK|CzAjNiK]]. The new nam * ShoutBox (for '''WAFR / Worms Armageddon Finger Roll''')
    832 bytes (115 words) - 07:43, 7 September 2011
  • | games = [[Worms Armageddon|WA]] ...er's IP address upon initialization and forwarded the information to Worms Armageddon... a process handy back in the day for anyone with a dynamic IP address and
    2 KB (378 words) - 10:26, 19 June 2022
  • | games = [[Worms Armageddon|W:A]] ...] (written by [[Mr Flump]]) was the first external scheme editor for Worms Armageddon. It is compatible only with Version 1 W:A schemes, and so effectively becam
    2 KB (294 words) - 19:50, 28 July 2020
  • * [[Post-game awards (Worms Armageddon)]] add info * [[Updates (Worms Armageddon)]]
    47 KB (5,701 words) - 04:58, 3 March 2014
  • : Click this to import a bitmap from your ''Worms Armageddon/User/Import/'' folder. ...r at a level for "water drops", whereby weapons and objects will sink, but worms will not. Only applies when the full-perimeter border is on.
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  • | name = Solixa Worms | games = [[Worms Armageddon|W:A]]
    5 KB (743 words) - 09:59, 7 August 2020
  • ...up|file=Shopper.wsc|scheme=Shopper|map=Specially designed map|wmdb=shopper|worms=Usually 3}} ...ome hazards, such as holes at the bottom or sides of the map through which worms can fall and drown.
    21 KB (3,358 words) - 17:54, 4 January 2024
  • | games = [[Worms Armageddon|W:A]], [[Worms World Party|WWP]]
    1 KB (159 words) - 07:37, 20 July 2022
  • | games = [[Worms Armageddon|W:A]] '''Silkworm''' is a companion program for the game [[Worms Armageddon]], written by [[Deadcode]].
    2 KB (373 words) - 08:41, 17 January 2013
  • #REDIRECT [[Worms Armageddon]]
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  • | games = [[Worms Armageddon|W:A]] | website = [http://worms.thecybershadow.net/mywormnet/ thecybershadow.net]
    2 KB (280 words) - 16:23, 19 December 2013
  • | games = [[Worms Armageddon|W:A]] '''WormKit''' was an extension framework for [[Worms Armageddon]]. The distribution contained a module loader (whose only purpose is to loa
    16 KB (2,364 words) - 21:12, 27 April 2024
  • | games = [[Worms Armageddon|W:A]] | website = [http://worms.thecybershadow.net/misc/ thecybershadow.net]
    646 bytes (84 words) - 13:27, 6 September 2010
  • ...is a list of known in-game tricks and glitches in the second generation 2D Worms games. ...mageddon)|updates]] for [[Worms Armageddon]] or the official patches for [[Worms 2]].
    2 KB (290 words) - 15:20, 23 September 2020
  • | games = [[Worms Armageddon|W:A]] ...program designed to organize the replay files for an installation of Worms Armageddon. ReplayEater is written in Java and requires the latest [[w:Java Runtime En
    1,014 bytes (139 words) - 19:41, 22 August 2012
  • ...d whose life has been dominated by the Worms series ever since he obtained Worms United in 1996. Bloopy was known as ''TheHarvester'' on WA Wormnet up until ...rmageddon|WA]] maps he created, and the website he put them on: ''Bloopy's Worms Page''. He created [[Shotgun Race]], [[Parachute Race]] (in its WA form) an
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  • X101 has made a number of notable coding contributions to the [[Worms Armageddon]] community, including:
    207 bytes (29 words) - 11:18, 23 May 2008
  • ...m which allows you to create colour maps for [[Worms Armageddon|WA]] and [[Worms World Party|WWP]] by placing tiles selected from tilesets.
    282 bytes (43 words) - 09:20, 25 March 2008
  • | games = [[Worms Armageddon|W:A]], [[Worms World Party|WWP]] The Architect is a program which allows you to create colour maps for Worms by placing tiles selected from tile sets. The Architect saves maps as 1920x
    1 KB (174 words) - 03:58, 17 December 2020
  • | games = [[Worms Armageddon|W:A]] | download = [http://madewokherd.nfshost.com/worms/unwain.exe unwain.exe]
    2 KB (219 words) - 07:48, 27 July 2020
  • | name = Worms Autogaming | games = [[Worms Armageddon|W:A]]
    2 KB (302 words) - 19:12, 24 June 2008
  • Allan West (aka Mr Flump) created the [[Worms Armageddon]] scheme editor called [[Armageditor]], which let players change the weapon After [[Worms World Party]] was released, he made the [[Worms World Party Scheme Editor]], which along with saving WWP scheme files also
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  • | games = [[Worms Armageddon|W:A]]
    2 KB (346 words) - 19:41, 22 August 2012
  • | games = [[Worms Armageddon|W:A]]
    1 KB (184 words) - 23:37, 10 January 2010
  • | games = [[Worms Armageddon|W:A]] | website = [http://worms.thecybershadow.net/misc/ thecybershadow.net]
    1 KB (194 words) - 11:13, 31 August 2021
  • ...[[Worms World Party]], and has been fixed in the 3.6.19.7 [[Updates (Worms Armageddon)|W:A Beta update]].
    847 bytes (149 words) - 23:22, 19 March 2013
  • ...lled off with the [[Ninja Rope]] in certain first- and second-generation ''Worms'' games. This trick is only possible in Worms 2 and Worms Armageddon 1.0. (Worms Armageddon 3.8 and above turn it into a feature that can be enabled with the '''Indian
    2 KB (295 words) - 15:02, 15 April 2022
  • | name = Worms Armageddon Randomizer | caption = Worms Armageddon Randomizer logo
    2 KB (239 words) - 14:52, 4 April 2011
  • Evz is the author of the [[Worms Armageddon Randomizer (WA:R)]].
    183 bytes (28 words) - 21:40, 27 April 2008
  • |Worms, Worms DC, Worms 2, W:A, WWP}} ...he '''Banana Bomb''' (sometimes referred to as '''Nana''' in [[Terminology|worms terminology]]) destroys the myth that fruit is good for your health. It is
    3 KB (513 words) - 00:37, 26 January 2021
  • ...text-align: center">[http://worms2d.info/files/Worms_Armageddon.pdf Worms Armageddon manual]</div> ...TION__<div class="toccolours">Below is an complete transcript of the Worms Armageddon manual.</div>
    3 KB (336 words) - 11:24, 14 September 2012
  • [[Worms Armageddon mission file|W:A missions]] are comprised from a .wam file, | 24 || Mission23.wam || Countdown to Armageddon! || 5 || CD:\DATA\Image\City.img
    4 KB (542 words) - 08:27, 23 July 2020
  • The Worms Armageddon mission file is the file format used to store missions. It contains many ty ...w is an almost-complete documentation on the file format. A few notes from Worms World Party are also mentioned due to its mission editor existing, but this
    34 KB (5,332 words) - 10:18, 31 May 2023
  • ...to view a particular setting for all weapons, much like the way the Worms Armageddon weapons editor works. Here I propose a few conveniences to make the editor ...ns in fact, enough for all Worms Armageddon weapons and all the [[Weapons (Worms Unlimited)|weapons suggestion]] archived on this site, with enough space le
    11 KB (1,882 words) - 17:22, 22 December 2010
  • * '''Worms Health''' (It would be adjustable for every worm. God mode could be made fo * '''Automatic/Manual Worm Placement'''(You would be able to set how many worms you place manually and how many are placed randomly)
    17 KB (2,697 words) - 17:08, 2 July 2013
  • Map size would be derestricted, or have its limits increased for Worms Unlimited. The only good reason for restricting map size is for file transf ...le. The simple editor would include all the current abilities of the Worms Armageddon map editor, with a few improvements in efficiency, interface and some extra
    13 KB (2,213 words) - 12:10, 8 August 2022
  • ...r is a feature devised by ''Deadcode'', who works on the updates for Worms Armageddon and will eventually implement it into WA. When in the host-join lobby, it i ...ave options much like that of the Fiddler (a third-party program for Worms Armageddon), allowing far more customisability and even selection of sprites used.
    7 KB (1,180 words) - 17:24, 22 December 2010
  • |Worms, Worms DC, Worms 2, W:A, WWP}} Mines are incredibly common in the Worms games, largely due to the fact that they randomly appear on the landscape u
    7 KB (1,212 words) - 23:33, 5 September 2022
  • ...in, and was also present there during the frame where it checks for nearby worms (every 1/5th of a second). This is most easily achieved by having the mine The ability to detonate dud mines is planned to be re-introduced to [[Worms Armageddon]], but only when a more suitable and sensible reason for detonation is deci
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  • ...scritorio virtual, a través del comando "explorer "/desktop=640x480,Worms Armageddon" [''línea de comando completa a WA.exe''] /novirtualdesktop". (El parámet ...C|es}} Al organizar una partida, si se elegía la opción Orden al azar de Worms a través del botón de Selección de Worm, no se actualizaba la versión d
    67 KB (12,007 words) - 13:50, 16 March 2011
  • | games = [[Worms Armageddon|W:A]] ...y]]) was a module for [[WormKit]] that could modify parts of the ''[[Worms Armageddon]]'' physics to create [[Wormpot]]-like effects, and adapted some features o
    16 KB (2,466 words) - 21:05, 27 April 2024
  • * [[References to other media]]: the Worms Armageddon english description "Your produce alone was well worth the trip" is a refer
    882 bytes (130 words) - 05:19, 12 November 2023
  • |Worms DC, Worms 2, WA &amp; WWP}} ...'s Magic Bullet]]. The original version of the Super Sheep first seen in [[Worms: The Directors Cut]] could fly underwater as standard.
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  • | games = [[Worms Armageddon|W:A]]
    1 KB (141 words) - 20:49, 28 July 2020
  • |Worms DC, Worms 2, W:A, WWP}} ...igence of the weapon appears higher in [[Worms 2]] than it does in [[Worms Armageddon]] onwards.
    2 KB (338 words) - 18:49, 16 May 2021

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