Points for Weapons mode is a gamemode in Worms World Party that is only enabled if the eponymous Wormpot option is enabled. Each team must set up their own selection of weapons using a budget of 100 Coins. CPU players can only use the default loadout, as the option to edit their loadout is disabled.
Weapons
Weapon
|
Ammo Cost (each)
|
Unlimited Ammo Cost (per weapon)
|
Prod, Handgun, Mortar
|
1
|
10
|
Bazooka, Grenade
|
2
|
10
|
Pneumatic Drill, Dragon Ball, Suicide Bomber, Kamikaze
|
2
|
20
|
Uzi, Cluster Bomb, Fire Punch, Low Gravity, Girder
|
3
|
30
|
Fast Walk, Parachute, Mine, Shotgun, Laser Sight, Longbow
|
4
|
40
|
Petrol Bomb, Skunk, Blowtorch, Select Worm
|
5
|
50
|
Battle Axe
|
6
|
60
|
Baseball Bat, Ninja Rope, Invisibility, Teleport
|
7
|
70
|
Jetpack, Homing Missile, Minigun
|
8
|
80
|
Air Strike
|
9
|
90
|
Mole Bomb
|
10
|
100
|
Sheep, Dynamite
|
20
|
N/A (max of 5)
|
Flamethrower, Homing Pigeon, Mad Cow, Old Woman, Sheep Launcher, Napalm Strike, Banana Bomb, Holy Hand Grenade, Super Sheep
|
25
|
N/A (max of 4)
|
Default Loadout
Tactics
- Getting unlimited Bazooka and Grenade are good choices for all-around weaponry.