Difference between revisions of "Points for Weapons"

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{{ParentArticle|[[Wormpot]] or [[Team file]]}}
 
{{ParentArticle|[[Wormpot]] or [[Team file]]}}
  
'''Points for Weapons''' mode is a gamemode in [[Worms World Party]] that is only enabled if the eponymous [[Wormpot]] option is enabled. Each team must set up their own selection of weapons using a budget of 100 Coins. CPU players can only use the default loadout, as the option to edit their loadout is disabled.
+
'''Points for Weapons''' mode is a gamemode in [[Worms World Party]] that is only enabled if the eponymous [[Wormpot]] option is enabled. Each team must set up their own selection of weapons using a budget of 100 Coins. CPU players can only use the CPU-specific loadout, as the option to edit their loadout is disabled.
  
 
==Weapons==
 
==Weapons==
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|30
 
|30
 
|-
 
|-
|[[Fast Walk]], [[Parachute]], [[Mine]], [[Shotgun]], [[Laser Sight]], [[Longbow]]
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|[[Fast Walk]], [[Parachute]], [[Mine]]
 
|4
 
|4
 
|40
 
|40
 
|-
 
|-
|[[Petrol Bomb]], [[Skunk]], [[Blowtorch]], [[Select Worm]]
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|[[Shotgun]], [[Laser Sight]], [[Longbow]], [[Petrol Bomb]], [[Skunk]], [[Blowtorch]], [[Select Worm]]
 
|5
 
|5
 
|50
 
|50
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|N/A (max of 5)
 
|N/A (max of 5)
 
|-
 
|-
|[[Flamethrower]], [[Homing Pigeon]], [[Mad Cow]], [[Old Woman]], [[Sheep Launcher]], [[Napalm Strike]], [[Banana Bomb]], [[Holy Hand Grenade]], [[Super Sheep]]
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|[[Flamethrower]], [[Homing Pigeon]], [[Mad Cows]], [[Old Woman]], [[Sheep Launcher]], [[Napalm Strike]], [[Banana Bomb]], [[Holy Hand Grenade]], [[Super Sheep]]
 
|25
 
|25
 
|N/A (max of 4)
 
|N/A (max of 4)
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===Default Loadout===
 
===Default Loadout===
 +
Default loadout for human players.
 +
{|class="wikitable"
 +
!Weapon
 +
!Ammo
 +
|-
 +
|[[Handgun]]
 +
|1
 +
|-
 +
|[[Bazooka]]
 +
|Unlimited
 +
|-
 +
|[[Grenade]]
 +
|Unlimited
 +
|-
 +
|[[Girder]]
 +
|1
 +
|-
 +
|[[Shotgun]]
 +
|2
 +
|-
 +
|[[Blowtorch]]
 +
|2
 +
|-
 +
|[[Baseball Bat]]
 +
|1
 +
|-
 +
|[[Ninja Rope]]
 +
|2
 +
|-
 +
|[[Teleport]]
 +
|1
 +
|-
 +
|[[Homing Missile]]
 +
|1
 +
|-
 +
|[[Dynamite]]
 +
|1
 +
|}
 +
 +
===CPU Loadout===
 
<!--unsure of the default loadout, but definitely there is unlimited bazooka and grenade...-->
 
<!--unsure of the default loadout, but definitely there is unlimited bazooka and grenade...-->
 
{|class="wikitable"
 
{|class="wikitable"

Revision as of 00:35, 23 September 2024

(Up to Wormpot or Team file)

Points for Weapons mode is a gamemode in Worms World Party that is only enabled if the eponymous Wormpot option is enabled. Each team must set up their own selection of weapons using a budget of 100 Coins. CPU players can only use the CPU-specific loadout, as the option to edit their loadout is disabled.

Weapons

Weapon Ammo Cost (each) Unlimited Ammo Cost (per weapon)
Prod, Handgun, Mortar 1 10
Bazooka, Grenade 2 10
Pneumatic Drill, Dragon Ball, Suicide Bomber, Kamikaze 2 20
Uzi, Cluster Bomb, Fire Punch, Low Gravity, Girder 3 30
Fast Walk, Parachute, Mine 4 40
Shotgun, Laser Sight, Longbow, Petrol Bomb, Skunk, Blowtorch, Select Worm 5 50
Battle Axe 6 60
Baseball Bat, Ninja Rope, Invisibility, Teleport 7 70
Jetpack, Homing Missile, Minigun 8 80
Air Strike 9 90
Mole Bomb 10 100
Sheep, Dynamite 20 N/A (max of 5)
Flamethrower, Homing Pigeon, Mad Cows, Old Woman, Sheep Launcher, Napalm Strike, Banana Bomb, Holy Hand Grenade, Super Sheep 25 N/A (max of 4)

Default Loadout

Default loadout for human players.

Weapon Ammo
Handgun 1
Bazooka Unlimited
Grenade Unlimited
Girder 1
Shotgun 2
Blowtorch 2
Baseball Bat 1
Ninja Rope 2
Teleport 1
Homing Missile 1
Dynamite 1

CPU Loadout

Weapon Ammo
Bazooka Unlimited
Grenade Unlimited
Fire Punch ???
Shotgun ???
Mine ???
Air Strike ???

Tactics

  • Getting unlimited Bazooka and Grenade are good choices for all-around weaponry.
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