User:FoxHound/Schemes taxonomy

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Revision as of 01:35, 5 May 2023 by FoxHound (Talk | contribs) (Some schemes of the same Genus)

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(Up to Schemes)

Scheme classification compared to Biology taxa:

  1. Major category (Strategic / Dynamic / Precision: [1], [2]) - Domain
  2. Category (traditional Schemes page classification) - Kingdom/Phylum/Class/Order
  3. Distinct variant (different scheme concept, with some things in common: Scheme Fusion) - same Family
  4. Variant (different scheme concept, but still very similar) - same Genus
  5. Scheme (concept, article) - Species
  6. Generation (example) / Era (example) - Subspecies (breed, strain, pedigree)
  7. Variation / Version (the .wsc file: different ammo, etc) - Specimen (individual)

Schemes taxonomy is more related to Board Game and Music taxonomy (that usually work with "tags", like WMDB tags) as it is common to see hybridization or mixture of ideas, something that evolution in living beings is not as common to see, but it happens too (some living beings incorporated other living beings inside them independently compared to other cases, and there are cases of two different species that can breed and form individuals without sterility, although it's often a problem of classification).

Examples of schemes of the same Genus

Specialist schemes

Schemes which involve worms with specialized weapons or function, each one has its own ability/power.

Teleport Shopper schemes

Schemes which involve teleporting to crates (usually as a rule) and usually some Shopper rules are applied as well.

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