Difference between revisions of "Worms Standing On Dots"
From Worms Knowledge Base
m (FoxHound moved page WSOD to Worms Standing On Dots: There is no article on this wiki in which the acronym is used instead of the full name.) |
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[[Image:Spectacular baseball bat in WSOD.gif|thumb|700px|right|Spectacular baseball bat: 5 worms and almost the 6th and last red worm were plopped by cyan team.]] | [[Image:Spectacular baseball bat in WSOD.gif|thumb|700px|right|Spectacular baseball bat: 5 worms and almost the 6th and last red worm were plopped by cyan team.]] | ||
− | ''' | + | '''Worms Standing On Dots''', more commonly known as '''WSOD''' (its acronym), is a scheme similar to [[Bow and Arrows]] or [[Mine Madness]]. |
The original map has standard size (1920x696) and 32 dots: 14 on the left side, 18 on the right side. There is a gap in the middle of the sides of the .BIT map. Worms are placed randomly on the map along with the 6 instant mines. There are no rules, the ammunition is very scarce and the worms have infinite health, so they can only be killed by plopping them. Infinite [[Low Gravity]] and [[Parachute]] help to navigate through both sides of the map. A new weapon is enabled each turn until you have nothing but a lousy infinite [[Handgun]] left (with 7 turns of delay). | The original map has standard size (1920x696) and 32 dots: 14 on the left side, 18 on the right side. There is a gap in the middle of the sides of the .BIT map. Worms are placed randomly on the map along with the 6 instant mines. There are no rules, the ammunition is very scarce and the worms have infinite health, so they can only be killed by plopping them. Infinite [[Low Gravity]] and [[Parachute]] help to navigate through both sides of the map. A new weapon is enabled each turn until you have nothing but a lousy infinite [[Handgun]] left (with 7 turns of delay). |
Revision as of 21:53, 20 October 2024
Game setup |
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Scheme |
WSOD: |
Map |
Specially-designed map (example). |
Worms |
Unspecified. The cup and all the public replays available up to this date (20th October 2024) were played with 8 Worms per team in 1vs1 format. |
Worms Standing On Dots, more commonly known as WSOD (its acronym), is a scheme similar to Bow and Arrows or Mine Madness.
The original map has standard size (1920x696) and 32 dots: 14 on the left side, 18 on the right side. There is a gap in the middle of the sides of the .BIT map. Worms are placed randomly on the map along with the 6 instant mines. There are no rules, the ammunition is very scarce and the worms have infinite health, so they can only be killed by plopping them. Infinite Low Gravity and Parachute help to navigate through both sides of the map. A new weapon is enabled each turn until you have nothing but a lousy infinite Handgun left (with 7 turns of delay).
The limited weapons are always with a single (x1) ammo, they are: Grenade (no delay), Cluster Bomb (1 turn of delay), Mortar (2 turns of delay), Baseball Bat (3 turns of delay), Select Worm (3 turns of delay), Uzi (4 turns of delay), Sheep Launcher (5 turns of delay), and MB Bomb (6 turns of delay).
Contents
Tactics
- Trying to kill 2 or more enemy worms in one turn is always good. This requires precise aiming with the weapons.
History
On 14th April 2018, Dr.Abegod submitted the scheme to The Ultimate Site, along with a replay and a map. The scheme description mentions that it was invented by SiD. On 1st February 2019, the original was uploaded to WMDB (in PNG format) by Dr.Abegod.
According to messages on a Discord server by ShyGuy and BigBilly, WSOD is an acronym for "Worms Standing On Dots".
Competitive events
Cups
On the same day that the scheme was submitted to TUS (14th April 2018), Dr.Abegod organized a cup on the website.
Similar ideas
Before this scheme
Besides the scheme sharing similarities with BnA and MM, it has the unlocking weapons mechanic (based on the delays) of schemes like Clockworm Orange.
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