Difference between revisions of "Points for Weapons"

From Worms Knowledge Base

Jump to: navigation, search
(Created page with "'''Points for Weapons''' mode is a gamemode in Worms World Party that is only enabled if the eponymous Wormpot option is enabled. Each team must set up their own selec...")
 
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
'''Points for Weapons''' mode is a gamemode in [[Worms World Party]] that is only enabled if the eponymous [[Wormpot]] option is enabled. Each team must set up their own selection of weapons.
+
{{ParentArticle|[[Wormpot]] or [[Team file]]}}
 +
[[file:points for weapons default.png|thumb|Points for Weapons default loadout]]
 +
'''Points for Weapons''' mode is a gamemode in [[Worms World Party]] that is only enabled if the eponymous [[Wormpot]] option is enabled. Each team must set up their own selection of weapons using a budget of 100 Coins. CPU players can only use the CPU-specific loadout, as the option to edit their loadout is disabled.
  
 
==Weapons==
 
==Weapons==
Line 6: Line 8:
 
!Weapon
 
!Weapon
 
!Ammo Cost (each)
 
!Ammo Cost (each)
!Unlimited Round Cost (per weapon)
+
!Unlimited Ammo Cost (per weapon)
 
|-
 
|-
 
|[[Prod]], [[Handgun]], [[Mortar]]
 
|[[Prod]], [[Handgun]], [[Mortar]]
Line 24: Line 26:
 
|30
 
|30
 
|-
 
|-
|[[Fast Walk]], [[Parachute]], [[Mine]], [[Shotgun]], [[Laser Sight]], [[Longbow]]
+
|[[Fast Walk]], [[Parachute]], [[Mine]]
 
|4
 
|4
 
|40
 
|40
 
|-
 
|-
|[[Petrol Bomb]], [[Skunk]], [[Blowtorch]], [[Select Worm]]
+
|[[Shotgun]], [[Laser Sight]], [[Longbow]], [[Petrol Bomb]], [[Skunk]], [[Blowtorch]], [[Select Worm]]
 
|5
 
|5
 
|50
 
|50
Line 56: Line 58:
 
|N/A (max of 5)
 
|N/A (max of 5)
 
|-
 
|-
|[[Flamethrower]], [[Homing Pigeon]], [[Mad Cow]], [[Old Woman]], [[Sheep Launcher]], [[Napalm Strike]], [[Banana Bomb]], [[Holy Hand Grenade]], [[Super Sheep]]
+
|[[Flamethrower]], [[Homing Pigeon]], [[Mad Cows]], [[Old Woman]], [[Sheep Launcher]], [[Napalm Strike]], [[Banana Bomb]], [[Holy Hand Grenade]], [[Super Sheep]]
 
|25
 
|25
 
|N/A (max of 4)
 
|N/A (max of 4)
Line 62: Line 64:
  
 
===Default Loadout===
 
===Default Loadout===
<!--unsure of the default loadout, but definitely there is unlimited bazooka and grenade...-->
+
Default loadout for human players.
 +
{|class="wikitable"
 +
!Weapon
 +
!Ammo
 +
|-
 +
|[[Handgun]]
 +
|1
 +
|-
 +
|[[Bazooka]]
 +
|Unlimited
 +
|-
 +
|[[Grenade]]
 +
|Unlimited
 +
|-
 +
|[[Girder]]
 +
|1
 +
|-
 +
|[[Shotgun]]
 +
|2
 +
|-
 +
|[[Blowtorch]]
 +
|2
 +
|-
 +
|[[Baseball Bat]]
 +
|1
 +
|-
 +
|[[Ninja Rope]]
 +
|2
 +
|-
 +
|[[Teleport]]
 +
|1
 +
|-
 +
|[[Homing Missile]]
 +
|1
 +
|-
 +
|[[Dynamite]]
 +
|1
 +
|}
 +
 
 +
===CPU Loadout===
 
{|class="wikitable"
 
{|class="wikitable"
 
!Weapon
 
!Weapon
Line 74: Line 115:
 
|-
 
|-
 
|[[Fire Punch]]
 
|[[Fire Punch]]
|???
+
|3
 
|-
 
|-
 
|[[Shotgun]]
 
|[[Shotgun]]
|???
+
|4
 +
|-
 +
|[[Handgun]]
 +
|3
 
|-
 
|-
 
|[[Mine]]
 
|[[Mine]]
|???
+
|3
 +
|-
 +
|[[Teleport]]
 +
|1
 
|-
 
|-
 
|[[Air Strike]]
 
|[[Air Strike]]
|???
+
|1
 +
|-
 +
|[[Dynamite]]
 +
|1
 
|}
 
|}
 +
 +
==Tactics==
 +
*Getting unlimited [[Bazooka]] and [[Grenade]] are good choices for all-around weaponry.

Latest revision as of 01:01, 23 September 2024

(Up to Wormpot or Team file)
Points for Weapons default loadout

Points for Weapons mode is a gamemode in Worms World Party that is only enabled if the eponymous Wormpot option is enabled. Each team must set up their own selection of weapons using a budget of 100 Coins. CPU players can only use the CPU-specific loadout, as the option to edit their loadout is disabled.

Weapons

Weapon Ammo Cost (each) Unlimited Ammo Cost (per weapon)
Prod, Handgun, Mortar 1 10
Bazooka, Grenade 2 10
Pneumatic Drill, Dragon Ball, Suicide Bomber, Kamikaze 2 20
Uzi, Cluster Bomb, Fire Punch, Low Gravity, Girder 3 30
Fast Walk, Parachute, Mine 4 40
Shotgun, Laser Sight, Longbow, Petrol Bomb, Skunk, Blowtorch, Select Worm 5 50
Battle Axe 6 60
Baseball Bat, Ninja Rope, Invisibility, Teleport 7 70
Jetpack, Homing Missile, Minigun 8 80
Air Strike 9 90
Mole Bomb 10 100
Sheep, Dynamite 20 N/A (max of 5)
Flamethrower, Homing Pigeon, Mad Cows, Old Woman, Sheep Launcher, Napalm Strike, Banana Bomb, Holy Hand Grenade, Super Sheep 25 N/A (max of 4)

Default Loadout

Default loadout for human players.

Weapon Ammo
Handgun 1
Bazooka Unlimited
Grenade Unlimited
Girder 1
Shotgun 2
Blowtorch 2
Baseball Bat 1
Ninja Rope 2
Teleport 1
Homing Missile 1
Dynamite 1

CPU Loadout

Weapon Ammo
Bazooka Unlimited
Grenade Unlimited
Fire Punch 3
Shotgun 4
Handgun 3
Mine 3
Teleport 1
Air Strike 1
Dynamite 1

Tactics

  • Getting unlimited Bazooka and Grenade are good choices for all-around weaponry.
Personal tools