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  • {{ReplayBox|Plop_War.wagame|Played for|the [[Worm Olympics]]}} ...uper Banana]], [[Ming Vase]], [[Salvation Army]] and [[Magic Bullet]]. All weapons have increased power settings (5 stars) are provided in unlimited supply.
    5 KB (746 words) - 17:26, 4 January 2024
  • ...uper Sheep]], [[Homing Pigeon]], [[Homing Missile]], [[Bazooka]] and other weapons can go above a cavern ceiling, but Worms are meant to stay below. However, ...t or right top corner with [[Blow Torch]] (or clear the terrain with other weapons and make a [[Girder]] platform), then Backflip backwards and [[Parachute]]
    2 KB (371 words) - 04:52, 25 February 2012
  • ...00 HP. The [[Ninja Rope|Rope]] Power is 1 (one short shot per [[Ninja Rope|rope]]) because when someone get a [[Crate]], it contains 3 ropes, so the lucky ...at is in the crate they are teleporting, the probability of they find weak weapons are greater than the one with Crate Spy.
    3 KB (516 words) - 05:20, 9 May 2023
  • |worms=As many as the map will support for automatic placement ...rtillery mode (a.k.a. anchor mode)</mark>, require the Jet Pack to be used for the vast majority of attacks. Many strategies and techniques that are used
    6 KB (1,001 words) - 00:28, 22 May 2024
  • ...ite information about the scheme in its own article, and just add the link for it here along with its name. Don't forget to put the author, the category o ...re not so creative, or there is not much information about them to be here for now. Remember that writing articles and listing schemes here is done by hum
    85 KB (11,080 words) - 02:12, 11 June 2024
  • ...rms World Party]]. Wormopaedia consists of information and tips about most weapons and some interesting stuff in the Worms history. * [http://wormopedia.worms2d.info/Ninja_Rope Ninja Rope]
    6 KB (901 words) - 11:09, 6 August 2015
  • ...m17]] game. Also, a fast walk and a low gravity are provided, being useful for the last attack. ...ng is needed) scheme, because a round usually does not last long. The most weapons has only 1 ammo so you have to spare with them, because you can not use the
    4 KB (685 words) - 12:41, 21 April 2024
  • ...ble to tell the difference. WWP and W:A have the same graphics, the same [[weapons]], the same sounds, and the same terrain sets. So when making the choice be ...h as a mission editor, a few [[WormPot]] modes like high-friction or super-rope, and more single-player missions.
    2 KB (277 words) - 20:20, 19 September 2014
  • ..., etc., it may crash or the screen elements may be displaced on restoring. For example: * There are crashes that reportedly happen for various other causes, sometimes before W:A even has a chance to start up. T
    8 KB (1,344 words) - 12:17, 27 October 2010
  • {{ReplayBox|Boom for Weapons.WAgame|A demonstration of how to |play Boom for Weapons. With FoxHound.}} |file=Boom for Weapons.wsc
    13 KB (2,267 words) - 14:46, 19 May 2024
  • ...the default schemes, particularly [[Sudden Sinking]]. A restrictive set of weapons, however, ensure a considerably different gameplay. ...king the enemy instead (though also restricted by a similarly dire lack of weapons) will often seem a more fruitful endeavour. A sporadic flow of crates, each
    3 KB (555 words) - 14:44, 21 April 2024
  • For that, the host has to generate a random one-layered cavern and close the si All weapons are available, except:
    3 KB (480 words) - 23:30, 7 May 2022
  • * 1v1: 6 for each player * 2v2: 4 for each player
    7 KB (1,214 words) - 01:03, 21 May 2024
  • ...ection, and the mine fuse time is three seconds. There are also some minor weapons and utilities at the beginning of this game. It's is very important that an
    1 KB (219 words) - 15:15, 13 January 2022
  • ...ment, jet pack to go faster and parachute to stop moving instantly. Except for bungee, fire is the only thing which is not affected by the absence of grav == Tips when using the weapons ==
    10 KB (1,742 words) - 13:30, 2 June 2024
  • ...after being hit by a weapon or by falling on a mine. A small selection of weapons are provided, mostly firearms, putting an emphasis on aiming skills. A full set of transport tools are also available. [[Ninja Rope]], [[Jetpack]], [[Low Gravity]], [[Bungee]], [[Parachute]] and [[Teleport]]
    3 KB (526 words) - 05:05, 26 December 2022
  • ...ut with at the beginning of this game unlike shopper. Ming Vase is delayed for spawn protection, and this weapon is crucial in later part of games. Lastly
    2 KB (263 words) - 15:15, 13 January 2022
  • {{ParentArticle|[[Weapons (Worms Unlimited)]]}} ...sition an opponent worm on a place to easily kill it with a [[Fire Punch]] for example (reminiscent of Scorpion in the ''Mortal Kombat'' games; "Get over
    2 KB (321 words) - 02:41, 12 June 2023
  • ...:A updates. Links below should give you the most recent versions available for your updates. All of the versions are cross-compatible online (except 3.6.2 * [https://myfiles.my1.ru/wa/wk/wkRubberWorm.zip RubberWorm 0.0.1.17 for 3.7.2.1 (files)]
    10 KB (1,362 words) - 21:01, 7 February 2022
  • ...all weapon in Hysteria are unlimited (except the single [[Mad Cow]]), most weapons in Aerial are very limited in number, such as the [[Teleport]]. Sudden Deat ...pecially knowing how to deal with the [[Instant self-bounce/hit of a Ninja Rope weapon drop|Instant self-bounce/hit of a Jet Pack weapon drop]] phenomenon.
    3 KB (462 words) - 09:36, 21 November 2023

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