Difference between revisions of "Tricks and glitches (second generation)"
From Worms Knowledge Base
(See also: Rope tricks) |
|||
(82 intermediate revisions by 20 users not shown) | |||
Line 1: | Line 1: | ||
{{ParentArticle|[[Game logic]]}} | {{ParentArticle|[[Game logic]]}} | ||
− | This is a list of known in-game tricks and glitches in Worms | + | This is a list of known in-game tricks and glitches in the second generation 2D Worms games. |
+ | __NOTOC__ | ||
+ | ==Tricks and glitches== | ||
− | * [[ | + | ====Weapon-specific==== |
+ | * [[Floating weapon glitch]] | ||
+ | * [[Firing targeted weapons without aiming]] | ||
+ | * [[Preselecting target in mid-air]] | ||
+ | {{gap}} | ||
+ | * [[Bazooka through wall]] | ||
+ | * [[Longbow arrow stops in mid-air]] | ||
+ | * [[Vertical Longbow and Baseball Bat]] | ||
+ | * [[Kamikaze drowning glitch]] | ||
* [[Super Sheep going through walls]] | * [[Super Sheep going through walls]] | ||
+ | * [[Animal Jumping#Ceiling Barriers|Mole Bomb going through walls]] | ||
+ | * [[Ninja Rope going through walls]] | ||
+ | * [[Launching multiple Super Sheep at the same time]] | ||
+ | * [[Jumping from Pneumatic Drill]] | ||
* [[Chute flare]] | * [[Chute flare]] | ||
− | * [[ | + | * [[Bungee from Jet Pack]] |
− | * [[ | + | * [[Teleport jump]] (and turn) |
− | * [[ | + | * [[Idle weapon animation continues after turn end]] |
+ | * [[High velocity fall from girdered Ninja Rope or Bungee]] | ||
+ | * [[Clusters through wall]] | ||
+ | |||
+ | ====Worm movement==== | ||
+ | * [[Skipwalking]] | ||
* [[Gliding]] | * [[Gliding]] | ||
* [[Alien glitch]] | * [[Alien glitch]] | ||
− | * [[ | + | * [[Ninja Rope skim/blast without loss of control]] |
− | * [[ | + | * [[Instant self-bounce/hit of a Ninja Rope weapon drop]] |
+ | * [[Chute landing]] | ||
+ | |||
+ | ====Other==== | ||
+ | * [[Objects touching water no longer collide with land]] | ||
* [[CPU shot misprediction]] | * [[CPU shot misprediction]] | ||
+ | * [[Roofing]] | ||
− | =Fixed glitches= | + | ==Fixed glitches== |
− | ==Exploitable== | + | These glitches have been fixed in the [[Updates (Worms Armageddon)|updates]] for [[Worms Armageddon]] or the official patches for [[Worms 2]]. |
+ | |||
+ | ====Exploitable==== | ||
* [[Cow doubling glitch]] | * [[Cow doubling glitch]] | ||
+ | * [[Girdering an occupied location]] | ||
* [[Indian rope trick]] | * [[Indian rope trick]] | ||
− | * [[ | + | * [[Instant Cluster Explosion]] ([[Worms 2]]) |
− | ==Neutral== | + | * [[Message injection exploits]] |
+ | * [[Slow-motion exploit]] | ||
+ | |||
+ | ====Neutral==== | ||
* [[Dud mine explosion]] | * [[Dud mine explosion]] | ||
* [[Erratic proximity polling by a mobile Mine]] | * [[Erratic proximity polling by a mobile Mine]] | ||
− | ==Harmful== | + | * [[Scales of Justice glitch]] |
+ | |||
+ | ====Harmful==== | ||
* [[Parachute failure at fall velocity threshold]] | * [[Parachute failure at fall velocity threshold]] | ||
+ | * [[Stray pixel in Girder sprite]] | ||
* [[Longbow arrow absorption by a Grave]] | * [[Longbow arrow absorption by a Grave]] | ||
* [[Loss of control from being hit by a falling worm while on the Parachute]] | * [[Loss of control from being hit by a falling worm while on the Parachute]] | ||
* [[Pneumatic Drill malfunction]] | * [[Pneumatic Drill malfunction]] | ||
+ | * [[Ninja Rope snag trap]] | ||
* [[Deadlock from Crate / Oil Drum floating on water]] | * [[Deadlock from Crate / Oil Drum floating on water]] | ||
+ | * [[Out-of-bounds weapons glitches]] | ||
+ | |||
+ | ==See also== | ||
+ | * A full history of fixed glitches and other game behavior modifications can be found in the [[Worms Armageddon ReadMe (English)|Worms Armageddon Update Documentation]]. | ||
+ | * [[Tricks and glitches (First generation)]] | ||
+ | * [[Rope tricks]] |
Latest revision as of 17:39, 30 May 2024
(Up to Game logic)
This is a list of known in-game tricks and glitches in the second generation 2D Worms games.
Tricks and glitches
Weapon-specific
- Bazooka through wall
- Longbow arrow stops in mid-air
- Vertical Longbow and Baseball Bat
- Kamikaze drowning glitch
- Super Sheep going through walls
- Mole Bomb going through walls
- Ninja Rope going through walls
- Launching multiple Super Sheep at the same time
- Jumping from Pneumatic Drill
- Chute flare
- Bungee from Jet Pack
- Teleport jump (and turn)
- Idle weapon animation continues after turn end
- High velocity fall from girdered Ninja Rope or Bungee
- Clusters through wall
Worm movement
- Skipwalking
- Gliding
- Alien glitch
- Ninja Rope skim/blast without loss of control
- Instant self-bounce/hit of a Ninja Rope weapon drop
- Chute landing
Other
Fixed glitches
These glitches have been fixed in the updates for Worms Armageddon or the official patches for Worms 2.
Exploitable
- Cow doubling glitch
- Girdering an occupied location
- Indian rope trick
- Instant Cluster Explosion (Worms 2)
- Message injection exploits
- Slow-motion exploit
Neutral
Harmful
- Parachute failure at fall velocity threshold
- Stray pixel in Girder sprite
- Longbow arrow absorption by a Grave
- Loss of control from being hit by a falling worm while on the Parachute
- Pneumatic Drill malfunction
- Ninja Rope snag trap
- Deadlock from Crate / Oil Drum floating on water
- Out-of-bounds weapons glitches
See also
- A full history of fixed glitches and other game behavior modifications can be found in the Worms Armageddon Update Documentation.
- Tricks and glitches (First generation)
- Rope tricks