Difference between revisions of "Explosion Bias"
From Worms Knowledge Base
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{{ParentArticle|[[Game logic]]}} | {{ParentArticle|[[Game logic]]}} | ||
− | ''' | + | '''Explosion Bias''' is the name given to the feature that lowers the centre point of an explosion in order to make worms fly up into the air when the weapon detonates on their head. This was an editable property of each weapon in [[Worms 2]], however the ability to edit this was removed in future games. |
== Worms 2 == | == Worms 2 == | ||
Line 47: | Line 47: | ||
| [[Napalm Strike]] || 0% | | [[Napalm Strike]] || 0% | ||
|- | |- | ||
− | | [[Old Woman]] || | + | | [[Old Woman]] || 50% |
|- | |- | ||
| [[Petrol Bomb]] || 0% | | [[Petrol Bomb]] || 0% | ||
Line 66: | Line 66: | ||
== Worms Armageddon and Worms World Party == | == Worms Armageddon and Worms World Party == | ||
− | It | + | Project X can be used to view the explosion bias values of Worms Armageddon weapons. It can probably be assumed that very few if any have been changed in WWP. Changes from Worms 2 are listed in bold. |
− | + | {| border="1" cellspacing="0" class="wikitable" | |
− | + | !Weapon | |
− | + | !Explosion bias | |
− | + | |- | |
− | + | | [[Air Strike]] || 50% | |
− | + | |- | |
− | + | | [[Aqua Sheep]] || 50% | |
− | + | |- | |
− | + | | [[Armageddon]] || 0% | |
+ | |- | ||
+ | | [[Banana Bomb]] || 50% (first banana); 0% (clusters) | ||
+ | |- | ||
+ | | [[Bazooka]] || 0% | ||
+ | |- | ||
+ | | [[Cluster Bomb]] || '''0%''' | ||
+ | |- | ||
+ | | [[Concrete Donkey]] || 100% | ||
+ | |- | ||
+ | | [[Dynamite]] || 50% | ||
+ | |- | ||
+ | | [[French Sheep Strike]] || 0% | ||
+ | |- | ||
+ | | [[Grenade]] || 10% | ||
+ | |- | ||
+ | | [[Handgun]] || 5% | ||
+ | |- | ||
+ | | [[Holy Hand Grenade]] || 75% | ||
+ | |- | ||
+ | | [[Homing Pigeon]] || 25% | ||
+ | |- | ||
+ | | [[Homing Missile]] || 5% | ||
+ | |- | ||
+ | | [[Mad Cow]] || 50% | ||
+ | |- | ||
+ | | [[Mail Strike]] || '''0%''' | ||
+ | |- | ||
+ | | [[MB Bomb]] || 0% | ||
+ | |- | ||
+ | | [[Mike's Carpet Bomb]] || 0% | ||
+ | |- | ||
+ | | [[Mine]] || 50% | ||
+ | |- | ||
+ | | [[Mine Strike]] || 50% | ||
+ | |- | ||
+ | | [[Minigun]] || 20% | ||
+ | |- | ||
+ | | [[Mole Bomb]] || 0% | ||
+ | |- | ||
+ | | [[Mole Squadron]] || 0% | ||
+ | |- | ||
+ | | [[Mortar]] || '''0%''' | ||
+ | |- | ||
+ | | [[Napalm Strike]] || 0% | ||
+ | |- | ||
+ | | [[Old Woman]] || 50% | ||
+ | |- | ||
+ | | [[Patsy's Magic Bullet]] || 0% | ||
+ | |- | ||
+ | | [[Petrol Bomb]] || 0% | ||
+ | |- | ||
+ | | [[Priceless Ming Vase]] || 50% | ||
+ | |- | ||
+ | | [[Salvation Army]] || 0% | ||
+ | |- | ||
+ | | [[Sheep]] || 50% | ||
+ | |- | ||
+ | | [[Sheep Launcher]] || 0% | ||
+ | |- | ||
+ | | [[Shotgun]] || 5% | ||
+ | |- | ||
+ | | [[Super Banana Bomb]] || '''0%''' | ||
+ | |- | ||
+ | | [[Super Sheep]] || 50% | ||
+ | |- | ||
+ | | [[Uzi]] || 5% | ||
+ | |} |
Latest revision as of 18:51, 7 September 2013
(Up to Game logic)
Explosion Bias is the name given to the feature that lowers the centre point of an explosion in order to make worms fly up into the air when the weapon detonates on their head. This was an editable property of each weapon in Worms 2, however the ability to edit this was removed in future games.
Worms 2
The following is a list of the default values for all weapons in Worms 2. Note that it was not possible to view or edit the properties of super weapons, and as such they are missing from this table:
Weapon | Explosion bias |
---|---|
Air Strike | 50% |
Banana Bomb | 50% |
Bazooka | 0% |
Cluster Bomb | 10% |
Dynamite | 50% |
Grenade | 10% |
Handgun | 5% |
Holy Hand Grenade | 75% |
Homing Air Strike | 15% |
Homing Cluster Bomb | 0% |
Homing Pigeon | 25% |
Homing Missile | 5% |
Mad Cow | 50% |
Mail Strike | 10% |
Mine | 50% |
Minigun | 20% |
Mortar | 25% |
Napalm Strike | 0% |
Old Woman | 50% |
Petrol Bomb | 0% |
Priceless Ming Vase | 50% |
Sheep | 50% |
Shotgun | 5% |
Super Banana Bomb | 75% |
Super Sheep | 50% |
Uzi | 5% |
Worms Armageddon and Worms World Party
Project X can be used to view the explosion bias values of Worms Armageddon weapons. It can probably be assumed that very few if any have been changed in WWP. Changes from Worms 2 are listed in bold.
Weapon | Explosion bias |
---|---|
Air Strike | 50% |
Aqua Sheep | 50% |
Armageddon | 0% |
Banana Bomb | 50% (first banana); 0% (clusters) |
Bazooka | 0% |
Cluster Bomb | 0% |
Concrete Donkey | 100% |
Dynamite | 50% |
French Sheep Strike | 0% |
Grenade | 10% |
Handgun | 5% |
Holy Hand Grenade | 75% |
Homing Pigeon | 25% |
Homing Missile | 5% |
Mad Cow | 50% |
Mail Strike | 0% |
MB Bomb | 0% |
Mike's Carpet Bomb | 0% |
Mine | 50% |
Mine Strike | 50% |
Minigun | 20% |
Mole Bomb | 0% |
Mole Squadron | 0% |
Mortar | 0% |
Napalm Strike | 0% |
Old Woman | 50% |
Patsy's Magic Bullet | 0% |
Petrol Bomb | 0% |
Priceless Ming Vase | 50% |
Salvation Army | 0% |
Sheep | 50% |
Sheep Launcher | 0% |
Shotgun | 5% |
Super Banana Bomb | 0% |
Super Sheep | 50% |
Uzi | 5% |