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  • ...on such a map, the maximum is 112 colours instead of 113, and the optimal zone ends at 64 colours instead of 65. ...nd; so far, there are two optional extra bytes which control the number of worm/object placement holes (the default is 18).
    13 KB (2,098 words) - 23:56, 10 December 2023
  • | [[Reinforcement Worm]] || Other || | [[Opera Cloak]] || Utility || [[User:Ion Zone|Ion Zone]]
    9 KB (1,194 words) - 19:48, 3 January 2024
  • *** [[Reinforcement Worm]] *** [[Worm Walking]]
    47 KB (5,701 words) - 04:58, 3 March 2014
  • | 10 || Mission9.wam || Jurassic Worm. || 8 || CD:\DATA\Image\Dino.img | 23 || Mission22.wam || The Drop Zone. || 6 || '''CD:\DATA\Mission\Mission6.img'''
    4 KB (542 words) - 08:27, 23 July 2020
  • ...ore powerful editor. The first is the ability to import any map from older worm games. The game would be able to generate maps based on a string as in olde In Worms World Party and Worm Armageddon, you can generate a random template clicking in it, then generat
    13 KB (2,213 words) - 12:10, 8 August 2022
  • | [[Worm Olympics]] (WO) | [[ABF's Worms 2 and Armageddon site]] || http://home.online.no/~kjeenge/Worm/ ||
    16 KB (2,233 words) - 09:37, 21 April 2024
  • ...lery worm next to you and aim your baseball bat horizontally and fire. The worm will fall into the three mines below, opening a hole down to the vital crat ...ake all the difference! (For instance, the first go is best taken with the worm on the right, on the tree.)
    24 KB (4,088 words) - 12:48, 5 January 2024
  • # Option for partial manual/random worm placement # Ability to manipulate crate drop zone probabilities
    4 KB (624 words) - 18:15, 28 September 2008
  • ...turn time" during placement are preceded by Hot Seat time). Also, for each worm placed, 0.02 second was being added to the total retreat time.<br /> ...ttach (whereas in other circumstances the damage or skim would destroy the Worm's rope and result in a loss of control).<br />
    23 KB (3,838 words) - 11:42, 24 October 2023
  • :''verb.'' to force a player to move a worm by threatening it with an easy kill, such as a punch off-screen. :''noun.'' a crate that renders a badger useless by providing the badgered worm with an excuse to move anyway.
    4 KB (742 words) - 13:09, 7 August 2023
  • ...e|An example of a Battle Race game|with KRD and M0rph1umDuck; taken from [[Worm Olympics]]}} ...le Race''' is a racing-style scheme where players must navigate their sole worm through a specially-designed, indestructible map to reach a finish line fro
    10 KB (1,741 words) - 17:11, 4 January 2024
  • ...rn time used, before roping into the mines in such a way that the player's worm lands adjacent to the target crate, and can collect it on the second turn i ...ward) wind increases the chances of the crate boom fire drowning the enemy worm.</ref>
    77 KB (11,975 words) - 12:50, 5 January 2024
  • ...taking damage when the time or even the fuel are running out: the Jet Pack worm will not fall due to the retreat time and the cows won't damage your worms ...ply the Fall Damage or you can drop an explosive to induce the adversary's worm hit the map before reaching the ground to activate the Fall Damage.
    6 KB (972 words) - 09:55, 3 April 2021
  • | [[Worm Tennis]] || Other schemes || [[User:Ljusdahl|Ljusdahl]] || [https://www.wmd | [[Worm Race]] || Other schemes || [[User:Husk|Husk]] / [[User:Street|Street]]? ||
    84 KB (10,917 words) - 03:40, 23 April 2024
  • 4
    **** With the mouse cursor unlocked, mousing over a worm brings its name/HP bubble to the front. (solves [http://feedback.worms2d.in * Worm starting points?
    15 KB (2,194 words) - 21:59, 11 November 2021
  • * '''Prepare a landing zone in the side of the enemy fort.''' The two forts are usually placed too far ...d, you can invade and make a landing zone on the very same turn. Face your worm to the enemy fort, float over on the parachute, and you close in on the ene
    4 KB (758 words) - 05:15, 7 August 2023
  • ...on the whole floor due to the mandatory rule of only using a weapon if the worm being controlled is adjacent to a sprite of that weapon (just like Walk for Players must place their worm at the start and reach the finish.
    13 KB (2,257 words) - 23:27, 20 August 2022
  • ...yBox|Banana Zone.WAgame|A Banana Zone match:|lacoste Vs Warg; taken from [[Worm Olympics]]}} {{Game setup|file=Banana Zone.wsc|scheme=Banana Zone|map=Any map|worms=Any number}}
    6 KB (928 words) - 18:52, 3 January 2024
  • The first allows the worm using the Shotgun to still take their second shot, even if they are close e The second means that, if the worm takes fall damage or lands on a [[mine]] while the Shotgun is equipped, the
    1 KB (225 words) - 02:37, 15 November 2018
  • ...g a diamond shape with a radius of 64 pixels. S'il y a un objet dans cette zone, elle n'apparaîtra pas. This was inadvertently changed during the v3.5 Bet La [[Select Worm|sélection de vers]] a toujours une probabilité relative de 0.5 qui lui es
    10 KB (1,584 words) - 23:22, 19 March 2013

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