User contributions
From Worms Knowledge Base
(newest | oldest) View (newer 100 | older 100) (20 | 50 | 100 | 250 | 500)
- 04:19, 22 July 2020 (diff | hist) . . (0) . . Tricks and glitches (first generation)
- 04:19, 22 July 2020 (diff | hist) . . (+429) . . Having more than 20 mines on screen at once crashes the game
- 04:00, 22 July 2020 (diff | hist) . . (+276) . . Horizontal graphics distortion
- 03:59, 22 July 2020 (diff | hist) . . (-205) . . Active sprites rendered one pixel to the right of actual location
- 03:55, 22 July 2020 (diff | hist) . . (+589) . . N Horizontal graphics distortion (Created page with "{{ParentArticle|Tricks and glitches (first generation)}} Running ''WormsDC'' in FS-UAE can cause some horizontal banding. The entire horizontal space aligned with a c...")
- 03:21, 22 July 2020 (diff | hist) . . (+95) . . Tricks and glitches (first generation) (→Amiga versions)
- 21:59, 21 July 2020 (diff | hist) . . (-821) . . User:Squirminator2k
- 17:10, 19 July 2020 (diff | hist) . . (-7) . . m User:Squirminator2k
- 17:09, 19 July 2020 (diff | hist) . . (+165) . . User:Squirminator2k
- 01:43, 19 July 2020 (diff | hist) . . (+67) . . m Tricks and glitches (first generation) (→Tricks and Glitches)
- 01:10, 19 July 2020 (diff | hist) . . (+317) . . N CPU teams using keyboard weapon hotkeys to select weapons (Created page with "{{ParentArticle|Tricks and glitches (first generation)}} In the PlayStation and Sega Saturn versions of ''Worms'', CPU Worms will cycle through weapons as if they were us...") (current)
- 01:08, 19 July 2020 (diff | hist) . . (+406) . . Cheats (first generation)
- 05:51, 18 July 2020 (diff | hist) . . (+23) . . m Cheats (first generation) (→Hidden Messages)
- 05:51, 18 July 2020 (diff | hist) . . (+668) . . Cheats (first generation) (→Main Menu cheat codes)
- 07:23, 12 July 2020 (diff | hist) . . (-4) . . Worms: The Director's Cut
- 09:07, 29 November 2018 (diff | hist) . . (+126) . . Indian Rope trick (→First-Generation)
- 09:06, 29 November 2018 (diff | hist) . . (+63) . . Dynamite will not explode while retreating worm is jumping (current)
- 09:04, 29 November 2018 (diff | hist) . . (-101) . . Concrete Donkey can be deployed in Cavern levels (current)
- 08:47, 29 November 2018 (diff | hist) . . (+111) . . Uzi/Minigun sound glitch (current)
- 08:45, 29 November 2018 (diff | hist) . . (+1,175) . . N Uzi/Minigun sound glitch (Created page with "{{ParentArticle|Tricks and glitches (first generation)}} If a worm using an Uzi or Minigun is knocked whilst the weapon is still firing, the looping sound effect...")
- 08:30, 29 November 2018 (diff | hist) . . (+49) . . Tricks and glitches (first generation) (→Weapon-specific)
- 08:27, 29 November 2018 (diff | hist) . . (+50) . . Worms: The Director's Cut
- 02:43, 15 November 2018 (diff | hist) . . (+42) . . Shotgun (→Tricks and glitches)
- 02:37, 15 November 2018 (diff | hist) . . (-75) . . Tricks and glitches (first generation) (→Tricks and Glitches)
- 02:37, 15 November 2018 (diff | hist) . . (+105) . . N Worms that hurt themselves with their first Shotgun round still get a second shot (Squirminator2k moved page Worms that hurt themselves with their first Shotgun round still get a second shot to Worms that hurt themselves with or before their first Shotgun round still get a second shot) (current)
- 02:37, 15 November 2018 (diff | hist) . . (0) . . m Worms that hurt themselves with or before their first Shotgun round still get a second shot (Squirminator2k moved page Worms that hurt themselves with their first Shotgun round still get a second shot to Worms that hurt themselves with or before their first Shotgun round still get a second shot) (current)
- 02:35, 15 November 2018 (diff | hist) . . (+979) . . Worms that hurt themselves with or before their first Shotgun round still get a second shot
- 02:28, 15 November 2018 (diff | hist) . . (+85) . . Tricks and glitches (first generation) (→Weapon-specific)
- 19:15, 24 August 2018 (diff | hist) . . (+744) . . User:Squirminator2k/PortsCenter (current)
- 09:10, 7 August 2018 (diff | hist) . . (+2) . . User:Squirminator2k/PortsCenter
- 18:53, 13 July 2018 (diff | hist) . . (+349) . . User:Squirminator2k/PortsCenter
- 03:02, 3 July 2018 (diff | hist) . . (0) . . Tricks and glitches (first generation) (→Amiga versions)
- 02:20, 3 July 2018 (diff | hist) . . (+113) . . Kamikaze
- 02:02, 3 July 2018 (diff | hist) . . (+464) . . Shotgun
- 23:25, 2 July 2018 (diff | hist) . . (+16) . . Worms: The Director's Cut
- 22:47, 2 July 2018 (diff | hist) . . (-2) . . Tricks and glitches (first generation) (→Fatal / Crashes)
- 22:47, 2 July 2018 (diff | hist) . . (0) . . m Crashes during start-up on machines with 2MB of RAM (Squirminator2k moved page Crashes during start-up on machines with 2MB Fast RAM to Crashes during start-up on machines with 2MB of RAM) (current)
- 22:47, 2 July 2018 (diff | hist) . . (+65) . . N Crashes during start-up on machines with 2MB Fast RAM (Squirminator2k moved page Crashes during start-up on machines with 2MB Fast RAM to Crashes during start-up on machines with 2MB of RAM) (current)
- 22:45, 2 July 2018 (diff | hist) . . (+527) . . N Launch point of Grenades not aligned with throwing animation (Created page with "{{ParentArticle|Tricks and glitches (first generation)}} Though the animation for throwing Grenades, Cluster Bombs and Banana Bombs in the PC, PSone and Satur...") (current)
- 22:38, 2 July 2018 (diff | hist) . . (+8) . . Tricks and glitches (first generation) (→MS-DOS versions)
- 22:35, 2 July 2018 (diff | hist) . . (+39) . . Tricks and glitches (first generation) (→Tricks and Glitches)
- 22:30, 2 July 2018 (diff | hist) . . (+4) . . Indian Rope trick (→First-Generation)
- 22:24, 2 July 2018 (diff | hist) . . (+9) . . Indian Rope trick (→First-Generation)
- 22:16, 2 July 2018 (diff | hist) . . (+528) . . N Quick teleport (Created page with "{{ParentArticle|Tricks and glitches (first generation)}} In Worms and WormsDC, after selecting a destination for Teleport, the camera pans over to the worm pe...") (current)
- 22:11, 2 July 2018 (diff | hist) . . (+39) . . Tricks and glitches (first generation) (→Weapon-specific)
- 21:47, 2 July 2018 (diff | hist) . . (-19) . . Damage dealt disappears too quickly when an RTG board is emulated (current)
- 03:32, 2 July 2018 (diff | hist) . . (+108) . . French Sheep Strike
- 03:23, 2 July 2018 (diff | hist) . . (+72) . . Ninja Rope (→First-generation)
- 03:20, 2 July 2018 (diff | hist) . . (+597) . . Indian Rope trick
- 03:19, 2 July 2018 (diff | hist) . . (+42) . . Tricks and glitches (first generation) (→Weapon-specific)
- 02:39, 2 July 2018 (diff | hist) . . (+30) . . Worms: The Director's Cut
- 02:38, 2 July 2018 (diff | hist) . . (+195) . . Worms World Party
- 02:24, 2 July 2018 (diff | hist) . . (+201) . . Worms Armageddon
- 02:19, 2 July 2018 (diff | hist) . . (+160) . . Worms 2
- 02:15, 2 July 2018 (diff | hist) . . (0) . . Worms
- 02:14, 2 July 2018 (diff | hist) . . (+165) . . Worms
- 10:27, 1 July 2018 (diff | hist) . . (+362) . . Soundbanks (first generation, Amiga) (→Sound references)
- 07:25, 1 July 2018 (diff | hist) . . (-5) . . Active sprites rendered one pixel to the right of actual location
- 07:02, 1 July 2018 (diff | hist) . . (+114) . . Kamikaze (→Tricks and glitches)
- 06:57, 1 July 2018 (diff | hist) . . (+398) . . N Damage dealt disappears too quickly when an RTG board is emulated (Created page with "{{ParentArticle|Tricks and glitches (first generation)}} When emulating an Amiga with a Real Time Graphics board such as a Zorro III, the damage dealt appears on the scre...")
- 06:55, 1 July 2018 (diff | hist) . . (+36) . . Active sprites rendered one pixel to the right of actual location
- 06:48, 1 July 2018 (diff | hist) . . (+51) . . Tricks and glitches (first generation) (→Amiga versions)
- 06:41, 1 July 2018 (diff | hist) . . (+90) . . Tricks and glitches (first generation) (→Emulation-specific)
- 04:53, 1 July 2018 (diff | hist) . . (+459) . . N Sprite animations continue while game is paused (Created page with "{{ParentArticle|Tricks and glitches (first generation)}} Certain sprite animations, while paused, will continue to play. The most obvious example of this is a worm firing...") (current)
- 04:49, 1 July 2018 (diff | hist) . . (-5) . . Tricks and glitches (first generation) (→Other)
- 04:48, 1 July 2018 (diff | hist) . . (+77) . . Tricks and glitches (first generation) (→Other)
- 04:46, 1 July 2018 (diff | hist) . . (+129) . . Active sprites rendered one pixel to the right of actual location
- 04:43, 1 July 2018 (diff | hist) . . (+43) . . N File:WDC-halfpixel.jpg (Technical glitch running WormsDc in WinUAE.) (current)
- 04:18, 1 July 2018 (diff | hist) . . (+490) . . Active sprites rendered one pixel to the right of actual location
- 04:00, 1 July 2018 (diff | hist) . . (+483) . . Active sprites rendered one pixel to the right of actual location
- 10:12, 30 June 2018 (diff | hist) . . (+1,368) . . User:Squirminator2k
- 09:54, 30 June 2018 (diff | hist) . . (+283) . . User:Squirminator2k/PortsCenter
- 09:34, 30 June 2018 (diff | hist) . . (+32) . . WormPrefs
- 09:30, 28 June 2018 (diff | hist) . . (-60) . . Tricks and glitches (first generation) (→Neutral)
- 09:11, 28 June 2018 (diff | hist) . . (+109) . . Loading maps saved with DeluxePaint or Personal Paint "Stencil" feature active crashes the game (current)
- 09:09, 28 June 2018 (diff | hist) . . (+424) . . Loading maps saved with DeluxePaint or Personal Paint "Stencil" feature active crashes the game
- 09:04, 28 June 2018 (diff | hist) . . (+18) . . Tricks and glitches (first generation)
- 09:04, 28 June 2018 (diff | hist) . . (+109) . . N Loading maps saved with DeluxePaint "Stencil" feature active crashes the game (Squirminator2k moved page Loading maps saved with DeluxePaint "Stencil" feature active crashes the game to Loading maps saved with DeluxePaint or Personal Paint "Stencil" feature active crashes the game) (current)
- 09:04, 28 June 2018 (diff | hist) . . (0) . . m Loading maps saved with DeluxePaint or Personal Paint "Stencil" feature active crashes the game (Squirminator2k moved page Loading maps saved with DeluxePaint "Stencil" feature active crashes the game to Loading maps saved with DeluxePaint or Personal Paint "Stencil" feature active crashes the game)
- 08:43, 28 June 2018 (diff | hist) . . (+283) . . Homing Missile (→Tactics)
- 08:40, 28 June 2018 (diff | hist) . . (+205) . . Ninja Rope (→Glitches)
- 08:37, 28 June 2018 (diff | hist) . . (+644) . . Dynamite (→Tricks and glitches)
- 08:20, 28 June 2018 (diff | hist) . . (+402) . . Crate/Ninja Rope interaction (current)
- 08:13, 28 June 2018 (diff | hist) . . (+118) . . m Cheats (first generation) (→Worms: The Directors Cut)
- 08:11, 28 June 2018 (diff | hist) . . (+1,349) . . N Worms named "Jesus" can walk on water (Created page with "{{ParentArticle|Tricks and glitches (first generation) or Patch (WormsDC)}} in WormsDC, naming a worm "JESUS" allows that worm to walk, jump and land on water dur...")
- 08:03, 28 June 2018 (diff | hist) . . (+15) . . Kamikaze-ing into a landmine stops the worm from dying
- 08:01, 28 June 2018 (diff | hist) . . (+221) . . Kamikaze-ing into a landmine stops the worm from dying
- 07:56, 28 June 2018 (diff | hist) . . (+62) . . Tricks and glitches (first generation) (→Other)
- 07:41, 28 June 2018 (diff | hist) . . (+831) . . N Active sprites rendered one pixel to the right of actual location (Created page with "{{ParentArticle|Tricks and glitches (first generation)}} In WinUAE, the sprites for worms, projectiles, mines and in-motion gravestones are shifted to the right by on...")
- 07:38, 28 June 2018 (diff | hist) . . (+86) . . Sprites extend by one pixel width vertically
- 07:35, 28 June 2018 (diff | hist) . . (+90) . . Tricks and glitches (first generation) (→Emulation-specific)
- 07:29, 28 June 2018 (diff | hist) . . (+1,318) . . N Crate/Ninja Rope interaction (Created page with "{{ParentArticle|Tricks and glitches (first generation)}} The Ninja Rope in WormsDC has some odd reactions when interacting with Weapons Crates. These are collated bel...")
- 07:23, 28 June 2018 (diff | hist) . . (+627) . . N Crashes during start-up on machines with 2MB of RAM (Created page with "{{ParentArticle|Tricks and glitches (first generation)}} Amigas with less than 2MB of RAM - usually stock A1200 machines - may find that WormsDC crashes during startup or...")
- 07:19, 28 June 2018 (diff | hist) . . (+129) . . "Nowhere to worm!" error on maps with plenty of play space (current)
- 07:14, 28 June 2018 (diff | hist) . . (-1) . . Tricks and glitches (first generation) (→Weapon-specific)
- 07:12, 28 June 2018 (diff | hist) . . (+132) . . Tricks and glitches (first generation) (→Amiga versions)
- 07:50, 22 June 2018 (diff | hist) . . (-4) . . User:Squirminator2k/PortsCenter (→Links to Team17 and the Worms series)
- 06:11, 22 June 2018 (diff | hist) . . (+376) . . User:Squirminator2k/PortsCenter
- 20:14, 18 June 2018 (diff | hist) . . (+23) . . Worms: The Director's Cut
- 20:13, 18 June 2018 (diff | hist) . . (-63) . . Worms: The Director's Cut
(newest | oldest) View (newer 100 | older 100) (20 | 50 | 100 | 250 | 500)