Having more than 20 mines on screen at once crashes the game

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WormsDC can support a maximum of 20 mines on screen at once. After placing the 21st mine the game will crash once the turn has ended.

If the 21st mine is placed on level terrain then attempting to move away from it may cause the active Worm to disappear from the screen entirely - the "Fall" sound will play and the message "{WORMNAME} IS AN EX-WORM" will appear. The game will crash almost immediately afterwards, filling the screen with garbage.

TO-DO: Confirm whether this issue is present in the original Amiga version of Worms.
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