Difference between revisions of "Worms Armageddon ReadMe (English)/v3.6.19.19 Beta Update"
From Worms Knowledge Base
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* The following v3.6.19.18 fix was incomplete and is now fixed as intended: ''"If you pressed Space to shoot the Ninja Rope while your Worm was preparing for a jump, and your Worm became airborne before you released Space, then a second pressing of Space would be ignored; an extra press would be required to detach the initial rope (or if the rope catch was denied quickly, the rope would fire again spuriously the moment your Worm became airborne)."'' | * The following v3.6.19.18 fix was incomplete and is now fixed as intended: ''"If you pressed Space to shoot the Ninja Rope while your Worm was preparing for a jump, and your Worm became airborne before you released Space, then a second pressing of Space would be ignored; an extra press would be required to detach the initial rope (or if the rope catch was denied quickly, the rope would fire again spuriously the moment your Worm became airborne)."'' | ||
* For some people, PNG maps were saved without a header. At first this merely caused the terrain type (soil background) to be reset each time, but starting after v3.6.19.15 the bug prevented PNG maps from being hostable at all; after loading them and exiting from the map editor a random map would be generated. | * For some people, PNG maps were saved without a header. At first this merely caused the terrain type (soil background) to be reset each time, but starting after v3.6.19.15 the bug prevented PNG maps from being hostable at all; after loading them and exiting from the map editor a random map would be generated. | ||
− | * Certain games with CPU players (e.g. the mission Water Surprise) would crash right after the piechart loading stage. | + | * Bug introduced in v3.6.19.17: Certain games with CPU players (e.g. the mission Water Surprise) would crash right after the piechart loading stage. |
{{WA_VersionHistory|en}} | {{WA_VersionHistory|en}} |
Revision as of 16:47, 19 December 2012
In other languages: English (en) • español (es) • français (fr) • русский (ru) • português (pt) • +/-
v3.6.19.19 Beta Update (2004.03.21)
Fixes
- The following v3.6.19.18 fix was incomplete and is now fixed as intended: "If you pressed Space to shoot the Ninja Rope while your Worm was preparing for a jump, and your Worm became airborne before you released Space, then a second pressing of Space would be ignored; an extra press would be required to detach the initial rope (or if the rope catch was denied quickly, the rope would fire again spuriously the moment your Worm became airborne)."
- For some people, PNG maps were saved without a header. At first this merely caused the terrain type (soil background) to be reset each time, but starting after v3.6.19.15 the bug prevented PNG maps from being hostable at all; after loading them and exiting from the map editor a random map would be generated.
- Bug introduced in v3.6.19.17: Certain games with CPU players (e.g. the mission Water Surprise) would crash right after the piechart loading stage.