Difference between revisions of "Digger"
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− | {{ParentArticle|[[ | + | {{ParentArticle|[[Scheme ideas]] or [[Shopper]]}} |
− | {{ReplayBox|DIGGER_DEMO.wagame|Digger demostration|( | + | {{ReplayBox|DIGGER_DEMO.wagame|Digger demostration|(3 worms each, 1vs1) with ConnY}} |
− | {{Game setup|file=DIGGER.wsc|scheme=Digger|map=Randomly | + | {{Game setup|file=DIGGER.wsc|scheme=Digger|map=Randomly created using map editor with border and drownable water|worms=Usually 3}} |
− | '''Digger''' | + | In '''Digger''' the only possible way to kill your opponent is to drown them. To do this, you gather crates containing explosives. You use your explosives to blast your opponent and to gradually remove enough land to make the worms drown-able. |
− | + | ||
− | + | ||
Digger requires roping skill, as you rope your way around the maps to gather the crates and attack from the rope. You only have 15 seconds every turn. | Digger requires roping skill, as you rope your way around the maps to gather the crates and attack from the rope. You only have 15 seconds every turn. | ||
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==Your Inventory== | ==Your Inventory== | ||
'''In the start of the game, you will find these items in your inventory, and their use are as follows:''' | '''In the start of the game, you will find these items in your inventory, and their use are as follows:''' | ||
− | * Low Gravity (unlimited), used to improve some blasts. | + | * [[Low Gravity]] (unlimited), used to improve some blasts. |
− | * Blow Torch & | + | * [[Blow Torch]] & [[Pneumatic Drill]] (unlimited), used to make holes to hide. |
− | * | + | * [[Girder Starter Pack]] (1), used to either block your opponent, fill up holes or make it more difficult to move around the map. |
'''The items that are found in crates are as follows:''' | '''The items that are found in crates are as follows:''' | ||
− | * Grenade | + | * [[Grenade]] |
− | * Dynamite | + | * [[Dynamite]] |
− | * Sheep | + | * [[Sheep]] |
− | * Sheep Launcher | + | * [[Sheep Launcher]] |
− | * Homing Pigeon | + | * [[Homing Pigeon]] |
− | * Super Sheep | + | * [[Super Sheep]] |
− | * Old Woman | + | * [[Old Woman]] |
− | * Banana Bomb | + | * [[Banana Bomb]] |
− | * Mad Cow | + | * [[Mad Cow]] |
− | * Holy | + | * [[Holy Hand Grenade]] |
− | * Worm Select (1.7% chance) | + | * [[Worm Select]] (1.7% chance) |
== The rules == | == The rules == | ||
− | Digger uses a set of rules commonly known as the [[CAK]] rules. Where CAK stands for; | + | Digger uses a set of rules commonly known as the [[Shopper#Rules|CAK]] rules. Where CAK stands for; |
* CBA (Collect a Crate at the start of each turn Before Attacking with a weapon from your inventory) | * CBA (Collect a Crate at the start of each turn Before Attacking with a weapon from your inventory) | ||
* AFR (Attacking from the rope.) | * AFR (Attacking from the rope.) | ||
* KTL (Blasting the 'leader' with a weapon in your inventory. The blast can be spread amongst other teams so long as the leader is hit in the blast.) | * KTL (Blasting the 'leader' with a weapon in your inventory. The blast can be spread amongst other teams so long as the leader is hit in the blast.) | ||
+ | |||
+ | You may use the grinder pack before collecting crates '''but you may not''' place anything else on the map without collecting a crate first. | ||
== The maps == | == The maps == | ||
− | The maps in Digger may look as they want. As long as there's a | + | The maps in Digger may look as they want. As long as there's a border around the map and that the water level is set in such a way that the worms are able to drown, it is fine. This makes it very easy to create maps for this particular game. |
+ | |||
+ | == History == | ||
+ | Digger was created by [[User:ConnY|ConnY]] on 20th January 2013, being posted on this page (isolated for a long time) and also on [[TUS]] with a [https://www.tus-wa.com/schemes/scheme-895/ different example replay]. |
Latest revision as of 04:07, 9 September 2021
W:A replay: Digger demostration (3 worms each, 1vs1) with ConnY | |
Download · Info |
Game setup |
---|
Scheme |
Digger: |
Map |
Randomly created using map editor with border and drownable water |
Worms |
Usually 3 |
In Digger the only possible way to kill your opponent is to drown them. To do this, you gather crates containing explosives. You use your explosives to blast your opponent and to gradually remove enough land to make the worms drown-able.
Digger requires roping skill, as you rope your way around the maps to gather the crates and attack from the rope. You only have 15 seconds every turn.
Contents
Your Inventory
In the start of the game, you will find these items in your inventory, and their use are as follows:
- Low Gravity (unlimited), used to improve some blasts.
- Blow Torch & Pneumatic Drill (unlimited), used to make holes to hide.
- Girder Starter Pack (1), used to either block your opponent, fill up holes or make it more difficult to move around the map.
The items that are found in crates are as follows:
- Grenade
- Dynamite
- Sheep
- Sheep Launcher
- Homing Pigeon
- Super Sheep
- Old Woman
- Banana Bomb
- Mad Cow
- Holy Hand Grenade
- Worm Select (1.7% chance)
The rules
Digger uses a set of rules commonly known as the CAK rules. Where CAK stands for;
- CBA (Collect a Crate at the start of each turn Before Attacking with a weapon from your inventory)
- AFR (Attacking from the rope.)
- KTL (Blasting the 'leader' with a weapon in your inventory. The blast can be spread amongst other teams so long as the leader is hit in the blast.)
You may use the grinder pack before collecting crates but you may not place anything else on the map without collecting a crate first.
The maps
The maps in Digger may look as they want. As long as there's a border around the map and that the water level is set in such a way that the worms are able to drown, it is fine. This makes it very easy to create maps for this particular game.
History
Digger was created by ConnY on 20th January 2013, being posted on this page (isolated for a long time) and also on TUS with a different example replay.