User contributions
From Worms Knowledge Base
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- 20:32, 8 May 2013 (diff | hist) . . (-15) . . Loading maps saved with DeluxePaint or Personal Paint "Stencil" feature active crashes the game
- 20:29, 8 May 2013 (diff | hist) . . (+223) . . N Talk:Game locks up if active worm dies while executing a Fire Punch (Created page with "Is "locks up" the correct term to use for this glitch? The mouse is still responsive and the game is still technically playing, it's just the turn won't end. --~~~~") (current)
- 20:28, 8 May 2013 (diff | hist) . . (+172) . . Game locks up if active worm dies while executing a Fire Punch
- 20:19, 8 May 2013 (diff | hist) . . (-3) . . Tricks and glitches (first generation) (→Weapon-specific)
- 20:18, 8 May 2013 (diff | hist) . . (0) . . m Dynamite retreat can be altered during Replay (moved Dynamite retreat can be altered in Action Replay to Dynamite retreat can be altered during Replay) (current)
- 20:18, 8 May 2013 (diff | hist) . . (+59) . . N Dynamite retreat can be altered in Action Replay (moved Dynamite retreat can be altered in Action Replay to Dynamite retreat can be altered during Replay) (current)
- 20:04, 8 May 2013 (diff | hist) . . (+73) . . European Ocean release (WormsDC)
- 01:21, 15 April 2013 (diff | hist) . . (+2,553) . . N European Ocean release (Worms, Amiga) (Created page with "{{ParentArticle|European Ocean release (Worms)}} ''Worms'' was released for the Amiga in early 1996. Despite originating on the platform, the Amiga version was one of the la...")
- 01:45, 22 May 2012 (diff | hist) . . (+609) . . Oh Yes... More Worms!
- 05:51, 20 May 2012 (diff | hist) . . (+1) . . Cheats (first generation) (→Sony PlayStation / PSone)
- 20:51, 19 May 2012 (diff | hist) . . (+190) . . People/Andy Davidson
- 20:48, 19 May 2012 (diff | hist) . . (+152) . . Cheats (first generation) (→Main Menu cheat codes)
- 07:28, 18 May 2012 (diff | hist) . . (+84) . . Sound corruption (current)
- 07:27, 18 May 2012 (diff | hist) . . (+83) . . Tricks and glitches (first generation) (→Emulation-specific)
- 07:26, 18 May 2012 (diff | hist) . . (+32) . . Tricks and glitches (first generation) (→Emulation-specific)
- 07:26, 18 May 2012 (diff | hist) . . (+85) . . Tricks and glitches (first generation) (→Emulation-specific)
- 07:25, 18 May 2012 (diff | hist) . . (-40) . . Tricks and glitches (first generation) (→Emulation-specific)
- 23:07, 17 May 2012 (diff | hist) . . (+191) . . Ninja Rope
- 23:01, 17 May 2012 (diff | hist) . . (+110) . . Mole Bomb
- 22:41, 17 May 2012 (diff | hist) . . (+245) . . Cheats (first generation) (→Worms)
- 22:17, 17 May 2012 (diff | hist) . . (+311) . . Cheats (first generation)
- 22:12, 17 May 2012 (diff | hist) . . (+377) . . Cheats (first generation)
- 22:08, 17 May 2012 (diff | hist) . . (+4,985) . . N Cheats (first generation) (Created page with "{{ParentArticle|Game logic}} This is a list of all known cheats for ''Worms'' and ''Worms: The Director's Cut''. == Worms == === PC === ''To be completed'' === Am...")
- 21:47, 17 May 2012 (diff | hist) . . (+216) . . Confused Sheep Strike
- 21:46, 17 May 2012 (diff | hist) . . (+211) . . Super Sheep (Aqua Sheep)
- 21:45, 17 May 2012 (diff | hist) . . (+248) . . Sheep
- 21:24, 17 May 2012 (diff | hist) . . (-41) . . Game logic (→Common information)
- 21:24, 17 May 2012 (diff | hist) . . (+73) . . Game logic (→Common information)
- 20:57, 17 May 2012 (diff | hist) . . (+134) . . Crate Shower
- 20:53, 17 May 2012 (diff | hist) . . (+59) . . Prod (→Criticisms, Problems and Weaknesses)
- 20:48, 17 May 2012 (diff | hist) . . (+140) . . Handgun (→Trivia)
- 20:45, 17 May 2012 (diff | hist) . . (+163) . . Banana Bomb
- 20:40, 17 May 2012 (diff | hist) . . (+81) . . m Homing Missile (→Tactics)
- 20:39, 17 May 2012 (diff | hist) . . (+202) . . Homing Missile (→Tactics)
- 20:38, 17 May 2012 (diff | hist) . . (+98) . . Bazooka (→Tricks and glitches)
- 20:36, 17 May 2012 (diff | hist) . . (+61) . . Homing Pigeon (→Criticisms, Problems and Weaknesses)
- 20:31, 17 May 2012 (diff | hist) . . (+36) . . Sheep Launcher
- 20:02, 17 May 2012 (diff | hist) . . (+86) . . Super Sheep (Aqua Sheep) (→Criticisms, Problems and Weaknesses)
- 07:20, 17 May 2012 (diff | hist) . . (+93) . . Sound corruption
- 07:19, 17 May 2012 (diff | hist) . . (-209) . . Tricks and glitches (first generation) (→Emulation-specific)
- 07:19, 17 May 2012 (diff | hist) . . (+175) . . Tricks and glitches (first generation) (→Fixed glitches)
- 07:18, 17 May 2012 (diff | hist) . . (+142) . . Tricks and glitches (first generation) (→Emulation-specific)
- 07:17, 17 May 2012 (diff | hist) . . (-68) . . "Nowhere to worm!" error on maps with plenty of play space
- 07:12, 17 May 2012 (diff | hist) . . (-1) . . Customisation (WormsDC) (→Custom Terrain) (current)
- 07:11, 17 May 2012 (diff | hist) . . (+236) . . N File:Wormsdc-wahell.gif (Screenshot demonstrating WormsDC's customization abilities - the W2/WA/WWP "HELL" terrain style has been imported via the WormPrefs application and a not inconsiderable amount of resampling by Squirminator2k.) (current)
- 19:39, 16 May 2012 (diff | hist) . . (+9) . . Tricks and glitches (first generation) (→Other)
- 19:38, 16 May 2012 (diff | hist) . . (0) . . m Scrolling to bottom of the map during a Weapon Crate alters vertical crate spawn point (moved Scrolling to bottom of the map during a Weapon Crate alters crate spawn point to Scrolling to bottom of the map during a Weapon Crate alters vertical crate spawn point) (current)
- 19:38, 16 May 2012 (diff | hist) . . (+100) . . N Scrolling to bottom of the map during a Weapon Crate alters crate spawn point (moved Scrolling to bottom of the map during a Weapon Crate alters crate spawn point to Scrolling to bottom of the map during a Weapon Crate alters vertical crate spawn point) (current)
- 19:38, 16 May 2012 (diff | hist) . . (0) . . Tricks and glitches (first generation) (→Other)
- 19:06, 27 April 2012 (diff | hist) . . (+29) . . N Kenny-on-a-Rope (Redirected page to Sheep-on-a-Rope) (current)
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