Difference between revisions of "Sticky Grenades"

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{{Game setup|file=Sticky Grenades.wsc|scheme=Sticky Grenades|map=Island maps|worms=Unspecified}}
 
{{Game setup|file=Sticky Grenades.wsc|scheme=Sticky Grenades|map=Island maps|worms=Unspecified}}
  
'''Sticky Grenades''' is a [[RubberWorm]] scheme with the following features: ''sdet, fdpt, wdca, fuseex, friction(1)''. The gameplay consists on throwing multiple [[Grenade|grenades]] at enemy worms, usually aiming upwards (to the sky), during the short turn time (15 seconds). Worms are not anchored, so they are free to walk. Terrain is destructible.  
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'''Sticky Grenades''' is a weapon specific [[RubberWorm]] scheme with the following features: ''sdet, fdpt, wdca, fuseex, friction(1)''. The gameplay consists on throwing multiple [[Grenade|grenades]] at enemy worms, usually aiming upwards (to the sky), during the short turn time (15 seconds). Worms are not anchored, so they are free to walk. Terrain is destructible.  
  
Worms have 200HP, the only weapons available are all infinite and with standard power: [[Teleport]], Grenade, [[Low Gravity]] and [[Parachute]]. The Sudden Death is very unlikely to happen, since it will take a lot of time to happen and the terrain will be probably fully destructed by this time. There are only 6 terrain [[Mine|mines]] on the map (with 3 seconds of fuse time, and possibility to find dud mines), and crates will never spawn.
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Worms have 200HP, the only weapons available are all infinite and with standard power: [[Teleport]], Grenade, [[Low Gravity]] and [[Parachute]]. The [[Sudden Death]] is very unlikely to happen, since it will take a lot of time to happen and the terrain will be probably fully destructed by this time. There are only 6 terrain [[Mine|mines]] on the map (with 3 seconds of fuse time, and possibility to find dud mines), no [[Oil Drum|Oil Drums]] and crates will never spawn.
  
 
== History ==
 
== History ==

Latest revision as of 12:48, 16 October 2024

(Up to Scheme ideas)
Click to watch (W:A + Beta Update required) W:A replay: Sticky Grenades game
with Fighter playing against himself
Download · Info
Game setup
Scheme
Sticky Grenades:
Download
View scheme settings
Map
Island maps
Worms
Unspecified

Sticky Grenades is a weapon specific RubberWorm scheme with the following features: sdet, fdpt, wdca, fuseex, friction(1). The gameplay consists on throwing multiple grenades at enemy worms, usually aiming upwards (to the sky), during the short turn time (15 seconds). Worms are not anchored, so they are free to walk. Terrain is destructible.

Worms have 200HP, the only weapons available are all infinite and with standard power: Teleport, Grenade, Low Gravity and Parachute. The Sudden Death is very unlikely to happen, since it will take a lot of time to happen and the terrain will be probably fully destructed by this time. There are only 6 terrain mines on the map (with 3 seconds of fuse time, and possibility to find dud mines), no Oil Drums and crates will never spawn.

History

The scheme was submitted to TUS by Fighter on 14th May 2016‎. The scheme was either created by Fighter himself, or it existed in WWP, since its settings looks a lot like WWP Wormpots, and someone or Fighter tried to adapt it to WA. There is no information about this scheme being ported from WWP on the scheme page, and if it was it received a few tweaks, like 5 extra seconds to play with multishot feature, since the original Wormpot forced the turn time to be 10 seconds. There is also a small chance that Fighter only uploaded a scheme by someone else, but this scheme is similar to other ones that he created.



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