Shotgun Race
From Worms Knowledge Base
Game setup |
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Scheme |
Shotgun Race: |
Map |
Specially-designed map (examples: [1], [2], [3], and [4]) |
Worms |
One |
Shotgun Race is a racing scheme with destructible terrain. The objective of the game is to climb at the top using only Shotgun (digging) and jumps.
In the original scheme, damaging yourself by a shot's crater or by Fall Damage will cost you a turn and only two shots can be fired per turn. By the time, it was not possible to use modern features. If the game last for enough time (usually only with more players), Sudden Death will start to make the water rise, killing those that are behind and causing some pressure on players.
Rules
- Start to Finish (each player/worm at their own start)
Variations
- With RW's or ESO's multishot feature (for faster gameplay)
- Time-trial (unlimited turn time)
- With RW's or ESO's Loss of Control Doesn't End Turn (ldet) feature
- With Phased Worms (explosions do not affect worms)
History
If Shotgun Race was not the very first, it was one of the first digging races of the game. The oldest map available on WMDB for this scheme was published by Kilgore on 15th February 2005, but the scheme is older than this date, since there are other .BIT maps for this scheme uploaded on BTP (one made by Bloopy). According to this page, Bloopy is the author of Shotgun Race.
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