Difference between revisions of "Petrol on Ice"

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(Number of worms details.)
(Mention about Rope on Ice.)
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|wmdb=|worms=As many as the map will support for automatic placement. On the original map, the limit for the number of worms is 20.}}
 
|wmdb=|worms=As many as the map will support for automatic placement. On the original map, the limit for the number of worms is 20.}}
  
'''Petrol on Ice''' is a [[RubberWorm]] scheme focused mostly on aiming. There are ''1-flame-only'' [[Petrol Bomb|Petrols]] (power = 256), so players have to be pretty accurate to hit the frozen worms.
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'''Petrol on Ice''' is a [[RubberWorm]] scheme focused mostly on aiming. It is the "sibling" of the scheme [[Rope on Ice]]. There are ''1-flame-only'' [[Petrol Bomb|Petrols]] (power = 256), so players have to be pretty accurate to hit the frozen worms.
  
 
== Rules ==
 
== Rules ==

Revision as of 13:29, 11 May 2024

(Up to Scheme ideas)
Game setup
Scheme
Petrol on Ice:
Download
View scheme settings
Map
Specially designed map (example): it must have shootable places, zero hides (lesser complexity). Standard size (1920x696 pixels), almost flat. A worm must be able to attack from everywhere to everywhere.
Worms
As many as the map will support for automatic placement. On the original map, the limit for the number of worms is 20.

Petrol on Ice is a RubberWorm scheme focused mostly on aiming. It is the "sibling" of the scheme Rope on Ice. There are 1-flame-only Petrols (power = 256), so players have to be pretty accurate to hit the frozen worms.

Rules

Official map rules.
  1. Everyone must use Freeze in the first turn.
  2. Always teleport where a crate is and attack from that spot.
  3. Use Freeze again before every turn ends (for your good).

History

The scheme was created by sbs, being released on WMDB along with the original map on 31st August 2017. It was inspired by the cold winter around Argentina.



This article has a to-do list:
  • Add gif
  • Add replay
  • Add more details
  • Add tactics
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