Difference between revisions of "WormKit"
From Worms Knowledge Base
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| Allows you to reopen a lobby of an already played game without quitting W:A and rehosting. | | Allows you to reopen a lobby of an already played game without quitting W:A and rehosting. | ||
| <font color="green">3.7.0.0</font> | | <font color="green">3.7.0.0</font> | ||
+ | | [[People/Kawoosh|Kawoosh]] | ||
+ | |- | ||
+ | | '''[http://myfiles.my1.ru/wa/wk/wkNV3Doff.dll wkNV3Doff]''' | ||
+ | | Prevents the NVIDIA 3DVision from becoming active when using Direct3D 9. | ||
+ | | <font color="green">All</font> | ||
| [[People/Kawoosh|Kawoosh]] | | [[People/Kawoosh|Kawoosh]] | ||
|- | |- |
Revision as of 18:47, 13 January 2013
WormKit | |
---|---|
Developer: | CyberShadow |
Supported games: | W:A |
Supported W:A version: | All versions |
Language: | Delphi |
License: | Open-source |
Website: | thecybershadow.net |
WormKit is an extension framework for Worms Armageddon, which consists of a module loader, and a set of modules, each with a different purpose.
There are currently several publicly released WormKit modules, out of which 4 come with the default WormKit distribution. They are:
- WormNAT2 - allows hosting games even if you're behind a router or firewall;
- FileOverride - override files from the CD-ROM with your versions;
- AntiKeyboardHook - stop Worms from disabling Alt+Tab / Win+... keyboard combinations.
- SoundCardSelect - choose the soundcard W:A should use for sound output.
WormKit was first released on April 5, 2006. Since its release, no significant changes or additions were made to the framework (with the exception of ReplayShark). There was some work on additional modules, including an anti-cheating system (wkWormisign) and a Fiddler-like scripted game engine add-on (wkMagic) - however, none reached a development phase mature enough to be released, and thus the ideas were dropped.
WormKitDS
There is a custom WormKit version which doesn't require WormKit.exe to load modules. Read more
Additional modules
Current modules
Name | Description | For W:A ver. | Developer |
---|---|---|---|
wkKawooshKick | An in-game kicking module, fully compatible with v3.7.0.0, supports the kicking reason. | 3.7.0.0 | Kawoosh |
wkRehost | Allows you to reopen a lobby of an already played game without quitting W:A and rehosting. | 3.7.0.0 | Kawoosh |
wkNV3Doff | Prevents the NVIDIA 3DVision from becoming active when using Direct3D 9. | All | Kawoosh |
wkMapGEN | A part of MapGEN, allows to generate random PNG maps from the map editor. | All | Plutonic |
wkPointerScan | A pointer scan written specifically for W:A. Helpful in the development of new Wormkit modules. | All | Pisto |
wkAntiLag | A simple module to fix the screen lags while gaming by increasing the WA.exe process priority. | All | Kawoosh |
wkVersionCheck | An example on C++ to verify the W:A version before hooking code. | All | Kawoosh |
Windowed Mode | Allows to run WA in a window, requires a DirectDraw or Direct3D 7 renderer. | All | menopem, VEG, Kawoosh, StepS |
wkUseDesktopWindow | Allows you to run WWP and older W:A versions on Wine. | All | Muzer |
wkSample | The example open source module, which shows the development of WormKit modules. | All | The SCS |
Obsolete or incompatible modules
Name | Description | Supported W:A ver. | Developer |
---|---|---|---|
wkColorFix | Fixes the color bug on Vista and Windows 7 by suspending an "explorer.exe" process. | All | CyberShadow |
wkPathOverride | Modifies the registry to use WormKit.exe for URLs (like "wa://") and replay files. | All | Kawoosh |
wkRandomMap | Allows you to download random maps from WMDB directly from the map editor. | All up to 3.6.31.0 | ShadowTheAge |
wkPXColorPwnage | Fixes the Darker team colour scheme when PX is enabled. | 3.6.31.0 | Kawoosh |
wkKawooshKick | An in-game kicking module, fully compatible with v3.6.31.0, supports the kicking reason. | 3.6.31.0 | Kawoosh |
wkKawooshKick | A kicking module which is compatible with W:A 3.6.31.2b (the first Steam release). | 3.6.31.2b | Kawoosh |
FkeyRearrange | Allows user to redefine weapons order and content for each F hotkey. | 3.6.29-31.0 | boobl |
wkIndiMask | It allows maps to have both destructable and indestructable areas by embedding data in the palette. | 3.6.31.0 | Plutonic |
wkPrivateCfg | Allows you to store all the W:A settings in an INI file instead of registry. | 3.6.31.0 | Kawoosh |
Localizer | Allows you to translate W:A fully (frontend, ingame, etc), goes with an editor. | 3.6.31.0 | Kawoosh |
wkLobbyCmd | Allows to change the in-game resolution from a network game lobby to any value. | 3.6.31.0 | Kawoosh |
wkKeyRemap | A W:A-specific key remapper which doesn't affect chatting and works only in game. | 3.6.31.0 | Kawoosh |
RubberWorm | Extends the W:A physics engine with new options. | 3.6.29-31.0 | Pisto, Kawoosh |
Project X | Extends W:A with scripting, custom weapons and DirectX 9 rendering. | 3.6.31.0 | Entuser |
ReplayShark | Allows to build a directory of nice moments by pressing a button when something cool happens. | 3.6.29-31.0 | Glide |
JetFix | Provides a workaround for the jetpack bug when using BattyRope or TestStuff. | 3.6.29.0 | Pisto |
wKick | Allows you to kick people in-game by typing a command in the chat. Works only on the old 3.6.28.0 version. | 3.6.28.0 | Pisto |
wkCinusKick | An analog to wKick module for W:A update 3.6.29.0. | 3.6.29.0 | Cinus |
LaserFix | A fix for the Laser Sight desynchronization bug in v3.6.29.0, and some nice features. | 3.6.29.0 | Pisto |