Difference between revisions of "Game logic"
From Worms Knowledge Base
(→Common information: Added Explosion Bias. Also, someone come up with a sensible way to sort the list on this page!) |
(→Common information: Link to Deathmatch page) |
||
Line 21: | Line 21: | ||
* [[Post-game awards]] | * [[Post-game awards]] | ||
* [[Missions]] | * [[Missions]] | ||
+ | * [[Deathmatch]] | ||
* [[Soundbanks]] | * [[Soundbanks]] | ||
* [[Soundbanks (first generation, Amiga)]] | * [[Soundbanks (first generation, Amiga)]] |
Revision as of 16:26, 13 October 2012
Common information
- Tricks and glitches (second generation)
- Tricks and glitches (first generation)
- Cheats (first generation)
- Weapons
- Automatically selected weapons
- Animal Jumping
- Crate Probability
- Explosion Bias
- Wind
- Fall Damage
- Sudden Death
- Poison
- Team scores
- Post-game awards
- Missions
- Deathmatch
- Soundbanks
- Soundbanks (first generation, Amiga)
- Backgrounds
Game-specific information (second generation)
Worms 2
Worms Armageddon
Worms World Party
- Frontend structure
- Frontend structure (Dreamcast version)
- Frontend structure (Gameboy Advance version)
Game-specific information (first generation)
Worms
- Frontend structure (Amiga and CD32 versions)
- Frontend structure (MS-DOS and PlayStation versions)
- Frontend structure (Super Nintendo and Sega MegaDrive/Genesis versions)
- Frontend structure (Game Boy version)