Difference between revisions of "Supermarket Shopper"

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== Rules ==
 
== Rules ==
* '''1 Crate Before Attack:''' Players must collect at least 1 crate(weapon crate or first aid) at the start of each turn before multiple attacking with a weapon from their inventory.
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* '''1 Crate Before Attack:''' Players must collect at least 1 crate (weapon crate or first aid) at the start of each turn before multiple attacking with a weapon from their inventory.
* '''100% Attack From Rope:''' Players must attack from the ninja rope.
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* '''100% Attack From Rope:''' Players must attack from the [[Ninja Rope]].
* '''Kill The Leader:''' Players must injure worms belonging to the team with the most health ('''Leader'''('''s''')) each single hit. The team who starts * Leadering will be leader the whole turn. If the player whose turn it is the leader, he should damage the 2nd team from the top.
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* '''Kill The Leader:''' Players must injure worms belonging to the team with the most health ('''Leader'''('''s''')) each single hit. The team who starts leadering will be leader the whole turn. If the player whose turn it is the leader, he should damage the 2nd team from the top.
 
* '''Pile:''' Players are able to injure worms belonging to non-leader team if they also injure the leader team.
 
* '''Pile:''' Players are able to injure worms belonging to non-leader team if they also injure the leader team.
* '''Non-rule weapon:''' Players can play earthquake and mine strike ignoring the CAK rules.
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* '''Non-rule weapon:''' Players can play [[Earthquake]] and [[Mine Strike]] ignoring the [[Shopper#Rules|CAK rules]].
 
* '''Kill The Cow:''' Players who violate the rules ([[Cow|COW]]), they must skip the next turn that they break the rules, in case of refusing to take the penalty  the players can decide to start attacking the cheating player.
 
* '''Kill The Cow:''' Players who violate the rules ([[Cow|COW]]), they must skip the next turn that they break the rules, in case of refusing to take the penalty  the players can decide to start attacking the cheating player.
* '''Some Glitches are allowed:''' Floating weapon glitch and Sheep glitch.
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* '''Some glitches are allowed:''' [[Floating weapon glitch]] and [[Launching multiple Super Sheep at the same time|Sheep glitch]].
  
 
== Variations ==
 
== Variations ==
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==== Supermarket Shoppa Random2 ====
 
==== Supermarket Shoppa Random2 ====
This variation of the variation received two variations with this exact same name: "Supermarket Shoppa Random2".
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This variation of the variation received two editions with this exact same name: "Supermarket Shoppa Random2".
  
 
===== Edition 1 =====
 
===== Edition 1 =====
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According to a [https://www.tus-wa.com/?msg=292133 post] by the author, it was:
 
According to a [https://www.tus-wa.com/?msg=292133 post] by the author, it was:
"''a game based on [[Kaos Shopper]] but inspirated by the scheme [[Colossal Shopper]]. I liked the idea so I wanted something different, related multiple attacks in 1 turn and many crates around but including my own concept (TIME factor): 35s turntime, 6 spawnmed crates (7 for next player as penalty if you don't pick up them all), only AFR weapons and drill tactic to stop the time.''".  
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"''a game based on [[Kaos Shopper]], but inspirated by the scheme [[Colossal Shopper]]. I liked the idea so I wanted something different, related multiple attacks in 1 turn and many crates around, but including my own concept (TIME factor): 35s turntime, 6 spawnmed crates (7 for next player as penalty if you don't pick up them all), only AFR weapons and drill tactic to stop the time.''".  
  
At [https://www.tus-wa.com/?msg=292156 other post], the author wrote: "''So the first time when I played Colossal Shopper I got interested [in Shopper] again. So I decided to make my own version of multi attacks with SDET and probably less kaotic adaptation.''".
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At [https://www.tus-wa.com/?msg=292156 other post], the author wrote: "''the first time, when I played Colossal Shopper, I got interested [in Shopper] again. So, I decided to make my own version of multi attacks with SDET and probably less kaotic adaptation.''".
  
 
=== Gameplay video ===
 
=== Gameplay video ===

Latest revision as of 18:09, 12 November 2024

Game setup
Scheme
Supermarket Shopper:
Download
View scheme settings
Map
Shopper maps. Preferably:
  • Big (not huge) or normal size.
  • Broad roads for easier displacement.
  • Maps with fewer closed-off areas.
  • Maps with fewer hiding places and block places would be ideal.

Examples of ideal maps: WMDB and TUS.

Examples at the WMDB
Worms
1vs1: 5-8 worms per player.

Supermarket Shopper or SMS is an ESO Shopper scheme that explores the Weapon Use Doesn't End Turn feature.

Rules

  • 1 Crate Before Attack: Players must collect at least 1 crate (weapon crate or first aid) at the start of each turn before multiple attacking with a weapon from their inventory.
  • 100% Attack From Rope: Players must attack from the Ninja Rope.
  • Kill The Leader: Players must injure worms belonging to the team with the most health (Leader(s)) each single hit. The team who starts leadering will be leader the whole turn. If the player whose turn it is the leader, he should damage the 2nd team from the top.
  • Pile: Players are able to injure worms belonging to non-leader team if they also injure the leader team.
  • Non-rule weapon: Players can play Earthquake and Mine Strike ignoring the CAK rules.
  • Kill The Cow: Players who violate the rules (COW), they must skip the next turn that they break the rules, in case of refusing to take the penalty the players can decide to start attacking the cheating player.
  • Some glitches are allowed: Floating weapon glitch and Sheep glitch.

Variations

Modifications with relatively small detail changes to the scheme.

Supermarket Shopper Random

https://www.tus-wa.com/schemes/scheme-4150/

Supermarket Shopper Random with Bat

https://www.tus-wa.com/schemes/scheme-4780/

Supermarket Shoppa Random2

This variation of the variation received two editions with this exact same name: "Supermarket Shoppa Random2".

Edition 1

https://www.tus-wa.com/schemes/scheme-4145/

Edition 2

https://www.tus-wa.com/schemes/scheme-4197/

Echiko's Kaos Shopper

https://www.tus-wa.com/schemes/scheme-4087/

Variants

Creative modifications of the scheme.

Supermarket WxW Only Zook

https://www.tus-wa.com/schemes/scheme-4603/

History

Supermarket Shopper icon.png

The scheme was created and released by crmm1792 (also known as CAK-RULES) on The Ultimate Site on 20th March 2021. It's his first scheme.

According to a post by the author, it was: "a game based on Kaos Shopper, but inspirated by the scheme Colossal Shopper. I liked the idea so I wanted something different, related multiple attacks in 1 turn and many crates around, but including my own concept (TIME factor): 35s turntime, 6 spawnmed crates (7 for next player as penalty if you don't pick up them all), only AFR weapons and drill tactic to stop the time.".

At other post, the author wrote: "the first time, when I played Colossal Shopper, I got interested [in Shopper] again. So, I decided to make my own version of multi attacks with SDET and probably less kaotic adaptation.".

Gameplay video

On his channel, the author of the scheme submitted on 13th December 2022 a gameplay video of Supermarket Shopper on YouTube.

Competitive events

Cups

There was a cup in 2021 called "Supermarket Shopper Cup", but it used the Echiko's Kaos Shopper scheme.

Tournaments

There were two tournament attempts for this scheme concept: one in 2021 that used the original scheme file and other in 2022, using the Edition 1 of Supermarket Shoppa Random2 scheme file. Both tournaments were canceled.

Similar ideas

A detailed history of SDET Shopper schemes can be found at this same section of Triple Shopper article.


This article has a to-do list:
  • Add replay
  • Add tactics
  • Add more details about all the variations and variants
  • Write a detailed general description
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