Difference between revisions of "Space Cows"

From Worms Knowledge Base

Jump to: navigation, search
(Similar idea -> Cow Pow)
m
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{{ParentArticle|[[Scheme ideas]]}}
 
{{ParentArticle|[[Scheme ideas]]}}
 +
[[Image:Space cows.gif|thumb|400 px|left|Cow Parade!]]
 
{{ReplayBox|Space Cows.WAgame|Space Cows match with|TBikelis, BOT-Kenny and Mega`Adnan}}
 
{{ReplayBox|Space Cows.WAgame|Space Cows match with|TBikelis, BOT-Kenny and Mega`Adnan}}
 
{{Game setup|file=Space Cows.wsc|scheme=Space Cows|map=Bulky twin island map (sort of a [[Roper]] map) with max objects (10) and no girders (1). -Hell, -forest, art, gulf and desert themes highly recommended|worms=3 worms per player, handicap "+" for longer games (recommended if only 2 players); 2-6 players}}
 
{{Game setup|file=Space Cows.wsc|scheme=Space Cows|map=Bulky twin island map (sort of a [[Roper]] map) with max objects (10) and no girders (1). -Hell, -forest, art, gulf and desert themes highly recommended|worms=3 worms per player, handicap "+" for longer games (recommended if only 2 players); 2-6 players}}
Line 6: Line 7:
  
 
== Important things to remember ==
 
== Important things to remember ==
 +
[[Image:Space Cows map.png|thumb|Right|Space Cows example map]]
 
* Antisink is on.
 
* Antisink is on.
 
* The further you're on the left side of the map, the bigger the amount of wind will come to the right side. The further you're on the right side of the map, the bigger the amount of wind will come to the left side. Check the [[Wind|wind page]] to know more details.
 
* The further you're on the left side of the map, the bigger the amount of wind will come to the right side. The further you're on the right side of the map, the bigger the amount of wind will come to the left side. Check the [[Wind|wind page]] to know more details.
Line 11: Line 13:
 
* Cows will fly through the air instead of walk on the ground (they start walking on the ground only when absolute surface is reached). Cow flying direction and descending speed depends on the wind.
 
* Cows will fly through the air instead of walk on the ground (they start walking on the ground only when absolute surface is reached). Cow flying direction and descending speed depends on the wind.
 
* The key under Esc (`) selects the jetpack and F11 key selects the cows.
 
* The key under Esc (`) selects the jetpack and F11 key selects the cows.
[[Image:Space Cows icon.png|left|]]
 
[[Image:Space Cows map.png|thumb|center|Space Cows example map]]
 
 
 
== History ==
 
== History ==
 +
[[Image:Space Cows icon.png|left]]
 
Space Cows was [https://www.tus-wa.com/schemes/scheme-3459/ released] on [[TUS]] on 16th October 2020 by [[User:TBikelis|TBikelis]].
 
Space Cows was [https://www.tus-wa.com/schemes/scheme-3459/ released] on [[TUS]] on 16th October 2020 by [[User:TBikelis|TBikelis]].
 
 
=== Similar ideas ===
 
=== Similar ideas ===
A weapon-specific scheme based on Mad Cows played in randomly-generated maps already existed, however without RubberWorm settings: [[Cow Pow]] by [[User:Memox|Memox]], [https://www.tus-wa.com/schemes/scheme-2822/ released] on 16th July 2019.
+
==== Before this scheme ====
 +
===== Beef Race =====
 +
Around 2008, [[User:Cueshark|Cueshark]] released a weapon specific scheme regarding Mad Cows called [[Beef Race]]. The gameplay and the idea is very different, though.
 +
===== Cow Pow =====
 +
A weapon specific scheme based on Mad Cows played in randomly-generated maps already existed, however without RubberWorm settings: [[Cow Pow]] by [[User:Memox|Memox]], released in 2019.

Latest revision as of 02:55, 25 November 2024

(Up to Scheme ideas)
Cow Parade!
Click to watch (W:A + Beta Update required) W:A replay: Space Cows match with
TBikelis, BOT-Kenny and Mega`Adnan
Download · Info
Game setup
Scheme
Space Cows:
Download
View scheme settings
Map
Bulky twin island map (sort of a Roper map) with max objects (10) and no girders (1). -Hell, -forest, art, gulf and desert themes highly recommended
Worms
3 worms per player, handicap "+" for longer games (recommended if only 2 players); 2-6 players

Space Cows is a fast paced cow shopping v3.8 scheme where Mad Cows fly along the wind. It explores accurate aim and makes use of RubberWorm features.

Important things to remember

Space Cows example map
  • Antisink is on.
  • The further you're on the left side of the map, the bigger the amount of wind will come to the right side. The further you're on the right side of the map, the bigger the amount of wind will come to the left side. Check the wind page to know more details.
  • You are able to launch up to 10 cows (0 key launches 10).
  • Cows will fly through the air instead of walk on the ground (they start walking on the ground only when absolute surface is reached). Cow flying direction and descending speed depends on the wind.
  • The key under Esc (`) selects the jetpack and F11 key selects the cows.

History

Space Cows icon.png

Space Cows was released on TUS on 16th October 2020 by TBikelis.

Similar ideas

Before this scheme

Beef Race

Around 2008, Cueshark released a weapon specific scheme regarding Mad Cows called Beef Race. The gameplay and the idea is very different, though.

Cow Pow

A weapon specific scheme based on Mad Cows played in randomly-generated maps already existed, however without RubberWorm settings: Cow Pow by Memox, released in 2019.

Personal tools