Difference between revisions of "Space Cows"
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(Space Cows article (Scheme idea)) |
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{{ParentArticle|[[Scheme ideas]]}} | {{ParentArticle|[[Scheme ideas]]}} | ||
+ | [[Image:Space cows.gif|thumb|400 px|left|Cow Parade!]] | ||
{{ReplayBox|Space Cows.WAgame|Space Cows match with|TBikelis, BOT-Kenny and Mega`Adnan}} | {{ReplayBox|Space Cows.WAgame|Space Cows match with|TBikelis, BOT-Kenny and Mega`Adnan}} | ||
{{Game setup|file=Space Cows.wsc|scheme=Space Cows|map=Bulky twin island map (sort of a [[Roper]] map) with max objects (10) and no girders (1). -Hell, -forest, art, gulf and desert themes highly recommended|worms=3 worms per player, handicap "+" for longer games (recommended if only 2 players); 2-6 players}} | {{Game setup|file=Space Cows.wsc|scheme=Space Cows|map=Bulky twin island map (sort of a [[Roper]] map) with max objects (10) and no girders (1). -Hell, -forest, art, gulf and desert themes highly recommended|worms=3 worms per player, handicap "+" for longer games (recommended if only 2 players); 2-6 players}} | ||
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== Important things to remember == | == Important things to remember == | ||
+ | [[Image:Space Cows map.png|thumb|Right|Space Cows example map]] | ||
* Antisink is on. | * Antisink is on. | ||
* The further you're on the left side of the map, the bigger the amount of wind will come to the right side. The further you're on the right side of the map, the bigger the amount of wind will come to the left side. Check the [[Wind|wind page]] to know more details. | * The further you're on the left side of the map, the bigger the amount of wind will come to the right side. The further you're on the right side of the map, the bigger the amount of wind will come to the left side. Check the [[Wind|wind page]] to know more details. | ||
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* Cows will fly through the air instead of walk on the ground (they start walking on the ground only when absolute surface is reached). Cow flying direction and descending speed depends on the wind. | * Cows will fly through the air instead of walk on the ground (they start walking on the ground only when absolute surface is reached). Cow flying direction and descending speed depends on the wind. | ||
* The key under Esc (`) selects the jetpack and F11 key selects the cows. | * The key under Esc (`) selects the jetpack and F11 key selects the cows. | ||
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== History == | == History == | ||
+ | [[Image:Space Cows icon.png|right]] | ||
Space Cows was [https://www.tus-wa.com/schemes/scheme-3459/ released] on [[TUS]] on 16th October 2020 by [[User:TBikelis|TBikelis]]. | Space Cows was [https://www.tus-wa.com/schemes/scheme-3459/ released] on [[TUS]] on 16th October 2020 by [[User:TBikelis|TBikelis]]. | ||
+ | === Similar ideas === | ||
+ | ==== Before this scheme ==== | ||
+ | ===== Beef Race ===== | ||
+ | Around 2008, [[User:Cueshark|Cueshark]] released a weapon specific scheme regarding Mad Cows called [[Beef Race]]. The gameplay and the idea is very different, though. | ||
+ | ===== Cow Pow ===== | ||
+ | A weapon specific scheme based on Mad Cows played in randomly-generated maps already existed, however without RubberWorm settings: [[Cow Pow]] by [[User:Memox|Memox]], released in 2019. |
Latest revision as of 23:20, 5 April 2022
(Up to Scheme ideas)
W:A replay: Space Cows match with TBikelis, BOT-Kenny and Mega`Adnan | |
Download · Info |
Game setup |
---|
Scheme |
Space Cows: |
Map |
Bulky twin island map (sort of a Roper map) with max objects (10) and no girders (1). -Hell, -forest, art, gulf and desert themes highly recommended |
Worms |
3 worms per player, handicap "+" for longer games (recommended if only 2 players); 2-6 players |
Space Cows is a fast paced cow shopping v3.8 scheme where Mad Cows fly along the wind. It explores accurate aim and makes use of RubberWorm features.
Contents
Important things to remember
- Antisink is on.
- The further you're on the left side of the map, the bigger the amount of wind will come to the right side. The further you're on the right side of the map, the bigger the amount of wind will come to the left side. Check the wind page to know more details.
- You are able to launch up to 10 cows (0 key launches 10).
- Cows will fly through the air instead of walk on the ground (they start walking on the ground only when absolute surface is reached). Cow flying direction and descending speed depends on the wind.
- The key under Esc (`) selects the jetpack and F11 key selects the cows.
History
Space Cows was released on TUS on 16th October 2020 by TBikelis.
Similar ideas
Before this scheme
Beef Race
Around 2008, Cueshark released a weapon specific scheme regarding Mad Cows called Beef Race. The gameplay and the idea is very different, though.
Cow Pow
A weapon specific scheme based on Mad Cows played in randomly-generated maps already existed, however without RubberWorm settings: Cow Pow by Memox, released in 2019.