Difference between revisions of "Neocombat"
From Worms Knowledge Base
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The scheme '''Neocombat''' is a mixture of [[Intermediate]] and [[Kaos Normal]]. It has these [[RubberWorm]] features: sdet ldet antisink craterate(5) cratelimit(15). There are some delayed weapons for spawn protection, infinite [[Fast Walk]] and 2 seconds of [[Mine]] fuse. | The scheme '''Neocombat''' is a mixture of [[Intermediate]] and [[Kaos Normal]]. It has these [[RubberWorm]] features: sdet ldet antisink craterate(5) cratelimit(15). There are some delayed weapons for spawn protection, infinite [[Fast Walk]] and 2 seconds of [[Mine]] fuse. | ||
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+ | Author: [[User:DumbBongChow|DumbBongChow]] |
Revision as of 06:30, 22 April 2011
W:A replay: An example of a Neocombat match with WaterMelon, DarkLord-V- and DumbBongChow | |
Download · Info |
Game setup |
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Scheme |
Neocombat: |
Map |
Any open island map |
Worms |
4-6 |
The scheme Neocombat is a mixture of Intermediate and Kaos Normal. It has these RubberWorm features: sdet ldet antisink craterate(5) cratelimit(15). There are some delayed weapons for spawn protection, infinite Fast Walk and 2 seconds of Mine fuse.
Author: DumbBongChow