Worms Armageddon manual/Playing The Game
From Worms Knowledge Base
Playing The Game
You've started the game but now what? This section will familiarise you with the basic controls of Worms Armageddon that are essential if you're going to take on the World!
Moving the view
You can use the mouse to scroll around the landscape, simply move it in the direction you'd like the screen to scroll. Press the HOME key to centre on the current Worm.
If you have Worm Select set to "Manual" (see General Options), press the TAB key to select a different member of your Worms Team. You can only change Worms if you haven't already moved one, or selected a weapon.
See also 'SELECT WORM' in the Weapons listing, this is a new weapon which allows advanced Worm movement.
Move your Worm around by using the ARROW keys. The LEFT ARROW moves your Worm to the left, the RIGHT ARROW moves your Worm to the right. If the Worm is blocked then it will stop.
Make your Worms jump forward by pressing the RETURN key on the Keyboard.
Be careful, Worms that jump and fall too far can hurt themselves - any injury will prevent the Worm completing its turn.
You can also make Worms jump backwards by pressing the RETURN key twice in quick succession and perform an upward jump with the BACKSPACE key, which is useful for performing air-moves. Press BACKSPACE twice in quick succession to perform a back-flip.
Some of the weapons and tools have some nifty little tricks that can aid your Worm in its movements. Check out the Weapon Usage section later in the manual for further details.
Press the R key to replay the last shot. This can only be done immediately after the shot.
Press the S key to watch the replay in slow-motion.(This has been changed since v126.96.36.199. To watch in slow-motion, press Shift + top number keys 1–9.)
Press and hold the SPACEBAR during a replay, to fast-forward it to the end.
Press the ESCAPE key to open the Quit Menu. You can select Draw Game, Sudden Death and Quit Game. You can also view the number of rounds won by each team from here.
In a Network game, action will continue as normal behind the menu, whereas the game will pause in a non-network game. Quitting a game in Network makes your team surrender, leaving the other players intact while declaring them the winners.
Note: If the host quits the game in a Network match, the game is over.
Sometimes the visibility of the Worm names can hinder the player, press the DEL key to toggle the Worm Name Visibility setting from full, partial or none.
Force energy bars
You can toggle this option to ON by pressing SHIFT-DELETE. Normally, the team energy bars disappear when a Worm is moved, this option can force them to be displayed at all times.