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  • * 2 = HP drops to 1 | 10 || 1 || uint8 || [[Sudden Death#Flooding_speed|Water Rise Rate]]
    31 KB (4,558 words) - 18:05, 23 August 2021
  • ...t indefinitely provided no player times out. When Sudden death occurs, the water rises very quickly. ...s infinite [[Jet Pack|jet packs]]. These require that the player instantly drops a weapon after equipping them, so they have an additional 5 seconds of retr
    18 KB (3,093 words) - 00:29, 22 August 2023
  • Most Team17 games result in Sudden Death occuring, where the water level begins to rise and players are poisoned along with losing the ability ...n one ninja rope. It's based on their idea of a shopping scheme (ie. crate drops every turn) taken to the extreme. We can speculate that they named it Team1
    6 KB (870 words) - 15:04, 24 May 2022
  • rect 90 154 122 254 [[#water|Water level]] ; 10. Water level{{anchor|water}}
    7 KB (970 words) - 03:17, 19 December 2023
  • ...orms]] and [[Worms: The Directors Cut]], if the Banana Bomb drops into the water the message "Soft fruit... wasted!!" will appear in the notification area.
    3 KB (513 words) - 00:37, 26 January 2021
  • ...oviding the game to the other players. If you quit the game, then everyone drops out, and play ceases. It is not recommended to quit when hosting, unless yo ...hopper#Surf_Shopper|Surf Shopper]], requires the player to skim across the water before attacking (usually applied if control is set to be kept after skimmi
    16 KB (2,777 words) - 17:42, 3 January 2024
  • ; water [drop|''0-100''|auto] : Selects what the next map's initial water level will be.
    25 KB (3,501 words) - 03:55, 5 March 2023
  • # [[Objects touching water no longer collide with land|Leaping at the Water Drops level]]
    2 KB (316 words) - 23:09, 14 August 2021
  • |Plays when a worm drops off a ledge and activates the [[Bungee]]. |Plays only when an enemy worm has died by falling into the water.
    12 KB (1,829 words) - 16:39, 11 May 2023
  • ...ilated and the so called pro ropers rage about the lack of rules and water drops, assume it's a newbie game because of it's simple appearance and then get s
    3 KB (513 words) - 12:54, 3 August 2020
  • ...ly achievable at certain map heights. At other heights, right-clicking the Water Level bar will result in a "can't click here" beep.<br />
    32 KB (5,309 words) - 21:01, 25 August 2020
  • Sometimes, when objects touch water (but don't sink), they lose their property to collide with land. ...enade) hitting the bottom border of the level when the water is at [[water drops]] level. The glitch probably happens because the check that adjusts an obje
    1 KB (207 words) - 07:19, 31 August 2021
  • ...ater Level bar in the Map Editor now sets the appropriate level for "water drops", where worms do not drown whereas weapons sink. (The Indestructible Border
    3 KB (580 words) - 20:28, 25 August 2020
  • ...ent in v3.7.2.1, due to the fix that forced the preview to update when the water level was changed.<br /> ...C]</span> Bug in a feature introduced in v3.6.28.0: In the Map Editor, the water level was previewed as if the map were of standard height, and could be sho
    188 KB (31,608 words) - 11:52, 24 October 2023
  • ...rget until it times out and drops onto the worm (or, more likely, into the water). The unpredictable nature of this attack lends the scheme its name.
    4 KB (579 words) - 03:32, 19 December 2023
  • ...tup|file=Roper.wsc|scheme=Roper|map=Twin island map with a full border and water set to 'waterdrop' level. Usually artificial, but can be randomly generated ...bottom border but worms remain standing on it, a setting known as [[Water drops]]. This makes it difficult to quickly use a mine or grenade on a worm stand
    7 KB (1,070 words) - 23:12, 4 December 2023
  • ...tor de Mapas ahora ajusta el nivel apropiado de agua para tener los "water drops" , donde el agua absorbe las armas, pero los worms no se ahogan.
    4 KB (675 words) - 16:12, 19 March 2011
  • ...tor de Mapas, se ajustará el nivel del agua apropiado para tener "''water drops''". Sin embargo, el nivel del agua se sigue conservando como un porcentaje
    26 KB (4,486 words) - 04:27, 8 May 2010
  • ...овень воды выставляется как процент "water drops" получатся только на картах определенной
    41 KB (362 words) - 16:50, 6 December 2010
  • ...ralistic way; for example, curving land would continue to curve, and sheer drops would stay sheer. ...using this weapon is fairly obvious - to get farther away from the lethal water!
    859 bytes (144 words) - 15:02, 20 January 2015

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