Difference between revisions of "Talk:Abnormal"

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(I doubt Intermediate can be a parent article for Abnormal: new section)
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Despite how the scheme bases itself on Intermediate weapon settings, I doubt similarities between both schemes are enough for the [[Intermediate]] article to be a parent article for this article. Main weapons used are quite different (Kamikaze is the most notable example of a widely-used weapon in Abnormal but not in Intermediate; conversely, weapons like Bazooka or Baseball Bat are to be avoided in most circumstances in Abnormal but not in Intermediate). --[[User:LeTotalKiller|LeTotalKiller]] 23:39, 25 November 2013 (CET)
 
Despite how the scheme bases itself on Intermediate weapon settings, I doubt similarities between both schemes are enough for the [[Intermediate]] article to be a parent article for this article. Main weapons used are quite different (Kamikaze is the most notable example of a widely-used weapon in Abnormal but not in Intermediate; conversely, weapons like Bazooka or Baseball Bat are to be avoided in most circumstances in Abnormal but not in Intermediate). --[[User:LeTotalKiller|LeTotalKiller]] 23:39, 25 November 2013 (CET)
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:Well the person who created the article put the blue link on the Schemes page as a variation (it is not right under intermediate, it is a bit to the right, like the other schemes variations). It might be not a variation, just an inspiration. But it is almost exactly the opposite of an intermediate, that's why I did the parent article, like many other schemes here. If more editors think the same way as you, undo the parent article thing. --[[User:FoxHound|FoxHound]] 00:09, 26 November 2013 (CET)
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::Well, I marked Abnormal as a variation only to the extent of its inspiration from Intermediate (e.g. the Normal/Abnormal thing, or the available weapons), but it pretty much stops there. I'll ask some people about that parent article thing regarding this particular scheme. --[[User:LeTotalKiller|LeTotalKiller]] 00:13, 26 November 2013 (CET)
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:I didn't notice it was you who created the article (good stuff). If you check WxW, it has shopper in its name, has a different article is considered very different from shopper to some people and it is listed as a variation with parent article. Variation or not, the same way you put the blue link on that position, the parent article works the same way in my opinion. --[[User:FoxHound|FoxHound]] 00:21, 26 November 2013 (CET)
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::Well, WxW and Shopper are pretty similar, they mostly have the same rules (with WxW just adding the WBA rule); whereas Normal and Abnormal are perfect opposites (okay, with the same weapon set, but that's only emphasizing the opposition). I've been playing this addicting scheme for quite a while, and it feels nothing like Normal (games are pretty much three times faster, they revolve on different weapons, significantly different strategies, etc.). But yeah, I'll ask if changing is judicious. --[[User:LeTotalKiller|LeTotalKiller]] 00:27, 26 November 2013 (CET)

Latest revision as of 23:32, 25 November 2013

I would say this is a scheme idea, but I don't play for a long time (maybe it is a famous game already). And I don't want to be the annoying one (and the only one) to complain that this should be in Scheme ideas... Interesting idea by the way... --FoxHound 08:03, 17 October 2013 (CEST)

Abnormal has had a season of TUS Rotated League dedicated to it, at least a couple of cups, several tournaments in and outside the Worm Olympics, and is pending inclusion in HostingBuddy. If I search my #AnythingGoes log for its name, I get around 50 hits within the past week, not to mention the idea itself is actually pretty old, it just hadn't really been popularised until this year. It's legit, I don't think any action is necessary here! --KoreanRedDragon 08:31, 17 October 2013 (CEST)

So, I feel happy. The scheme is in the right place. Sorry my ignorance (long time I don't play), I wouldn't like the scheme in Scheme ideas if it is already famous. And thank you very much for the comment, it's always nice to receive answers instead of being ignored on the talk pages. --FoxHound 06:26, 18 October 2013 (CEST)

I doubt Intermediate can be a parent article for Abnormal

Despite how the scheme bases itself on Intermediate weapon settings, I doubt similarities between both schemes are enough for the Intermediate article to be a parent article for this article. Main weapons used are quite different (Kamikaze is the most notable example of a widely-used weapon in Abnormal but not in Intermediate; conversely, weapons like Bazooka or Baseball Bat are to be avoided in most circumstances in Abnormal but not in Intermediate). --LeTotalKiller 23:39, 25 November 2013 (CET)

Well the person who created the article put the blue link on the Schemes page as a variation (it is not right under intermediate, it is a bit to the right, like the other schemes variations). It might be not a variation, just an inspiration. But it is almost exactly the opposite of an intermediate, that's why I did the parent article, like many other schemes here. If more editors think the same way as you, undo the parent article thing. --FoxHound 00:09, 26 November 2013 (CET)
Well, I marked Abnormal as a variation only to the extent of its inspiration from Intermediate (e.g. the Normal/Abnormal thing, or the available weapons), but it pretty much stops there. I'll ask some people about that parent article thing regarding this particular scheme. --LeTotalKiller 00:13, 26 November 2013 (CET)
I didn't notice it was you who created the article (good stuff). If you check WxW, it has shopper in its name, has a different article is considered very different from shopper to some people and it is listed as a variation with parent article. Variation or not, the same way you put the blue link on that position, the parent article works the same way in my opinion. --FoxHound 00:21, 26 November 2013 (CET)
Well, WxW and Shopper are pretty similar, they mostly have the same rules (with WxW just adding the WBA rule); whereas Normal and Abnormal are perfect opposites (okay, with the same weapon set, but that's only emphasizing the opposition). I've been playing this addicting scheme for quite a while, and it feels nothing like Normal (games are pretty much three times faster, they revolve on different weapons, significantly different strategies, etc.). But yeah, I'll ask if changing is judicious. --LeTotalKiller 00:27, 26 November 2013 (CET)
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