User contributions
From Worms Knowledge Base
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- 15:15, 21 October 2012 (diff | hist) . . (+434) . . Statistics (Both shopping awards)
- 14:36, 21 October 2012 (diff | hist) . . (+376) . . Statistics (Florence Nightingale anniversary hot-water bottle)
- 14:23, 21 October 2012 (diff | hist) . . (+244) . . Statistics (→Worm Awards: Big Billy's circus award)
- 13:43, 21 October 2012 (diff | hist) . . (+595) . . Statistics (NASA award spaded. A good way to spend a weekend.)
- 16:43, 15 October 2012 (diff | hist) . . (+5,026) . . N User:Melon/Schemes (A suggestion for a new schemes page. Discuss on #worms) (current)
- 16:50, 13 October 2012 (diff | hist) . . (+30) . . Game logic (→14px Worms 2: Link to W2 cheats page)
- 16:26, 13 October 2012 (diff | hist) . . (+17) . . Game logic (→Common information: Link to Deathmatch page)
- 16:26, 13 October 2012 (diff | hist) . . (+84) . . Deathmatch ({{ParentArticle}})
- 20:52, 12 October 2012 (diff | hist) . . (+288) . . Fall Damage (→Activation "failure": I was confused by this, so I've clarified it.)
- 22:09, 11 October 2012 (diff | hist) . . (+179) . . Worms Armageddon mission file (→3. The [Options] Group: TurnEndFinishesGame + WeaponsDontEndTurn = 1 shot per shotgun and longbow ammo)
- 17:06, 7 October 2012 (diff | hist) . . (-419) . . People/Melon (current)
- 21:36, 30 September 2012 (diff | hist) . . (-7) . . Worms Armageddon mission file (Win condition 0 does not have the strange condition of needing to get the final kill as a red team after all. Something else must have ben causing it to fail.)
- 16:06, 30 September 2012 (diff | hist) . . (+54) . . Worms Armageddon mission file (→3. The [Options] Group: Mine fuses)
- 12:07, 30 September 2012 (diff | hist) . . (+170) . . Worms Armageddon mission file (→1. The [Mission] Group: Clarifying win conditions when player-controlled alliances are present.)
- 11:11, 30 September 2012 (diff | hist) . . (-219) . . m Worms Armageddon mission file (→9. The [Event####] Group: Confirm that "RoundExtention" parameters do nothing.)
- 10:28, 30 September 2012 (diff | hist) . . (+1,318) . . Worms Armageddon mission file (→7. The [CPUTeam#] Group: Spaded most thnigs. Unfortunately the AlliedGroup 8 traitor team was actually caused by a dodgy TeamSkill setting I'd forgotten that I changed.)
- 20:40, 29 September 2012 (diff | hist) . . (+188) . . m Worms Armageddon mission file (→6. The [HumanTeam] Group: Specific values for infinite ammo or delay)
- 20:29, 29 September 2012 (diff | hist) . . (+502) . . Worms Armageddon mission file (→6. The [HumanTeam] Group: A few notes on various things.)
- 20:07, 29 September 2012 (diff | hist) . . (+254) . . Worms Armageddon mission file (→5. The [Teams] Group: Some effective out-of-bounds error checking by WA. Good job.)
- 19:09, 29 September 2012 (diff | hist) . . (+1,509) . . Worms Armageddon mission file (→7. The [CPUTeam#] Group: I have unleashed the foulest of horrors from the deepest of depths by messing with AlliedGroup.)
- 14:31, 19 September 2012 (diff | hist) . . (0) . . m Super Weapons (→Worms Armageddon and Worms World Party: S does not come before M. Alphabetical order fail.)
- 14:28, 19 September 2012 (diff | hist) . . (0) . . m Super Weapons (→Worms Armageddon and Worms World Party: Select Worm not Worm Select)
- 14:23, 19 September 2012 (diff | hist) . . (+22) . . Article melioration and assessment (→Information: Link to Super Weapons)
- 14:21, 19 September 2012 (diff | hist) . . (+20) . . Weapons (→See also: Link to super weapons)
- 14:21, 19 September 2012 (diff | hist) . . (+1,696) . . N Super Weapons (Created page with "{{ParentArticle|Weapons}} '''Super weapons''' are a special category of weapon that typically can only be collected via a random crate drop. In Worms 2 and [[Worms World...")
- 13:26, 19 September 2012 (diff | hist) . . (+22) . . Article melioration and assessment (→Information: Add Explosion Bias to article tree)
- 13:23, 19 September 2012 (diff | hist) . . (+21) . . Game logic (→Common information: Added Explosion Bias. Also, someone come up with a sensible way to sort the list on this page!)
- 13:21, 19 September 2012 (diff | hist) . . (+1,822) . . N Explosion Bias (Created page with "{{ParentArticle|Game logic}} '''Expolsion Bias''' is the name given to the feature that lowers the centre point of an explosion in order to make worms fly up into the air wh...")
- 12:52, 19 September 2012 (diff | hist) . . (+247) . . Instant Cluster Explosion (Clarification that this is not the same thing as placing a bomb directly underneath a worm, which also causes instant cluster explosions) (current)
- 12:47, 19 September 2012 (diff | hist) . . (+357) . . Instant Cluster Explosion (Finally, it's all been made clear. Special thanks to Muzer.)
- 12:40, 19 September 2012 (diff | hist) . . (+35) . . Tricks and glitches (second generation) (Moved instant cluster explosion to fixed section)
- 12:37, 19 September 2012 (diff | hist) . . (-138) . . Article melioration and assessment (Cluster bomb head explosion --> Instant cluster explosion. Also removed from task list)
- 12:35, 19 September 2012 (diff | hist) . . (-121) . . Cluster Bomb (Changing link to now renamed Instant Cluster Explosion page)
- 12:20, 19 September 2012 (diff | hist) . . (0) . . m Talk:Instant Cluster Explosion (moved Talk:Cluster Bomb head explosion to Talk:Instant Cluster Explosion: W2 patch notes indicate that this affected more than just the cluster bomb) (current)
- 12:20, 19 September 2012 (diff | hist) . . (+44) . . N Talk:Cluster Bomb head explosion (moved Talk:Cluster Bomb head explosion to Talk:Instant Cluster Explosion: W2 patch notes indicate that this affected more than just the cluster bomb) (current)
- 12:20, 19 September 2012 (diff | hist) . . (0) . . m Instant Cluster Explosion (moved Cluster Bomb head explosion to Instant Cluster Explosion: W2 patch notes indicate that this affected more than just the cluster bomb)
- 12:20, 19 September 2012 (diff | hist) . . (+39) . . N Cluster Bomb head explosion (moved Cluster Bomb head explosion to Instant Cluster Explosion: W2 patch notes indicate that this affected more than just the cluster bomb) (current)
- 11:54, 19 September 2012 (diff | hist) . . (-86) . . m Mine (→Tactics: Quick testing shows there are more than 3 weapons that cause worms to fly up rather than down, so lets just not list the others.)
- 23:24, 18 September 2012 (diff | hist) . . (+37) . . Ninja Rope (WWP super rope restricted to 45 degrees downwards)
- 22:56, 18 September 2012 (diff | hist) . . (-2) . . m Article melioration and assessment (→Weapon articles: The Ninja Rope article is a lot higher quality than "piss poor")
- 22:52, 18 September 2012 (diff | hist) . . (+1) . . m Ninja Rope (Some wrong header tyes)
- 22:51, 18 September 2012 (diff | hist) . . (+326) . . Ninja Rope (Re-organising page, also some information on angle limits.)
- 22:27, 18 September 2012 (diff | hist) . . (-2) . . m Article melioration and assessment (→Weapon articles: The Baseball Bat article has to be at least good quality now.)
- 22:24, 18 September 2012 (diff | hist) . . (+550) . . Baseball Bat (A bunch of things. Mostly tactics.)
- 22:01, 18 September 2012 (diff | hist) . . (+747) . . Mine (A number of small things. Minimum of 5 second retreat time, mines placed on the head make you fly up rather than down while grenades don't.)
- 16:21, 18 September 2012 (diff | hist) . . (+135) . . m Worms Armageddon mission file (→Event types: Some extra clarification about how event 12 is working)
- 11:37, 18 September 2012 (diff | hist) . . (+70) . . Worms Armageddon mission file (→10. The [Sequence####] Group: Turn parameter does not work for sequences.)
- 09:46, 18 September 2012 (diff | hist) . . (+186) . . Worms Armageddon mission file (→7. The [CPUTeam#] Group: Worm placement shenanigans.)
- 22:07, 17 September 2012 (diff | hist) . . (+169) . . Worms Armageddon mission file (→3. The [Options] Group: Interesting behaviour for jetpack fuel.)
- 20:35, 17 September 2012 (diff | hist) . . (+294) . . Worms Armageddon mission file (Just some minor changes, mainly about default health crate values.)
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