Difference between revisions of "Tricks and glitches (second generation)"
From Worms Knowledge Base
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This is a list of known in-game tricks and glitches in Worms Armageddon. | This is a list of known in-game tricks and glitches in Worms Armageddon. | ||
− | =Tricks and glitches= | + | =Second generation= |
+ | ==Tricks and glitches== | ||
* [[Skipwalking]] | * [[Skipwalking]] | ||
* [[Super Sheep going through walls]] | * [[Super Sheep going through walls]] | ||
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* [[Kamikaze drowning glitch]] | * [[Kamikaze drowning glitch]] | ||
− | =Fixed glitches= | + | ==Fixed glitches== |
− | ==Exploitable== | + | ===Exploitable=== |
* [[Cow doubling glitch]] | * [[Cow doubling glitch]] | ||
* [[Indian rope trick]] | * [[Indian rope trick]] | ||
* [[Girdering a previously occupied location]] | * [[Girdering a previously occupied location]] | ||
* [[Message injection exploits]] | * [[Message injection exploits]] | ||
− | ==Neutral== | + | ===Neutral=== |
* [[Dud mine explosion]] | * [[Dud mine explosion]] | ||
* [[Erratic proximity polling by a mobile Mine]] | * [[Erratic proximity polling by a mobile Mine]] | ||
* [[Scales of Justice glitch]] | * [[Scales of Justice glitch]] | ||
− | ==Harmful== | + | ===Harmful=== |
* [[Parachute failure at fall velocity threshold]] | * [[Parachute failure at fall velocity threshold]] | ||
* [[Stray pixel in Girder sprite]] | * [[Stray pixel in Girder sprite]] | ||
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* [[Ninja Rope snag trap]] | * [[Ninja Rope snag trap]] | ||
* [[Deadlock from Crate / Oil Drum floating on water]] | * [[Deadlock from Crate / Oil Drum floating on water]] | ||
+ | |||
+ | =First generation= | ||
+ | ==Amiga versions== | ||
+ | ===Tricks and Glitches=== | ||
+ | * [[Loading option set whilst using BETONG ASNA or BOING cheat crashes game]] | ||
+ | * [[Action Replays display different outcome]] | ||
+ | * [[Dynamite retreat can be altered in Action Replay]] | ||
+ | |||
+ | ===Fixed glitches === | ||
+ | ====Exploitable ==== | ||
+ | ====Neutral==== | ||
+ | * [[Unable to load option sets]] | ||
+ | * [[Crashes when loading from Workbench]] | ||
+ | ====Harmful==== | ||
+ | * [[Erratic rope behaviour]] | ||
+ | ==MS-DOS versions== | ||
+ | ===Tricks and Glitches=== | ||
+ | * [[Bazooka-Uzi trick]] | ||
+ | |||
+ | ===Fixed glitches=== | ||
+ | ====Exploitable==== | ||
+ | ====Neutral==== | ||
+ | ====Harmful==== |
Revision as of 16:04, 6 June 2007
(Up to Game logic)
This is a list of known in-game tricks and glitches in Worms Armageddon.
Contents
Second generation
Tricks and glitches
- Skipwalking
- Super Sheep going through walls
- Bazooka through wall
- Chute flare
- Floating weapon glitch
- Firing homing weapons without aiming
- Gliding
- Alien glitch
- Bungee from Jetpack
- Ninja Rope skim/blast without loss of control
- Instant self-bounce/hit of a Ninja Rope weapon drop
- CPU shot misprediction
- Kamikaze drowning glitch
Fixed glitches
Exploitable
- Cow doubling glitch
- Indian rope trick
- Girdering a previously occupied location
- Message injection exploits
Neutral
Harmful
- Parachute failure at fall velocity threshold
- Stray pixel in Girder sprite
- Longbow arrow absorption by a Grave
- Loss of control from being hit by a falling worm while on the Parachute
- Pneumatic Drill malfunction
- Ninja Rope snag trap
- Deadlock from Crate / Oil Drum floating on water
First generation
Amiga versions
Tricks and Glitches
- Loading option set whilst using BETONG ASNA or BOING cheat crashes game
- Action Replays display different outcome
- Dynamite retreat can be altered in Action Replay