Difference between revisions of "Worms: The Director's Cut"
From Worms Knowledge Base
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Built largely around the game engine for the original Amiga version of ''Worms'', series creator [[People/Andy Davidson|Andy Davidson]] added a slew of new features and weapons to the game. Most of these weapons and features were carried over to later installments in the game save for one weapon, the [[Sheep-on-a-Rope]], and the enhanced customization features, which were severely pared down for future releases. Davidson produced this version of the game as a testing bed for new features, and to convince [[Team17]] to make improvements to ''[[Worms 2]]'' which, at the time, was simply going to be an updated version of the original game. | Built largely around the game engine for the original Amiga version of ''Worms'', series creator [[People/Andy Davidson|Andy Davidson]] added a slew of new features and weapons to the game. Most of these weapons and features were carried over to later installments in the game save for one weapon, the [[Sheep-on-a-Rope]], and the enhanced customization features, which were severely pared down for future releases. Davidson produced this version of the game as a testing bed for new features, and to convince [[Team17]] to make improvements to ''[[Worms 2]]'' which, at the time, was simply going to be an updated version of the original game. | ||
− | On 1 June 2018, Andy Davidson posted a screenshot on his Instagram showing the ''WormsDC'' title screen with a new version number of 1.5 alpha and a build date of 2 May 2018.<ref>[https://www.instagram.com/p/BjgLKTnFjxN/?taken-by=rockandrollmachine rockandrollmachine on Instagram] - retrieved June 1, 2018</ref> As of | + | On 1 June 2018, Andy Davidson posted a screenshot on his Instagram showing the ''WormsDC'' title screen with a new version number of 1.5 alpha and a build date of 2 May 2018.<ref>[https://www.instagram.com/p/BjgLKTnFjxN/?taken-by=rockandrollmachine rockandrollmachine on Instagram] - retrieved June 1, 2018</ref> As of January 2022, this update has not been released publicly. |
More information about the development of ''WormsDC'' can be found [[Worms:_The_Director's_Cut/Development|here]]. | More information about the development of ''WormsDC'' can be found [[Worms:_The_Director's_Cut/Development|here]]. |
Revision as of 18:22, 8 January 2022
Worms: The Director's Cut | |
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Developer: | Team17/Andy Davidson |
Maintainer: | Andy Davidson |
Publishers: | Ocean Software (1997) Guildhall Leisure (1998) |
Release year: | 1997 |
Latest version: | 1.05 / 17 October 1997 1.5 Alpha / 2 May 2018 (unreleased) |
ReadMe: | Latest |
Website: | Defunct |
Update: | On Dream17 |
Worms: The Director's Cut (developed under a number of working titles of WormsAGA, Worms+, Worms 1.5, Worms: Mad Cow Edition, Worms '97, and Worms: The Next Generation, but most commonly shortened to WormsDC) is a strategy game developed by UK-based company, Team17. It was the last game the company released for the Amiga home computer system, as the games market for the computer had begun to dry up by the time this game was released in 1997. Adding new elements and weapons to the Worms gameplay, this is generally considered to be the finest entry in the first generation of Worms games.
Built largely around the game engine for the original Amiga version of Worms, series creator Andy Davidson added a slew of new features and weapons to the game. Most of these weapons and features were carried over to later installments in the game save for one weapon, the Sheep-on-a-Rope, and the enhanced customization features, which were severely pared down for future releases. Davidson produced this version of the game as a testing bed for new features, and to convince Team17 to make improvements to Worms 2 which, at the time, was simply going to be an updated version of the original game.
On 1 June 2018, Andy Davidson posted a screenshot on his Instagram showing the WormsDC title screen with a new version number of 1.5 alpha and a build date of 2 May 2018.[1] As of January 2022, this update has not been released publicly.
More information about the development of WormsDC can be found here.
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References
- ↑ rockandrollmachine on Instagram - retrieved June 1, 2018