Difference between revisions of "MapGEN"

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MapGEN is still under development and will support more schemes in the future. These may include:
 
MapGEN is still under development and will support more schemes in the future. These may include:
  
* [[Battle race]]
+
* [[Battle Race]]
 
* [[Bazookas and grenades]]
 
* [[Bazookas and grenades]]
 
* [[Sheep BnG]]
 
* [[Sheep BnG]]

Revision as of 14:37, 11 March 2009

(Up to Software)
icon MapGEN
MapGEN screenshot
Developer: Plutonic
Latest version: v0.3.0.pre.alpha / 11 March 2009
Supported games: W:A
Language: C++
License: Closed source
Website: www.wormscc.co.uk
Download: mapgen.rar (3.5 Mb)

MapGEN is a program written by Plutonic designed to generate random maps for particular schemes. It was first released on 11th July 2006. As of version 0.3, it now comes with a wormkit module so maps can be generated in game. A folder called MapGEN will appear in saved levels list containing PNG's for each scheme available.

Features

MapGEN currently supports these schemes:

Bows and arrows
MapGEN can create random maps for the BnA scheme, with a control that varies the density of objects. MapGEN also supports big maps for the BnA scheme, and provides sliders for the width and the height. The graphics for the specks that make up the map can be chosen from 6 defaults or added manually by creating a new folder in the program's bna subdirectory.
Fort
Random forts are generated from sets of tiles. Each fort is created with 8 random tiles from an extensive collection, and then textured to one of three themes (brick, granite or white stone). Additional tiles or textures can be manually added in the program's data directory.
Roper
MapGEN can create random ropers, but provides no controls for how they are generated.
Walk for weapons
Random Walk for Weapons maps can be generated with a control that adjusts the number of "pads".
Rope race
RopeRace maps can be generated to any size up to 8000x8000, the width of the tiles can be scaled between 82 and 250 pixels.
Super Sheep Race
Supersheep race maps can be generated to any size up to 8000x8000 the width of the path and the number of corners can be adjusted.
Supersheeper
Supersheeper maps in the form of cavern mazes can be generated to any size up to 8000x8000 the width of the tiles/path can be adjusted.
Shopper
Basic city shopper maps can now be produced (1920x696 only currently). Other varieties of normal shopper are planned.

Future plans

MapGEN is still under development and will support more schemes in the future. These may include:

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