Difference between revisions of "People (first generation)"
From Worms Knowledge Base
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| John Allardice || Yes || Yes || Yes || Additional Animation, Additional Graphics, FMV Modelling || | | John Allardice || Yes || Yes || Yes || Additional Animation, Additional Graphics, FMV Modelling || | ||
|- | |- | ||
− | | Alex Amsel || | + | | Alex Amsel || || || Yes || Consultant || |
|- | |- | ||
− | | Barry Aremstrong || | + | | Barry Aremstrong || || Yes || || Custom Level Artist|| |
|- | |- | ||
− | | Kelvin Aston || | + | | Kelvin Aston || || || Yes || Playtester || |
|- | |- | ||
| Cris Blyth || Yes || Yes || Yes || FMV Animation, Additional Graphics, Design, Custom Level Artist || | | Cris Blyth || Yes || Yes || Yes || FMV Animation, Additional Graphics, Design, Custom Level Artist || | ||
|- | |- | ||
− | | Allister Brimble || Yes || | + | | Allister Brimble || Yes || || || Audio (SNES) || |
|- | |- | ||
| [[People/Spadge (Team17)|Martyn Brown]] || Yes || Yes || Yes || Development Director || | | [[People/Spadge (Team17)|Martyn Brown]] || Yes || Yes || Yes || Development Director || | ||
|- | |- | ||
− | | Simon Butler || Yes || | + | | Simon Butler || Yes || || || Additional Graphics (PC, Mac, PS1, Saturn, Jaguar) || |
|- | |- | ||
− | | Wai Dat Chan || | + | | Wai Dat Chan || || || Yes || Playtester || Receives Special Thanks in the Amiga version oif ''Worms''. |
|- | |- | ||
| [[People/Andy Davidson|Andy Davidson]] || Yes || Yes || Yes || Concept, Game Design, Programming, Animation || | | [[People/Andy Davidson|Andy Davidson]] || Yes || Yes || Yes || Concept, Game Design, Programming, Animation || | ||
|- | |- | ||
− | | Porl Dunstan || | + | | Porl Dunstan || || || Yes || Playtester || |
|- | |- | ||
− | | John Eggett || | + | | John Eggett || || || Yes || Playtester || |
|- | |- | ||
− | | Paul Field || | + | | Paul Field || || || Yes || QA Manager || |
|- | |- | ||
− | | Mark Fitt || | + | | Mark Fitt || || || Yes || Additional Programming || |
|- | |- | ||
− | | Nick Gravgaard || | + | | Nick Gravgaard || || || Yes || Playtester || |
|- | |- | ||
− | | P-A Gustafsson || | + | | P-A Gustafsson || || || Yes || Additional Graphics || |
|- | |- | ||
− | | Chris Hare || | + | | Chris Hare || || || Yes || Playtester || |
|- | |- | ||
− | | Gavin Harwood || Yes || | + | | Gavin Harwood || Yes || || || Programming (GB, SMD) || [[East Point Software]] |
|- | |- | ||
− | | Jamie Hill || | + | | Jamie Hill || || || Yes || Playtester || |
|- | |- | ||
| Rico Holmes || Yes || Yes || Yes || Graphics, Background Graphics || | | Rico Holmes || Yes || Yes || Yes || Graphics, Background Graphics || | ||
|- | |- | ||
− | | Richard Hurst || | + | | Richard Hurst || || || Yes || Playtester || |
|- | |- | ||
− | | Steve Lewis || | + | | Steve Lewis || || || Yes || Playtester || |
|- | |- | ||
− | | Francis Lillie || Yes || | + | | Francis Lillie || Yes || || || Programming (SNES, SMD) || [[East Point Software]] |
|- | |- | ||
− | | Rory Little || | + | | Rory Little || || Yes || Yes || Custom Level Artist (WormsUtd), Worm Artwork (WormsDC) || |
|- | |- | ||
− | | [[People/Paul Kilburn|Paul Kilburn]] || | + | | [[People/Paul Kilburn|Paul Kilburn]] || || || Yes || Producer, Documentation || |
|- | |- | ||
| [[People/Bjørn Lynne|Bjørn Lynne]] || Yes || Yes || Yes || Sound + Music || | | [[People/Bjørn Lynne|Bjørn Lynne]] || Yes || Yes || Yes || Sound + Music || | ||
|- | |- | ||
− | | Pete Lyon || | + | | Pete Lyon || || Yes || Yes || Custom Level Artist (Worms Utd), Worm Artwork (WormsDC) || |
|- | |- | ||
− | | Kenny Magnusson || | + | | Kenny Magnusson || || || Yes || Additional Graphics || Kenny's likeness replaces the [[Sheep-on-a-Rope]] in [[Monkey Mode]]. |
|- | |- | ||
− | | Rory Mc Leish || | + | | Rory Mc Leish || || Yes || || Custom Level Artist|| |
|- | |- | ||
− | | Mark McGinley || | + | | Mark McGinley || || || Yes || Playtester || |
|- | |- | ||
− | | Karl Morton || Yes || Yes || | + | | Karl Morton || Yes || Yes || || FMV, Additional Coding (PC, Mac, PS1, Saturn, Jaguar) || Had support for [[CUCD7]] been realized in ''WormsDC'', it is likely Morton would have received a credit there for the FMVs. |
|- | |- | ||
− | | Martin O'Donnell || Yes || | + | | Martin O'Donnell || Yes || || || Project Manager (SNES, SMD), Producer (GB) || |
|- | |- | ||
− | | Pieter Opdam || Yes || Yes || | + | | Pieter Opdam || Yes || Yes || || Coding, Additional Design (PC, Mac, PS1, Saturn, Jaguar) || |
|- | |- | ||
− | | [[People/Chris Pritchard|Chris Pritchard]] || | + | | [[People/Chris Pritchard|Chris Pritchard]] || || || Yes || Playtester || Created in the ''WormsDC'' ReadMe as the developer of [[WormPrefs]] |
|- | |- | ||
− | | Phil Q-Webster || Yes || | + | | Phil Q-Webster || Yes || || || Q.A. Manager (Amiga) || |
|- | |- | ||
− | | Tony Senghore || | + | | Tony Senghore || || Yes || Yes || Custom Level Artist (WormsUtd), Additional Graphics (WormsDC) || |
|- | |- | ||
− | | Andy Severn || Yes || | + | | Andy Severn || Yes || || || Audio (SMD) || |
|- | |- | ||
− | | Roy Stewart || Yes || | + | | Roy Stewart || Yes || || || Graphics (SNES, SMD, GB) || [[East Point Software]] |
|- | |- | ||
− | | Gary Symons || Yes || Yes || | + | | Gary Symons || Yes || Yes || || Coding, Additional Design (PC, Mac, PS1, Saturn, Jaguar) || |
|- | |- | ||
− | | Andy Till || | + | | Andy Till || || || Yes || Playtester || |
|- | |- | ||
− | | James Tiller || | + | | James Tiller || || || Yes || Playtester || |
|- | |- | ||
− | | Martin Tolson || | + | | Martin Tolson || || || Yes || Playtester || |
|- | |- | ||
− | | Wiggz || | + | | Wiggz || || Yes || Yes || Custom Level Artist (WormsUtd), Additional Graphics (WormsDC) || |
|- | |- | ||
|} | |} |
Revision as of 09:24, 30 August 2020
A list of members of the community connected with the 1st-generation games in the series - Worms, Worms United and Worms: The Director's Cut. The list includes community members, developers of applications designed to be used with Worms games, map designers, and some current and former Team17 staff.
Name/Nickname | Location | First Name | PC | Amiga | Console | Related Pages & Notes |
---|---|---|---|---|---|---|
AceMan | Yes | Produced WormsDC compatible versions of terrain styles of WA. | ||||
Andy Davidson | UK (England) | Andy | Yes | Yes | Yes | Former Team17 staff, creator of the game, programmer of the Amiga versions. |
Ben Hutchings | Levenshulme, Manchester, UK | Ben | Yes | Developer of WormsShell for the Amiga version of Worms. | ||
Bjørn Lynne | Norway | Bjørn | Yes | Yes | Yes | Wrote the Wormsong. Handled music and sound for all games in the series, as well as various other Team17 games, up until 2010. |
Chris Pritchard | Chris | Yes | Developer of WormPrefs for WormsDC. | |||
Mad-Matt | Yes | Provided first publicly-available disk image of the v1.05 patch disk. | ||||
Martyn "Spadge" Brown | UK (England) | Martyn | Yes | Yes | Yes | Former Team17 staff, Creative Director for Worms and WormsDC. |
Squirminator2k | Los Angeles, CA | Ben | Yes | Yes | Yes | Dream17, WKB |
Credited Developers
Below is a list of developers credited with working on 1st-gen Worms games.
Name | Worms | WormsUtd | WormsDC | Credited Role(s) | Related Pages & Notes |
---|---|---|---|---|---|
John Allardice | Yes | Yes | Yes | Additional Animation, Additional Graphics, FMV Modelling | |
Alex Amsel | Yes | Consultant | |||
Barry Aremstrong | Yes | Custom Level Artist | |||
Kelvin Aston | Yes | Playtester | |||
Cris Blyth | Yes | Yes | Yes | FMV Animation, Additional Graphics, Design, Custom Level Artist | |
Allister Brimble | Yes | Audio (SNES) | |||
Martyn Brown | Yes | Yes | Yes | Development Director | |
Simon Butler | Yes | Additional Graphics (PC, Mac, PS1, Saturn, Jaguar) | |||
Wai Dat Chan | Yes | Playtester | Receives Special Thanks in the Amiga version oif Worms. | ||
Andy Davidson | Yes | Yes | Yes | Concept, Game Design, Programming, Animation | |
Porl Dunstan | Yes | Playtester | |||
John Eggett | Yes | Playtester | |||
Paul Field | Yes | QA Manager | |||
Mark Fitt | Yes | Additional Programming | |||
Nick Gravgaard | Yes | Playtester | |||
P-A Gustafsson | Yes | Additional Graphics | |||
Chris Hare | Yes | Playtester | |||
Gavin Harwood | Yes | Programming (GB, SMD) | East Point Software | ||
Jamie Hill | Yes | Playtester | |||
Rico Holmes | Yes | Yes | Yes | Graphics, Background Graphics | |
Richard Hurst | Yes | Playtester | |||
Steve Lewis | Yes | Playtester | |||
Francis Lillie | Yes | Programming (SNES, SMD) | East Point Software | ||
Rory Little | Yes | Yes | Custom Level Artist (WormsUtd), Worm Artwork (WormsDC) | ||
Paul Kilburn | Yes | Producer, Documentation | |||
Bjørn Lynne | Yes | Yes | Yes | Sound + Music | |
Pete Lyon | Yes | Yes | Custom Level Artist (Worms Utd), Worm Artwork (WormsDC) | ||
Kenny Magnusson | Yes | Additional Graphics | Kenny's likeness replaces the Sheep-on-a-Rope in Monkey Mode. | ||
Rory Mc Leish | Yes | Custom Level Artist | |||
Mark McGinley | Yes | Playtester | |||
Karl Morton | Yes | Yes | FMV, Additional Coding (PC, Mac, PS1, Saturn, Jaguar) | Had support for CUCD7 been realized in WormsDC, it is likely Morton would have received a credit there for the FMVs. | |
Martin O'Donnell | Yes | Project Manager (SNES, SMD), Producer (GB) | |||
Pieter Opdam | Yes | Yes | Coding, Additional Design (PC, Mac, PS1, Saturn, Jaguar) | ||
Chris Pritchard | Yes | Playtester | Created in the WormsDC ReadMe as the developer of WormPrefs | ||
Phil Q-Webster | Yes | Q.A. Manager (Amiga) | |||
Tony Senghore | Yes | Yes | Custom Level Artist (WormsUtd), Additional Graphics (WormsDC) | ||
Andy Severn | Yes | Audio (SMD) | |||
Roy Stewart | Yes | Graphics (SNES, SMD, GB) | East Point Software | ||
Gary Symons | Yes | Yes | Coding, Additional Design (PC, Mac, PS1, Saturn, Jaguar) | ||
Andy Till | Yes | Playtester | |||
James Tiller | Yes | Playtester | |||
Martin Tolson | Yes | Playtester | |||
Wiggz | Yes | Yes | Custom Level Artist (WormsUtd), Additional Graphics (WormsDC) |