Difference between revisions of "Tricks and glitches (first generation)"

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(Emulation-specific)
(Fixed glitches)
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====Harmful====
 
====Harmful====
 
* {{x-w}} {{i-wdc}} [[Erratic rope behaviour]]
 
* {{x-w}} {{i-wdc}} [[Erratic rope behaviour]]
 +
 +
====Emulation-specific====
 +
* {{x-w}} {{i-wdc}} [[Sprites extend by one pixel width vertically]]
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* {{x-w}} {{i-wdc}} [[Worm position marker arrow uses wrong palette colours]]
  
 
==MS-DOS versions==
 
==MS-DOS versions==

Revision as of 07:19, 17 May 2012

(Up to Game logic)

This is a list of known in-game tricks and glitches in the first generation of 2D Worms games.

Amiga versions

Tricks and Glitches

Note: Glitches marked with a * have been unofficially fixed in Worms (but not WormsDC) via WormShell.

Weapon-specific

Fatal / Crashes

Emulation-specific

Other

Fixed glitches

These WormsDC-specific glitches have been fixed in the v1.05 update.

Exploitable

Neutral

Harmful

Emulation-specific

MS-DOS versions

Tricks and Glitches

Fixed glitches

Exploitable

Neutral

Picking up worms using NR

Harmful

Erratic Bungee

See also