Difference between revisions of "Ludo"
From Worms Knowledge Base
(Ludo scheme article) |
(Rules section) |
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{{ParentArticle|[[Scheme ideas]]}} | {{ParentArticle|[[Scheme ideas]]}} | ||
+ | {{Map example|map=Specially designed map ([https://www.wmdb.org/maps/?map%5Btitle%5D=Ludo examples])|wmdb=}} | ||
'''Ludo''' is a wormy adaptation of the real [[w:Ludo|Ludo]] board game. The usual parameters are respected. The map has the 4 colored bases where 2, 3 or 4 players can face each other following a same procedure: | '''Ludo''' is a wormy adaptation of the real [[w:Ludo|Ludo]] board game. The usual parameters are respected. The map has the 4 colored bases where 2, 3 or 4 players can face each other following a same procedure: | ||
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The die in this scheme can be either a worm (like in the original version), a crate, or even an oil drum/mine located at the center of the map. The die is rolled by activating [[Earthquake]] under the influence of the Black Hole gravity. | The die in this scheme can be either a worm (like in the original version), a crate, or even an oil drum/mine located at the center of the map. The die is rolled by activating [[Earthquake]] under the influence of the Black Hole gravity. | ||
− | + | == Rules == | |
+ | There are multiple guidelines borrowed from the several variations that exist, including 3 kinds of special boxes. Everything in order to ensure more variety of decisions that must be taken during gameplay. On a map, there is usually a summary of these instructions (check them all on the [https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/76722d0a-b667-47ff-aa5c-108a9c5ee457/db3s8ea-be74565e-1b43-46bc-bf36-4436b2e1ea45.png/v1/fill/w_894,h_894,q_75,strp/ludo_manual_by_spclsa-db3s8ea.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJpc3MiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwic3ViIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl0sIm9iaiI6W1t7InBhdGgiOiIvZi83NjcyMmQwYS1iNjY3LTQ3ZmYtYWE1Yy0xMDhhOWM1ZWU0NTcvZGIzczhlYS1iZTc0NTY1ZS0xYjQzLTQ2YmMtYmYzNi00NDM2YjJlMWVhNDUucG5nIiwid2lkdGgiOiI8PTg5NCIsImhlaWdodCI6Ijw9ODk0In1dXX0.TWkPCwxBlkdLzEqRmzLHSRJCt2NQ6nWDq_Eptto2rR0 mini-manual]). | ||
== Versions == | == Versions == | ||
=== 3.8 === | === 3.8 === | ||
− | {{Game setup|file=Ludo 3.8.wsc|scheme=Ludo (v3.8)|map= | + | {{ReplayBox|Ludo.wagame|A Ludo game with|sbs, User1 (xyz), and FoxHound}} |
+ | {{Game setup|file=Ludo 3.8.wsc|scheme=Ludo (v3.8)|map=|worms=4 per player; 2-4 players.}} | ||
It includes the features: | It includes the features: | ||
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==== [[RubberWorm]] features ==== | ==== [[RubberWorm]] features ==== | ||
− | * crate rate + limit: 1 ···· we only need 1 | + | * crate rate + limit: 1 ···· we only need 1 die |
− | * crateshower ···· guarantees a permanent | + | * crateshower ···· guarantees a permanent die |
* sdet ···· you know, multishots = multitasking | * sdet ···· you know, multishots = multitasking | ||
* usw ···· unlocks the earthquake having sdet on | * usw ···· unlocks the earthquake having sdet on | ||
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=== Original === | === Original === | ||
− | {{Scheme|title= | + | {{Scheme|title=|file=Original Ludo.wsc|map=|worms=5 per player; 2-4 players.}} |
In the original scheme each player must add +1 worm to their typical 4, because that extra worm will be the die. Gameplay is slower than the version 3.8. | In the original scheme each player must add +1 worm to their typical 4, because that extra worm will be the die. Gameplay is slower than the version 3.8. | ||
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On 28th March 2017, [[User:Sbs|sbs]] released the [https://www.wmdb.org/31744 original map] along with the scheme on [[WMDB]]. On 17th October 2020, the scheme was updated by the author for WA's v3.8 to have a faster gameplay (along with [https://www.wmdb.org/38631 this map]). | On 28th March 2017, [[User:Sbs|sbs]] released the [https://www.wmdb.org/31744 original map] along with the scheme on [[WMDB]]. On 17th October 2020, the scheme was updated by the author for WA's v3.8 to have a faster gameplay (along with [https://www.wmdb.org/38631 this map]). | ||
− | {{todo| | + | {{todo|Write the full rules|Add images}} |
{{stub}} | {{stub}} |
Latest revision as of 15:40, 7 May 2023
Map |
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Specially designed map (examples) |
Ludo is a wormy adaptation of the real Ludo board game. The usual parameters are respected. The map has the 4 colored bases where 2, 3 or 4 players can face each other following a same procedure:
- Release 4 pieces of their START
- Make 1 lap around the map in a clockwise direction
- Reach the goal or HOME, located in the final column of each route.
The die in this scheme can be either a worm (like in the original version), a crate, or even an oil drum/mine located at the center of the map. The die is rolled by activating Earthquake under the influence of the Black Hole gravity.
Rules
There are multiple guidelines borrowed from the several variations that exist, including 3 kinds of special boxes. Everything in order to ensure more variety of decisions that must be taken during gameplay. On a map, there is usually a summary of these instructions (check them all on the mini-manual).
Versions
3.8
W:A replay: A Ludo game with sbs, User1 (xyz), and FoxHound | |
Download · Info |
Game setup |
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Scheme |
Ludo (v3.8): |
Worms |
4 per player; 2-4 players. |
It includes the features:
- Game engine speed - It wasn't possible to use /speed along with the beneficts of the /boom version before. Now we have this separated function, even with a wider range of values. In this ocassion, the value is x2.5. So... Be quick with your worms placements at the beginning!
- Phased Worms (Allied) - Thanks to this, the /boom logic can be integrated into your own worms too.
- Sudden Death disables Worm Select (Off) - If the match exceeds the round time (which is very likely due to the super speed), don't worry... you're still able to use the automatic select worm.
RubberWorm features
- crate rate + limit: 1 ···· we only need 1 die
- crateshower ···· guarantees a permanent die
- sdet ···· you know, multishots = multitasking
- usw ···· unlocks the earthquake having sdet on
- ldet ···· not losing turn if yo fail/fall with teleport
- swat ···· allows just TAB to switch worms
- wdca ···· weapons don't change automatically
- Cbh: 1.5 ···· constant black hole
- viscosity: 10% ···· it helps with the Cbh effect
- version boom ···· now into the "Phased Worm (Enemies)" option
Original
Download (.wsc) · View scheme settings |
Worms |
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5 per player; 2-4 players. |
In the original scheme each player must add +1 worm to their typical 4, because that extra worm will be the die. Gameplay is slower than the version 3.8.
History
On 28th March 2017, sbs released the original map along with the scheme on WMDB. On 17th October 2020, the scheme was updated by the author for WA's v3.8 to have a faster gameplay (along with this map).
This article has a to-do list: | |
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