Difference between revisions of "Selecsteria"
From Worms Knowledge Base
(Selecsteria replay from TUS Cup) |
(→Before this scheme: source) |
||
(One intermediate revision by the same user not shown) | |||
Line 24: | Line 24: | ||
This variation was created and [https://www.tus-wa.com/schemes/scheme-3398/ released] on 28th August 2020 on [[TUS]] by [[People/Kaleu|Kaleu]]. | This variation was created and [https://www.tus-wa.com/schemes/scheme-3398/ released] on 28th August 2020 on [[TUS]] by [[People/Kaleu|Kaleu]]. | ||
− | The scheme has featured in a cup on [[The Ultimate Site]] in [https://www.tus-wa.com/cups/search/Selecsteria/ 2021]. | + | === Competitive events === |
+ | The scheme has featured in a cup on [[The Ultimate Site]] in [https://www.tus-wa.com/cups/search/Selecsteria/ 2021] and in [https://www.tus-wa.com/cups/cup-1150/ 2022]. | ||
+ | |||
+ | === Similar ideas === | ||
+ | ==== Before this scheme ==== | ||
+ | The idea of playing Hysteria with [[Worm Select]] already existed, there are numerous examples before the release of version 3.8 which allowed using Worm Select during hot-seat time without consuming turn time. Examples: [https://www.tus-wa.com/schemes/scheme-937/] (with a [https://www.tus-wa.com/tournaments/tournament-998/ tournament]), [https://www.tus-wa.com/schemes/scheme-938/], [https://www.tus-wa.com/schemes/scheme-965/], [https://www.tus-wa.com/schemes/scheme-1058/], [https://www.wmdb.org/35749]. |
Latest revision as of 03:30, 26 January 2024
(Up to Scheme ideas or Hysteria)
W:A replay: TUS Cup game with donnie (Kaleu) and Conejo | |
Download · Info |
Game setup |
---|
Scheme |
Selecsteria: |
Map |
Any open island map |
Worms |
4 per player 1vs1; 2 per player 2vs2 |
Selecsteria is a scheme proposal to replace the current Hysteria league scheme. The main purpose of this scheme is to eliminate the polemical and for many people unfair practice of "Telecow" (worm rotation abuse), while maintaining the scheme's characteristics using version 3.8's extended game options.
Contents
Main changes
- Worm Selection available in every turn.
- Worm Selection doesn't end hot-seat time.
- Worm Selection remains even after Sudden Death. (To prevent turn skip forcing of SD in order to disable WS.)
- 1 turn delay for every weapon but Teleport. (This is to prevent 1st turn advantage and avoid unwanted piles when spawning, Mad Cow still with more delay though, 3 turns in this case.)
- Enabled Fractional Round Timer. (This allows Sudden Death to approach even when all players finish all their turns in less than 1 second, so Sudden Death doesn't rely on turn skips anymore.)
- 30 seconds round duration instead of 10. (The game will last over 10 or 11 minutes before Sudden Death starts. This increase is needed for the game to last longer with fractional round timer enabled.)
- Water flood rise set to medium
Hysteria league gameplay reminder
- 4 Worms per player in a 1vs1 scenario and 2 Worms in 2vs2 scenario.
- Use random generated open Island maps.
- Glitches disabled.
- No rules.
History
This variation was created and released on 28th August 2020 on TUS by Kaleu.
Competitive events
The scheme has featured in a cup on The Ultimate Site in 2021 and in 2022.
Similar ideas
Before this scheme
The idea of playing Hysteria with Worm Select already existed, there are numerous examples before the release of version 3.8 which allowed using Worm Select during hot-seat time without consuming turn time. Examples: [1] (with a tournament), [2], [3], [4], [5].