Difference between revisions of "Game logic"
From Worms Knowledge Base
(added wormnet ranks page) |
(I'm not sure if these WormNET flags and ranks pages were really necessary as separate pages, since they could be simply sections of WormNET page. I'm at least making them sub pages of WormNET page here.) |
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* [[Frontend structure (Worms Armageddon)|Frontend structure]] | * [[Frontend structure (Worms Armageddon)|Frontend structure]] | ||
* [[WA character table|Character table]] | * [[WA character table|Character table]] | ||
− | |||
− | |||
* [[Network]] | * [[Network]] | ||
* [[Network protocol (Worms Armageddon)|Network protocol]] | * [[Network protocol (Worms Armageddon)|Network protocol]] | ||
* [[WormNET (Worms Armageddon)|WormNET]] | * [[WormNET (Worms Armageddon)|WormNET]] | ||
+ | ** [[WormNET flags]] | ||
+ | ** [[WormNET ranks]] | ||
* [[Cheats (Worms Armageddon)|Cheats]] | * [[Cheats (Worms Armageddon)|Cheats]] |
Revision as of 08:55, 22 March 2023
Common information
- Tricks and glitches (second generation)
- Tricks and glitches (first generation)
- Cheats (first generation)
- Weapons
- Automatically selected weapons
- Animal Jumping
- Crate Probability
- Explosion Bias
- Wind
- Fall Damage
- Sudden Death
- Poison
- Worm
- Team scores
- Post-game awards
- Missions
- Deathmatch
- Soundbanks
- Soundbanks (first generation, Amiga)
- Backgrounds
Game-specific information (second generation)
Worms 2
- Options file settings
- Weapons file settings
- Frontend structure
- Landgen usage
- Network protocol
- Cheats
Worms Armageddon
Worms World Party
- Frontend structure
- Frontend structure (Dreamcast version)
- Frontend structure (Gameboy Advance version)
Game-specific information (first generation)
Worms
- Frontend structure (Amiga and CD32 versions)
- Frontend structure (MS-DOS and PlayStation versions)
- Frontend structure (Super Nintendo and Sega MegaDrive/Genesis versions)
- Frontend structure (Game Boy version)