Difference between revisions of "Tricks and glitches (first generation)"
From Worms Knowledge Base
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Note: Glitches marked with a * have been unofficially fixed in ''[[Worms]]'' (but not ''[[WormsDC]]'') via [[WormShell]]. | Note: Glitches marked with a * have been unofficially fixed in ''[[Worms]]'' (but not ''[[WormsDC]]'') via [[WormShell]]. | ||
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==== Weapon-specific ==== | ==== Weapon-specific ==== | ||
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* {{x-w}} {{i-wdc}} [[Using the Nuclear Bomb twice pushes the team health bars off the screen]] | * {{x-w}} {{i-wdc}} [[Using the Nuclear Bomb twice pushes the team health bars off the screen]] | ||
* {{i-w}} {{i-wdc}} [[Worms that hurt themselves with their first Shotgun round still get a second shot]] | * {{i-w}} {{i-wdc}} [[Worms that hurt themselves with their first Shotgun round still get a second shot]] | ||
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==== Fatal / Crashes ==== | ==== Fatal / Crashes ==== | ||
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* {{x-w}} {{i-wdc}} [[Loading option sets whilst using BETONG ASNA or BOING cheat crashes the game]] | * {{x-w}} {{i-wdc}} [[Loading option sets whilst using BETONG ASNA or BOING cheat crashes the game]] | ||
* {{i-w}} {{i-wdc}} [[Software Failure 8000 0020]]* | * {{i-w}} {{i-wdc}} [[Software Failure 8000 0020]]* | ||
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==== Emulation-specific ==== | ==== Emulation-specific ==== | ||
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* {{x-w}} {{i-wdc}} [[Sprites extend by one pixel width vertically]] | * {{x-w}} {{i-wdc}} [[Sprites extend by one pixel width vertically]] | ||
* {{x-w}} {{i-wdc}} [[Worm position marker arrow uses wrong palette colours]] | * {{x-w}} {{i-wdc}} [[Worm position marker arrow uses wrong palette colours]] | ||
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==== Other ==== | ==== Other ==== | ||
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* {{i-w}} {{i-wdc}} [[Screen cut-off on NTSC Amigas]]* | * {{i-w}} {{i-wdc}} [[Screen cut-off on NTSC Amigas]]* | ||
* {{i-w}} {{i-wdc}} [[Scrolling to bottom of the map during a Weapon Crate alters crate spawn point]] | * {{i-w}} {{i-wdc}} [[Scrolling to bottom of the map during a Weapon Crate alters crate spawn point]] | ||
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===Fixed glitches === | ===Fixed glitches === | ||
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* {{x-w}} {{i-wdc}} [[Unable to load option sets]] | * {{x-w}} {{i-wdc}} [[Unable to load option sets]] | ||
* {{x-w}} {{i-wdc}} [[Crashes when loading from Workbench]] | * {{x-w}} {{i-wdc}} [[Crashes when loading from Workbench]] | ||
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====Harmful==== | ====Harmful==== |
Revision as of 00:22, 29 March 2012
(Up to Game logic)
This is a list of known in-game tricks and glitches in the first generation of 2D Worms games.
Amiga versions
Tricks and Glitches
Note: Glitches marked with a * have been unofficially fixed in Worms (but not WormsDC) via WormShell.
Weapon-specific
-
Bazooka through wall
-
Concrete Donkey can be deployed in Cavern levels
-
Dynamite retreat can be altered in Action Replay
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Dynamite will not explode while retreating worm is jumping
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Kamikaze-ing into a landmine stops the worm from dying
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Using the Nuclear Bomb twice pushes the team health bars off the screen
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Worms that hurt themselves with their first Shotgun round still get a second shot
Fatal / Crashes
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Crashes during start-up on Amiga CD32
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Crashes if OS libraries missing*
-
Crashes on systems using MultiUserFileSystem*
-
Crashes on systems with 68010 CPU*
-
Game locks up if active worm dies while executing a Fire Punch (yet to be confirmed in Worms)
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Having more than 20 mines on screen at once crashes the game (yet to be confirmed in Worms)
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"Insert Disk" message on HD installed game*
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Loading maps saved with DeluxePaint "Stencil" feature active crashes the game
-
Loading option sets whilst using BETONG ASNA or BOING cheat crashes the game
-
Software Failure 8000 0020*
Emulation-specific
-
"Nowhere to worm!" error on maps with plenty of play space
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Game will not load if sound emulation is disabled
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Ninja Rope trail persists after rope has disconnected
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Sprites extend by one pixel width vertically
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Worm position marker arrow uses wrong palette colours
Other
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Action Replays display different outcome
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Control defaults to CD32 controller if cd.device is installed*
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DIY terrains with gaps in "ground" texture generate glitch maps
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First vertical row of pixels on the far left of the map visible on the far right
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MUSIC cheat glitch
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Screen cut-off on NTSC Amigas*
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Scrolling to bottom of the map during a Weapon Crate alters crate spawn point
Fixed glitches
These WormsDC-specific glitches have been fixed in the v1.05 update.
Exploitable
Neutral
Harmful
MS-DOS versions
Tricks and Glitches
- Bazooka-Uzi trick
- Worm on Ninja Rope can force itself through a girder if release is timed correctly