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  • | games = [[Worms Armageddon|W:A]] | [[Worms World Party|WWP]]
    2 KB (239 words) - 12:22, 17 November 2009
  • ...map=Any open bulky single-island map, either random or artificial|wmdb=bng|worms=One worm per team}} ...layers will often choose very carefully. Artillery mode is switched on, so worms cannot move unless they use one of the few available tools. Terrain can oft
    9 KB (1,514 words) - 03:13, 26 January 2024
  • {{Game setup|file=Team17.wsc|scheme=Team17|map=Random dual-layered cavern|worms=4 recommended}} ...d to be very defensive, with players commonly blocking in their opponent's worms with girders, forcing them to waste a turn firepunching or blowtorching the
    6 KB (870 words) - 15:04, 24 May 2022
  • {{ParentArticle|[[Worms Unlimited]]}} These pages describe some weapons that might feature in Worms Unlimited.
    9 KB (1,194 words) - 19:48, 3 January 2024
  • ==== Earthquake, Armageddon ==== ...t for the Earthquake, no options whatsoever, except for one also shared by Armageddon:
    6 KB (975 words) - 11:37, 5 October 2008
  • {{ParentArticle|[[Weapons (Worms Unlimited)]]}} ...destructiveness. The Alien Invasion would make a good replacement for the Armageddon.
    2 KB (261 words) - 19:11, 15 October 2007
  • ...'''APPDIR'''<ref>By Default, the installer chooses "'''C:\MicroProse\Worms Armageddon\'''" as the installation directory. For the purposes of this article, '''A [HKEY_LOCAL_MACHINE\Software\Team17 Software Ltd.\Worms Armageddon]
    3 KB (403 words) - 16:42, 2 May 2022
  • [HKEY_LOCAL_MACHINE\Software\Team17 Software Ltd.\Worms Armageddon] [HKEY_LOCAL_MACHINE\Software\Team17 Software Ltd.\Worms Armageddon\1.00.000]
    2 KB (293 words) - 15:03, 5 June 2010
  • {{ParentArticle|[[Worms Armageddon]]}} ...en|Patch (Worms Armageddon)|fr|Patch (Worms Armageddon)/fr|de|Patch (Worms Armageddon)/de}}
    2 KB (250 words) - 22:49, 24 February 2017
  • {{ParentArticle|[[Worms Armageddon]]}} ...Worms Armageddon)|de|Updates (Worms Armageddon)/de|fr|Mises à jour (Worms Armageddon)}}
    6 KB (885 words) - 17:59, 23 December 2020
  • #Redirect [[Updates (Worms Armageddon)]]
    40 bytes (4 words) - 23:22, 19 March 2013
  • ...Kuark on Wormnet 1 & 2 for Team 17 games Worms World Party (WWP) and Worms Armageddon (WA). Losing all worms at the beginning of a game. Why have you watch all along? We rematch immidi
    2 KB (389 words) - 13:30, 3 April 2011
  • |website=No longer avaliable (WA and W2 merged into the Worms Double pack and are no longer avaliable seperately from sold out software)} [HKEY_LOCAL_MACHINE\Software\Team17 Software Ltd.\Worms Armageddon]
    4 KB (554 words) - 23:23, 19 March 2013
  • {{ParentArticle|[[Worms Unlimited]]}} I was thinking up so many ideas for Worms that I started to worry about how the editors would cope with the sheer num
    2 KB (395 words) - 02:21, 14 July 2009
  • ...ith his work on [[Silkworm]], he got himself noticed by [[Team17]] and the Worms community. ...rted to show up. Deadcode fixed many bugs and added many features to Worms Armageddon. He was the only person working on the beta updates until [[CyberShadow]] j
    692 bytes (100 words) - 23:22, 19 March 2013
  • ...UwR''') was created by fusion of 2 clans, '''Worms of World''' & '''Empire Worms Squad'''. The idea of fusion was of [[People/CzAjNiK|CzAjNiK]]. The new nam * ShoutBox (for '''WAFR / Worms Armageddon Finger Roll''')
    832 bytes (115 words) - 07:43, 7 September 2011
  • | games = [[Worms Armageddon|WA]] ...er's IP address upon initialization and forwarded the information to Worms Armageddon... a process handy back in the day for anyone with a dynamic IP address and
    2 KB (378 words) - 10:26, 19 June 2022
  • | games = [[Worms Armageddon|W:A]] ...] (written by [[Mr Flump]]) was the first external scheme editor for Worms Armageddon. It is compatible only with Version 1 W:A schemes, and so effectively becam
    2 KB (294 words) - 19:50, 28 July 2020
  • * [[Post-game awards (Worms Armageddon)]] add info * [[Updates (Worms Armageddon)]]
    47 KB (5,701 words) - 04:58, 3 March 2014
  • : Click this to import a bitmap from your ''Worms Armageddon/User/Import/'' folder. ...r at a level for "water drops", whereby weapons and objects will sink, but worms will not. Only applies when the full-perimeter border is on.
    7 KB (970 words) - 03:17, 19 December 2023

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