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- ...] and [[Sheep Strike]] - being automatically disabled in Cavern levels. As Cavern levels do not have the artificial barrier at the top of the map introduced506 bytes (79 words) - 09:04, 29 November 2018
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- ...ng, or an island. A value of 0 means island, while a nonzero value means a cavern. ...f maps (such as single island, double island, single cavern, double tunnel cavern). The same Land Seed can generate 8 different terrains, based on this param9 KB (1,508 words) - 20:36, 19 April 2013
- * a cavern map may now be up to 32512 pixels wide and 32600 pixels tall;13 KB (2,098 words) - 11:52, 30 April 2024
- * Cavern adds a mini-cavern map under the ground, adding darkside tactivs to the game, or some risk whe : Supersheeper maps in the form of cavern mazes can be generated to any size up to 8000x8000. The width of the tiles/9 KB (1,475 words) - 18:04, 22 August 2020
- ...a few minutes of weapon fire however, half the terrain is gone and a giant cavern has formed; usually at the bottom of the map if gravity has its way. A lack17 KB (3,117 words) - 18:26, 12 February 2023
- * '''No [[roofing]]''' - in cavern maps, players must not climb onto the top of the map above the indestructib18 KB (3,093 words) - 00:29, 22 August 2023
- {{Game setup|file=Team17.wsc|scheme=Team17|map=Random dual-layered cavern|worms=4 recommended}} {{Scheme|file=Skunk17.wsc|scheme=|map=Random (mostly dual-layered) cavern|worms=Four worms per team}}6 KB (872 words) - 21:11, 1 May 2024
- ...haotic nature of discs bouncing around on the landscape, particularly in a cavern or otherwise enclosed area, makes this weapon a good choice for the game as1 KB (246 words) - 19:09, 15 October 2007
- ...ually, a darksider will find it useful to attack the enemy from inside his cavern, as the weapon will not damage the landscape and expose him, like other wea3 KB (482 words) - 19:11, 15 October 2007
- ...more impressive, or more fun, than gliding your worm around in a big open cavern landscape in such a spectacular fashion as I am imagining right now. And th2 KB (265 words) - 19:17, 15 October 2007
- ...d also remove the problem of the Reinforcement Worm not being available in cavern landscapes. Furthermore, the distinction between the Reinforcement Worm and3 KB (496 words) - 19:19, 15 October 2007
- | {{SoftwareEx|W2|WA|WWP|OW|WWPA}} || bool || 4 || Indestructible cavern border4 KB (641 words) - 15:17, 24 December 2022
- rect 19 375 619 427 [[#caverns|Cavern templates]] ...der to the top of the map but not the sides (thus switching the map into a cavern).7 KB (970 words) - 03:17, 19 December 2023
- {{Map example|map=Randomly generated cavern map}}21 KB (3,358 words) - 17:54, 4 January 2024
- ...of doing this. One is to place the banana under indestructable land or the cavern border. Another is to place it under the opponent worm as explained on the3 KB (513 words) - 00:37, 26 January 2021
- ...to be something like (0, -200), causing the worm to get trapped outside of cavern levels. There are no sensibility checks on the co-ordinates you provide.34 KB (5,332 words) - 10:18, 31 May 2023
- === Unlimited Cavern === Imagine for a moment a cavern map with no water at the bottom or open space at the ends, just simple bord13 KB (2,213 words) - 12:10, 8 August 2022
- ...and you use the flipper buttons to steer the Super Sheep through a narrow cavern collecting bubbles worth points. As the "Worms" table is based upon the vis ...Death when the water rises, especially when the water is near the top of a cavern, as it can swim through the water and sink the other player.5 KB (806 words) - 02:43, 12 September 2022
- ...f nonstandard size (something other than 1920×696) in the Map Editor, the cavern borders are not rescaled or moved; they are shown as if the map is still 1934 KB (5,246 words) - 12:17, 24 October 2023
- * {{x-w}} {{i-wdc}} [[Concrete Donkey can be deployed in Cavern levels]]5 KB (638 words) - 08:46, 16 July 2023
- ....28.0 caused the camera to be horizontally locked when emulating v3.0 in a cavern terrain.<br /> ...rated, or (rarely) terrains within only one of the templates (e.g., double-cavern, single island, etc.) would be generated. The only way to get out of the lo71 KB (11,723 words) - 21:03, 25 August 2020