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Game options Options Setting Hot-seat time 0 seconds Retreat time 0 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode Yes Stockpiling mode Disabled Worm select at turn start Yes Round end style Draw Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 100 Turn time 255 seconds Round time 120 minutes Number of rounds 1 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Teleport ∞ ★ 0 turns 0% Select worm ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 5 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Drop energy to 1 Sudden death water rise 20 pixels/turn Weapon crate probability 20% Donor cards No Health crate probability 10% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Mines Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 100 Turn time 60 seconds Round time 15 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 2 ★★★ 1 turn 3% Mortar 5 ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb 5 ★★★ 0 turns 0% Petrol bomb 2 ★★★ 0 turns 0% Banana bomb 0 ★★★ 0 turns 3% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Airstrike 1 ★★★ 3 turns 2% Napalm strike 1 ★★★ 5 turns 2% Mine 2 ★★★ 0 turns 2% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Kamikaze ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Blowtorch 5 ★★★ 0 turns 0% Drill 3 ★★★ 0 turns 0% Girder 3 ★★★ 0 turns 2% Ninja rope 5 ★★★★★ 0 turns 2% Parachute 2 ★ 0 turns 0% Bungee rope 2 ★ 0 turns 0% Teleport 2 ★ 0 turns 2% Dynamite 1 ★★★ 0 turns 3% Sheep 1 ★★★ 0 turns 3% Baseball bat 2 ★★★ 0 turns 1% Homing pigeon 0 ★★★ 1 turn 2% Mad cow 0 ★★★ 1 turn 2% Holy hand-grenade 0 ★★★ 1 turn 2% Old woman 0 ★★★ 1 turn 2% Super sheep 0 ★★★ 1 turn 2% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Drop energy to 1 Sudden death water rise 20 pixels/turn Weapon crate probability 30% Donor cards No Health crate probability 10% Health crate energy 25 Utility crate probability 20% Hazardous objects 8 × Mines Mine delay 0 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 60 seconds Round time 30 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled Yes Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 0 ★★★ 1 turn 1% Mortar 5 ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb 3 ★★★ 0 turns 0% Banana bomb 0 ★★★ 0 turns 1% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Longbow 3 ★★★ 0 turns 0% Airstrike 0 ★★★ 0 turns 1% Napalm strike 0 ★★★ 0 turns 1% Mine 2 ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Kamikaze 1 ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe 3 ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Girder ∞ ★★★ 0 turns 0% Ninja rope 3 ★★★ 0 turns 0% Parachute 2 ★ 0 turns 0% Bungee rope 4 ★ 0 turns 0% Teleport 4 ★ 0 turns 0% Dynamite 1 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 2 ★★★ 0 turns 0% Flame thrower 0 ★★★ 0 turns 2% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 2% Sheep launcher 0 ★★★ 0 turns 2% Super sheep 0 ★★★ 0 turns 2% Mole bomb 0 ★★★ 0 turns 2% Game options Options Setting Hot-seat time 0 seconds Retreat time 3 seconds Rope retreat time 3 seconds Display total round time No Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Anti Worm select at turn start No Round end style Nuclear strike Sudden death water rise 20 pixels/turn Weapon crate probability 30% Donor cards Yes Health crate probability 10% Health crate energy 25 Utility crate probability 10% Hazardous objects 8 × Mines & oil drums Mine delay Random Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 20 seconds Round time 10 minutes Number of rounds 2 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled Yes Super weapons enabled Yes Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 1 ★★★ 1 turn 2% Mortar 5 ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb 5 ★★★ 0 turns 0% Skunk 1 ★★★ 0 turns 2% Petrol bomb 2 ★★★ 0 turns 0% Banana bomb 0 ★★★ 0 turns 3% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Minigun 2 ★★★ 0 turns 2% Longbow 3 ★★★ 0 turns 0% Airstrike 1 ★★★ 2 turns 2% Napalm strike 1 ★★★ 4 turns 2% Mine 1 ★★★ 0 turns 2% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Kamikaze ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Axe 1 ★★★ 0 turns 2% Blowtorch 5 ★★★ 0 turns 0% Drill 3 ★★★ 0 turns 0% Girder 3 ★★★ 0 turns 2% Ninja rope 5 ★★★ 0 turns 2% Parachute 5 ★ 0 turns 0% Bungee rope 5 ★ 0 turns 0% Teleport 2 ★ 0 turns 2% Dynamite 1 ★★★ 0 turns 3% Sheep 1 ★★★ 0 turns 3% Baseball bat 2 ★★★ 0 turns 0% Flame thrower 0 ★★★ 1 turn 2% Homing pigeon 0 ★★★ 1 turn 2% Mad cow 0 ★★★ 1 turn 2% Holy hand-grenade 0 ★★★ 2 turns 2% Old woman 0 ★★★ 1 turn 2% Sheep launcher 0 ★★★ 1 turn 2% Super sheep 0 ★★★ 2 turns 2% Mole bomb 0 ★★★ 1 turn 2% Game options Options Setting Hot-seat time 10 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 5 pixels/turn Weapon crate probability 20% Donor cards No Health crate probability 10% Health crate energy 25 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines Yes Manual worm placement Yes Initial worm energy 200 Turn time 20 seconds Round time 60 minutes Number of rounds 1 Blood enabled Yes Aqua sheep Yes Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Mortar ∞ ★★★ 0 turns 0% Grenade ∞ ★★★ 0 turns 0% Cluster bomb ∞ ★★★ 0 turns 0% Petrol bomb 4 ★★★ 0 turns 0% Handgun ∞ ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Uzi ∞ ★★★ 0 turns 0% Minigun 0 ★★★ 0 turns 1% Longbow ∞ ★★★ 0 turns 0% Mine ∞ ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Prod ∞ ★★★ 0 turns 0% Blowtorch ∞ ★★★ 0 turns 0% Drill ∞ ★★★ 0 turns 0% Girder 5 ★★★ 0 turns 0% Ninja rope 1 ★★★★★ 1 turn 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Dynamite 1 ★★★ 0 turns 1% Sheep 0 ★★★ 0 turns 1% Baseball bat 1 ★★★ 0 turns 1% Flame thrower 0 ★★★ 0 turns 1% Holy hand-grenade 0 ★★★ 0 turns 1% Old woman 0 ★★★ 0 turns 1% Sheep launcher 0 ★★★ 0 turns 1% Mole bomb ∞ ★★★ 0 turns 0% Low gravity 4 ★ 0 turns 0% Fast walk 4 ★ 0 turns 0% Invisibility 1 ★ 0 turns 0% Select worm 1 ★ 1 turn 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nuclear strike Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 20 seconds Round time 30 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 3 ★★★ 3 turns 0% Grenade ∞ ★★★ 0 turns 0% Petrol bomb 3 ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Minigun 1 ★★★ 0 turns 0% Airstrike 1 ★★★ 9 turns 0% Mine 5 ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Sheep 3 ★★★ 0 turns 0% Baseball bat ∞ ★★★ 0 turns 0% Homing pigeon 1 ★★★ 5 turns 0% Holy hand-grenade 1 ★★★ 0 turns 0% Sheep launcher 3 ★★★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Fast walk 3 ★ 0 turns 0% Invisibility ∞ ★ 0 turns 0% Mine Strike 3 ★ 3 turns 0% Magic bullet 1 ★ 9 turns 0% Select worm ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 0 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start Yes Round end style Nuclear strike Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects None Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 100 Turn time 20 seconds Round time 15 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 0 turns 0% Homing missile 3 ★★★ 3 turns 0% Grenade ∞ ★★★ 0 turns 0% Petrol bomb 3 ★★★ 0 turns 0% Shotgun ∞ ★★★ 0 turns 0% Minigun 1 ★★★ 0 turns 0% Airstrike 1 ★★★ 9 turns 0% Mine 5 ★★★ 0 turns 0% Fire punch ∞ ★★★ 0 turns 0% Dragonball ∞ ★★★ 0 turns 0% Parachute ∞ ★ 0 turns 0% Sheep 3 ★★★ 0 turns 0% Baseball bat ∞ ★★★ 0 turns 0% Homing pigeon 1 ★★★ 5 turns 0% Holy hand-grenade 1 ★★★ 0 turns 0% Sheep launcher 3 ★★★ 0 turns 0% Low gravity ∞ ★ 0 turns 0% Fast walk 3 ★ 0 turns 0% Invisibility ∞ ★ 0 turns 0% Mine Strike 3 ★ 3 turns 0% Magic bullet 1 ★ 9 turns 0% Select worm ∞ ★ 0 turns 0% Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time Yes Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 5 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 25 Utility crate probability 0% Hazardous objects 8 × Unknown (12) Mine delay 3 seconds Dud mines No Manual worm placement Yes Initial worm energy 150 Turn time 30 seconds Round time 15 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka ∞ ★★★ 3 turns 0% Mortar 6 ★★★★ 3 turns 0% Grenade ∞ ★★★ 3 turns 0% Cluster bomb 4 ★★★★ 3 turns 0% Petrol bomb 6 ★★★ 3 turns 0% Shotgun 6 ★★★ 3 turns 0% Minigun 2 ★★★ 3 turns 0% Longbow 6 ★★★★ 3 turns 0% Fire punch ∞ ★★★ 1 turn 0% Dragonball ∞ ★★★ 3 turns 0% Blowtorch ∞ ★★★ 1 turn 0% Drill ∞ ★★★ 1 turn 0% Girder 6 ★★★ 1 turn 0% Ninja rope 6 ★★★★★ 1 turn 0% Parachute ∞ ★ 1 turn 0% Bungee rope ∞ ★ 1 turn 0% Teleport 2 ★ 1 turn 0% Holy hand-grenade 2 ★★★ 3 turns 0% Sheep launcher 2 ★★★ 3 turns 0% Jet pack 6 ★ 1 turn 0% Low gravity 6 ★ 1 turn 0% Laser sight 4 ★ 1 turn 0% Fast walk ∞ ★ 1 turn 0% Girder starter pack 2 ★★ 1 turn 0% Select worm 3 ★ 0 turns 0% Armageddon 1 ★ 0 turns 0% - Error creating thumbnail: Unrecognized scheme version.
- Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 5 seconds Rope retreat time 10 seconds Display total round time No Automatic replays No Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start Unknown (2) Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 100% Donor cards Yes Health crate probability 0% Health crate energy 30 Utility crate probability 0% Hazardous objects 10 × Mines & oil drums Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 222 Turn time 35 seconds Round time 127 minutes Number of rounds 2 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms No Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★★ 0 turns 3% Homing missile 0 ★★★ 0 turns 3% Mortar 0 ★★★ 0 turns 2% Grenade 0 ★★★ 0 turns 4% Cluster bomb 0 ★★★ 0 turns 4% Skunk 0 ★★★ 0 turns 1% Petrol bomb 0 ★★★ 0 turns 1% Handgun 0 ★★★ 0 turns 1% Shotgun 0 ★★★ 0 turns 3% Uzi 0 ★★★ 0 turns 1% Minigun 0 ★★★ 0 turns 4% Mine 0 ★★★ 0 turns 4% Fire punch 0 ★★★ 0 turns 4% Dragonball 0 ★★★ 0 turns 4% Axe 0 ★★★ 0 turns 3% Drill 0 ★★★ 0 turns 2% Ninja rope ∞ ★★★★★ 0 turns 0% Parachute ∞ ★★★ 0 turns 0% Dynamite 0 ★★★ 0 turns 3% Sheep 0 ★★★ 0 turns 4% Baseball bat 0 ★★★★★ 0 turns 4% Flame thrower 0 ★★★ 0 turns 3% Homing pigeon 0 ★★★ 0 turns 2% Mad cow 0 ★★★ 0 turns 2% Holy hand-grenade 0 ★★★ 0 turns 2% Old woman 0 ★★★ 0 turns 3% Sheep launcher 0 ★★★ 0 turns 3% Super sheep 0 ★★★ 0 turns 3% Low gravity 5 ★ 0 turns 0% Magic bullet 0 ★ 0 turns 5% Indian nuclear test 0 ★ 0 turns 5% Mole squadron 0 ★ 0 turns 5% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 3 seconds Rope retreat time 5 seconds Display total round time Yes Automatic replays Yes Fall damage ×1 Artillery mode No Stockpiling mode Enabled Worm select at turn start No Round end style Nothing Sudden death water rise 20 pixels/turn Weapon crate probability 75% Donor cards Yes Health crate probability 15% Health crate energy 255 Utility crate probability 10% Hazardous objects None Mine delay 3 seconds Dud mines Yes Manual worm placement No Initial worm energy 255 Turn time 60 seconds Round time 6 minutes Number of rounds 1 Blood enabled Yes Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land Yes Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Bazooka 0 ★★ 0 turns 1% Grenade 0 ★★★ 0 turns 1% Handgun ∞ ★★★ 0 turns 0% Shotgun 20 ★★ 4 turns 3% Uzi 0 ★★ 0 turns 1% Longbow 2 ★★★ 3 turns 2% Mine 0 ★ 0 turns 1% Fire punch 1 ★★ 4 turns 2% Dragonball 1 ★★ 4 turns 1% Kamikaze 1 ★ 3 turns 2% Prod ∞ ★ × 10 0 turns 0% Girder 4 ★★★ 2 turns 1% Ninja rope ∞ ★ × 80 0 turns 0% Parachute ∞ ★ 0 turns 0% Bungee rope ∞ ★ 0 turns 0% Teleport 3 ★ 3 turns 1% Baseball bat 2 ★★★ 5 turns 1% Mole bomb 0 ★★★ 0 turns 2% Jet pack 20 ★ 3 turns 0% Low gravity ∞ ★ 0 turns 0% Laser sight ∞ ★ × 80 0 turns 0% Fast walk ∞ ★ 0 turns 0% Invisibility 3 ★ 0 turns 0% Damage x2 0 ★ 0 turns 1% - Error creating thumbnail: Unrecognized scheme version.
Game options Options Setting Hot-seat time 5 seconds Retreat time 0 seconds Rope retreat time 5 seconds Display total round time No Automatic replays No Fall damage ×0 Artillery mode No Stockpiling mode Disabled Worm select at turn start No Round end style Nothing Sudden death water rise 0 pixels/turn Weapon crate probability 0% Donor cards No Health crate probability 0% Health crate energy 0 Utility crate probability 0% Hazardous objects 6 × Mines Mine delay 0 seconds Dud mines No Manual worm placement No Initial worm energy 100 Turn time 30 seconds Round time 120 minutes Number of rounds 3 Blood enabled No Aqua sheep No Sheep heaven No Indestructable worms Yes Indestructable land No Upgraded grenade No Upgraded shotgun No Upgraded banana No Upgraded longbow No Player weapons enabled No Super weapons enabled No Weapon options Weapon Ammo Power Delay Crate probability Mortar 1 ★★★ 2 turns 0% Grenade 1 ★★★ 0 turns 0% Cluster bomb 1 ★★★ 1 turn 0% Handgun ∞ ★★★ 7 turns 0% Uzi 1 ★★★ 4 turns 0% Parachute ∞ ★ 0 turns 0% Baseball bat 1 ★★★ 3 turns 0% Sheep launcher 1 ★★★ 5 turns 0% Low gravity ∞ ★ 0 turns 0% Select worm 1 ★ 3 turns 0% MB bomb 1 ★ 6 turns 0%